mouse

A port of mouse.rb from AXElements, but cleaned up and rewritten in C to be more portable across languages and runtimes.

By itself, the mouse gem is not that useful; but in combination with a gem for discovering the positions of things (like buttons) on the screen, this gem is very powerful and can be used for tasks such as automated functional testing; this is the purpose of the AXElements project.

Documentation

Code Climate Dependency Status

Examples

require 'mouse'

Mouse.current_position # => #<CGPoint x=873.2 y=345.0>

# positions can be given as an array with two points, or a CGPoint
Mouse.move_to [10, 10]
Mouse.move_to CGPoint.new(10, 10)

# optionally specify how long it should take the mouse to move
Mouse.move_to [800, 300], 0.2

Mouse.click
Mouse.double_click
Mouse.triple_click

# secondary_click and right_click are aliases to the same method
Mouse.secondary_click
Mouse.right_click

# positive number scrolls up, negative number scrolls down
Mouse.scroll 10
Mouse.scroll -10

# perform horizontal scrolling as well
# positive number scrolls left, negative number scrolls right
Mouse.horizontal_scroll 10
Mouse.horizontal_scroll -10

# optionally specify units for scroll amount, :pixel or :line
Mouse.scroll 10, :pixels
Mouse.scroll -10, :pixels

# just like a two finger double tap
Mouse.smart_magnify
Mouse.smart_magnify [600, 500]

# pinch-to-zoom
Mouse.pinch :zoom
Mouse.pinch :expand, 2

# pinch-to-unzoom
Mouse.pinch :unzoom, 2.0, 5.0
Mouse.pinch :contract, 1.0

# even perform rotation gestures!
Mouse.rotate :clockwise, 90
Mouse.rotate :counter_clockwise, 180
Mouse.rotate :cw, 360

# swipe, swipe, swipe
Mouse.swipe :up
Mouse.swipe :down
Mouse.swipe :left
Mouse.swipe :right

See the Mouse Documentation for more details.

You may have noticed that when you ask the mouse to move to a specific location that it may not end up at the exact co-ordinates, but it will be close (distance of less than 1). This is by design, but that may change in the future if there are enough complaints.

TODO

  • [ ] More mouse gesture support
  • [ ] Make animation duration accurate (current naiveté has a bit of error)
  • [ ] Import test app and specialize so we can have better tests

Copyright (c) 2012-2013, Mark Rada All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  • Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
  • Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
  • Neither the name of Mark Rada nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

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