Class: BetaBrite::Files::Text::Mode

Inherits:
Object
  • Object
show all
Defined in:
lib/betabrite/files/text.rb

Constant Summary collapse

ROTATE =

Standard Modes

0x61.chr
HOLD =

Message travels right to left

0x62.chr
FLASH =

Message remains stationary

0x63.chr
ROLL_UP =

Message remains stationary and flashes

0x65.chr
ROLL_DOWN =

Message is pushed up by new message

0x66.chr
ROLL_LEFT =

Message is pushed down by new message

0x67.chr
ROLL_RIGHT =

Message is pushed left by a new message

0x68.chr
WIPE_UP =

Message is pushed right by a new message

0x69.chr
WIPE_DOWN =

Message is wiped over bottom to top

0x6A.chr
WIPE_LEFT =

Message is wiped over top to bottom

0x6B.chr
WIPE_RIGHT =

Message is wiped over right to left

0x6C.chr
SCROLL =

Message is wiped over left to right

0x6D.chr
AUTOMODE =

New message pushes up if 2 line sign

0x6F.chr
ROLL_IN =

Various modes are called automatically

0x70.chr
ROLL_OUT =

Message pushed toward center of display

0x71.chr
WIPE_IN =

Message pushed away from center of display

0x72.chr
WIPE_OUT =

Message wiped over in inward motion

0x73.chr
COMPRESSED_ROTATE =

Message wiped over in outward motion

0x74.chr
EXPLODE =

Left to right, chars half normal width

0x75.chr
CLOCK =

Message flies apart (Alpha 3.0)

0x76.chr
TWINKLE =

Special Modes

0x6E.chr << 0x30.chr
SPARKLE =

Message will twinkle

0x6E.chr << 0x31.chr
SNOW =

Message will sparkle

0x6E.chr << 0x32.chr
INTERLOCK =

Message will snow

0x6E.chr << 0x33.chr
SWITCH =

Message will interlock

0x6E.chr << 0x34.chr
SLIDE =

Message will switch

0x6E.chr << 0x35.chr
SPRAY =

Message will slide

0x6E.chr << 0x36.chr
STARBURST =

Message will spray across

0x6E.chr << 0x37.chr
WELCOME =

Explodes message to screen

0x6E.chr << 0x38.chr
SLOT_MACHINE =

The world “Welcome” is written

0x6E.chr << 0x39.chr
NEWS_FLASH =

Slot Machine shows up

0x6E.chr << 0x3A.chr
TRUMPET =

News flash animation

0x6E.chr << 0x3B.chr
CYCLE_COLORS =

Trumpet animation

0x6E.chr << 0x43.chr
THANK_YOU =

Special Graphics

[0x6E, 0x53].pack('C*')
FLAG =

American Flag

[0x6E, 0x54].pack('C*')
NO_SMOKING =

No smoking

[0x6E, 0x55].pack('C*')
DRINK_DRIVE =

Don’t drink and drive

[0x6E, 0x56].pack('C*')
ANIMAL_ANIM =

Animal animation

[0x6E, 0x57].pack('C*')
FIREWORKS =

Fireworks animation

[0x6E, 0x58].pack('C*')
BALLOONS =

Balloon animation

[0x6E, 0x59].pack('C*')
CHERRY_BOMB =

A bomb animation or a smile

[0x6E, 0x5A].pack('C*')
SMILE =

A bomb animation or a smile

[0x6E, 0x5A].pack('C*')