shove
HTTP and WebSocket clients for shove.io
Installation
gem install shove
Using Shove
To use shove, you must first create a Shove::App object.
app = Shove::App.new(
app_id: "myappid",
app_key: "myappkey"
)
Get your app_id, and app_key at shove.io
Using the HTTP Client
The HTTP client gives publishing and access control capabilities without a persistent WebSocket connection. The HTTP client cannot act as a subscriber.
Publish to a channel
app.channel("notifications").publish("Hello World!")
Publish Direct
app.channel("direct:buddy").publish("Hey buddy")
Publish and handle the HTTP response
app.channel("notifications").publish("...") do |response|
if reponse.error?
puts "#{response.status} - #{response.error}"
end
end
You can control access to your apps and channels, allowing for granular security.
Grant subscription on the notifications channel
app.channel("notifications").grant_subscribe("[email protected]")
Grant subscription on all channels to client dan
app.channel("*").grant_subscribe("[email protected]")
Grant publishing on chat:client_22733 channel to client dan
app.channel("chat:client_22733").grant_publish("dan")
Deny publishing on chat:client_22733 channel to dan
app.channel("chat:client_22733").deny_publish("dan")
Sometimes it's easier to give out an access key to a specific channel, which is also an option.
Channel Keys
You can generate channel keys which allow clients of your shove network to subscribe or publish to specific channels.
Example: Create a key for the channel groups:788
key = app.channel_key "group:788"
Subscribe only
key = app.subscribe_key "group:788"
This functionality becomes useful when you want to give you site users access. In your view:
var channel = "<%= @channel %>";
var key = "<%= @app.channel_key(@channel) %>";
Note: Channel keys are based off the app key (master key). So, in order for them to work, you must specify the app key in your app.
app = Shove::App.new(
app_id: "myappid",
app_key: "myappkey"
)
Using the WebSocket Client
You can also use the gem to run a persistent client. This requires that you are running an EventMachine reactor.
EM.run do
app = Shove::App.new(
app_id "myapp",
app_key: "myappkey"
)
client = app.connect
end
Client events
Connect event:
client.on("connect") do
# Connected!
end
Disconnect event:
client.on("disconnect") do
# disconnect code
end
Error event:
client.on("error") do |error|
log.error "Shove error: #{error}"
end
Connect denied event: (don't forget to authorize)
client.on("connect_denied") do |id|
client.
end
Channels & Publish and Subscribe
Subscribe to a channel or get a subscribed channel
channel = client.channel("channel")
Handle a message published on a channel
channel.on("message") do |msg|
.append msg
end
Handle the subscribe callback for a given channel
channel.on("subscribe") do
# channel is subscribed
end
If the app denies subscriptions by default, you should handle the subscribe_denied event
channel.on("subscribe_denied") do
channel. "key"
channel.subscribe
end
You can get the binding for a callback and cancel it
binding = channel.on("message") do |msg|
# important stuff here
end
binding.cancel
Handle a direct message
client.channel("direct").on("message") do |msg|
# handle direct message
end
Unsubscribe from a channel, optionally handle the event
channel.on("unsubscribe_complete") do
end
channel.unsubscribe
Publish a message from the WebSocket client
channel.publish("hi!")
# publish json
channel.publish(obj.to_json)
WebSocket Client without App Key
If you are connecting to someone elses app and have limited scope and access, you can get by.
EM.run do
app = Shove::App.new(
app_id "myapp"
)
client = app.connect "connect-key"
channel = client.channel("channel")
channel.auth "channelkey"
channel.on("message") do ||
puts
end
end