Class: UIView

Inherits:
Object show all
Defined in:
lib/sugarcube-gestures/gestures.rb,
lib/sugarcube/uiview.rb,
lib/sugarcube/to_s/uiview.rb

Overview

BubbleWrap has these same methods, but the logic and options are a little different. In the spirit of open source, I am blatantly copying their code, changing it to suit my needs, and offering it here

Class Method Summary collapse

Instance Method Summary collapse

Class Method Details

.animate(options = {}, &animations) ⇒ Object

If options is a Numeric, it is used as the duration. Otherwise, duration is an option, and defaults to 0.3. All the transition methods work this way.



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# File 'lib/sugarcube/uiview.rb', line 63

def self.animate(options={}, &animations)
  if options.is_a? Numeric
    duration = options
    options = {}
  else
    duration = options[:duration] || 0.3
  end

  after_animations = options[:after]
  if after_animations
    if after_animations.arity == 0
      after_adjusted = proc { |finished| after_animations.call }
    else
      after_adjusted = proc { |finished| after_animations.call(finished) }
    end
  else
    after_adjusted = nil
  end

  UIView.animateWithDuration( duration,
                       delay: options[:delay] || 0,
                     options: options[:options] || UIViewAnimationOptionCurveEaseInOut,
                  animations: proc,
                  completion: after_adjusted
                            )
  nil
end

.first_responderObject

returns the first responder, starting at the Window and searching every subview



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# File 'lib/sugarcube/uiview.rb', line 5

def first_responder
  UIApplication.sharedApplication.keyWindow.first_responder
end

Instance Method Details

#<<(view) ⇒ Object

superview << view => superview.addSubview(view)



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# File 'lib/sugarcube/uiview.rb', line 40

def <<(view)
  self.addSubview(view)
  return self
end

#animate(options = {}, &animations) ⇒ Object

Same as UIView##animate, but acts on self



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# File 'lib/sugarcube/uiview.rb', line 92

def animate(options={}, &animations)
  if options.is_a? Numeric
    duration = options
    options = {}
  else
    duration = options[:duration] || 0.3
  end

  assign = options[:assign] || {}

  UIView.animate(options) {
    animations.call if animations

    assign.each_pair do |key, value|
      self.send("#{key}=", value)
    end
  }
  self
end

#controllerObject

returns the nearest nextResponder instance that is a UIViewController. Goes up the responder chain until the nextResponder is a UIViewController subclass, or returns nil if none is found.



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# File 'lib/sugarcube/uiview.rb', line 28

def controller
  if nextResponder && nextResponder.is_a?(UIViewController)
    nextResponder
  elsif nextResponder
    nextResponder.controller
  else
    nil
  end
end

#delta_to(delta, options = {}, &after) ⇒ Object



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# File 'lib/sugarcube/uiview.rb', line 181

def delta_to(delta, options={}, &after)
  f = self.frame
  delta = SugarCube::CoreGraphics::Point(delta)
  position = SugarCube::CoreGraphics::Point(f.origin)
  move_to(position + delta, options, &after)
  self
end

#fade(options = {}, &after) ⇒ Object

Changes the layer opacity.



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# File 'lib/sugarcube/uiview.rb', line 113

def fade(options={}, &after)
  if options.is_a? Numeric
    options = { opacity: options }
  end

  options[:after] ||= after

  animate(options) {
    self.layer.opacity = options[:opacity]
  }
end

#fade_in(options = {}, &after) ⇒ Object

Changes the layer opacity to 1.

See Also:



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# File 'lib/sugarcube/uiview.rb', line 139

def fade_in(options={}, &after)
  if options.is_a? Numeric
    options = { duration: options }
  end

  options[:opacity] ||= 1.0

  fade(options, &after)
end

#fade_out(options = {}, &after) ⇒ Object

Changes the layer opacity to 0.

See Also:



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# File 'lib/sugarcube/uiview.rb', line 127

def fade_out(options={}, &after)
  if options.is_a? Numeric
    options = { duration: options }
  end

  options[:opacity] ||= 0.0

  fade(options, &after)
end

#fade_out_and_remove(options = {}, &after) ⇒ Object

Changes the layer opacity to 0 and then removes the view from its superview

See Also:



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# File 'lib/sugarcube/uiview.rb', line 151

def fade_out_and_remove(options={}, &after)
  if options.is_a? Numeric
    options = { duration: options }
  end

  original_opacity = self.layer.opacity

  after_remove = proc {
    removeFromSuperview
    self.layer.opacity = original_opacity
    after.call if after
  }

  fade_out(options, &after_remove)
end

#first_responderObject

returns the first responder, or nil if it cannot be found



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# File 'lib/sugarcube/uiview.rb', line 11

def first_responder
  if self.firstResponder?
    return self
  end

  found = nil
  self.subviews.each do |subview|
    found = subview.first_responder
    break if found
  end

  return found
end

#hideObject



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# File 'lib/sugarcube/uiview.rb', line 55

def hide
  self.hidden = true
  self
end

#move_to(position, options = {}, &after) ⇒ Object



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# File 'lib/sugarcube/uiview.rb', line 167

def move_to(position, options={}, &after)
  if options.is_a? Numeric
    options = { duration: options }
  end

  options[:after] ||= after

  animate(options) {
    f = self.frame
    f.origin = SugarCube::CoreGraphics::Point(position)
    self.frame = f
  }
end

#on_gesture(recognizer) ⇒ Object #on_gesture(recognizer_class) ⇒ Object

A generic gesture adder, but accepts a block like the other gesture methods

Examples:

Using a UIGestureRecognizer class

view.on_gesture(UISwipeGestureRecognizer, direction: UISwipeGestureRecognizerDirectionLeft) { puts "swiped left" }

Using a UIGestureRecognizer instance

gesture = UISwipeGestureRecognizer
gesture.direction = UISwipeGestureRecognizerDirectionLeft
view.on_gesture(gesture) { puts "swiped left" }

Overloads:

  • #on_gesture(recognizer) ⇒ Object

    Adds the gesture to the view, and yields the block when the gesture is recognized

  • #on_gesture(recognizer_class) ⇒ Object

    Instantiates a gesture and adds it to the view.

Parameters:

  • options (Hash) (defaults to: {})

    method/value pairs to call on the gesture.

Yields:

  • (recognizer)

    Handles the gesture event, and passes the recognizer instance to the block.



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# File 'lib/sugarcube-gestures/gestures.rb', line 19

def on_gesture(klass, options={}, &proc)
  if klass.is_a? UIGestureRecognizer
    recognizer = klass
    recognizer.addTarget(self, action:'sugarcube_handle_gesture:')
  else
    recognizer = klass.alloc.initWithTarget(self, action:'sugarcube_handle_gesture:')
  end

  options.each do |method, value|
    recognizer.send(method, value)
  end
  sugarcube_add_gesture(proc, recognizer)
end

#on_tap(taps) ⇒ Object #on_tap(options) ⇒ Object

Overloads:

  • #on_tap(taps) ⇒ Object

    Parameters:

    • taps (Fixnum)

      Number of taps

  • #on_tap(options) ⇒ Object

    Options Hash (options):

    • :min_fingers (Fixnum)

      Minimum umber of fingers for gesture to be recognized

    • :max_fingers (Fixnum)

      Maximum number of fingers for gesture to be recognized

    • :fingers (Fixnum)

      If min_fingers or max_fingers is not assigned, this will be the default.

Yields:

  • (recognizer)

    Handles the gesture event, and passes the recognizer instance to the block.



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# File 'lib/sugarcube-gestures/gestures.rb', line 113

def on_pan(fingers_or_options=nil, &proc)
  fingers = nil
  min_fingers = nil
  max_fingers = nil

  if fingers_or_options
    if fingers_or_options.is_a? Hash
      fingers = fingers_or_options[:fingers] || fingers
      min_fingers = fingers_or_options[:min_fingers] || min_fingers
      max_fingers = fingers_or_options[:max_fingers] || max_fingers
    else
      fingers = fingers_or_options
    end
  end

  # if fingers is assigned, but not min/max, assign it as a default
  min_fingers ||= fingers
  max_fingers ||= fingers

  recognizer = UIPanGestureRecognizer.alloc.initWithTarget(self, action:'sugarcube_handle_gesture:')
  recognizer.maximumNumberOfTouches = min_fingers if min_fingers
  recognizer.minimumNumberOfTouches = max_fingers if max_fingers
  sugarcube_add_gesture(proc, recognizer)
end

#on_pinch {|recognizer| ... } ⇒ Object

Yields:

  • (recognizer)

    Handles the gesture event, and passes the recognizer instance to the block.



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# File 'lib/sugarcube-gestures/gestures.rb', line 59

def on_pinch(&proc)
  recognizer = UIPinchGestureRecognizer.alloc.initWithTarget(self, action:'sugarcube_handle_gesture:')
  sugarcube_add_gesture(proc, recognizer)
end

#on_press(duration) ⇒ Object #on_tap(options) ⇒ Object

Overloads:

  • #on_press(duration) ⇒ Object

    Parameters:

    • duration (Fixnum)

      How long in seconds before gesture is recognized

  • #on_tap(options) ⇒ Object

    Options Hash (options):

    • :duration (Fixnum)

      How long in seconds before gesture is recognized

    • :taps (Fixnum)

      Number of taps before gesture is recognized

    • :fingers (Fixnum)

      Number of fingers before gesture is recognized

Yields:

  • (recognizer)

    Handles the gesture event, and passes the recognizer instance to the block.



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# File 'lib/sugarcube-gestures/gestures.rb', line 145

def on_press(duration_or_options=nil, &proc)
  duration = nil
  taps = nil
  fingers = nil

  if duration_or_options
    if duration_or_options.is_a? Hash
      duration = duration_or_options[:duration] || duration
      taps = duration_or_options[:taps] || taps
      fingers = duration_or_options[:fingers] || fingers
    else
      duration = duration_or_options
    end
  end

  recognizer = UILongPressGestureRecognizer.alloc.initWithTarget(self, action:'sugarcube_handle_gesture:')
  recognizer.minimumPressDuration = duration if duration
  recognizer.numberOfTapsRequired = taps if taps
  recognizer.numberOfTouchesRequired = fingers if fingers
  sugarcube_add_gesture(proc, recognizer)
end

#on_rotate {|recognizer| ... } ⇒ Object

Yields:

  • (recognizer)

    Handles the gesture event, and passes the recognizer instance to the block.



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# File 'lib/sugarcube-gestures/gestures.rb', line 65

def on_rotate(&proc)
  recognizer = UIRotationGestureRecognizer.alloc.initWithTarget(self, action:'sugarcube_handle_gesture:')
  sugarcube_add_gesture(proc, recognizer)
end

#on_swipe(taps) ⇒ Object #on_swipe(options) ⇒ Object

Overloads:

  • #on_swipe(taps) ⇒ Object

    Parameters:

    • direction (Fixnum)

      Direction of swipe

  • #on_swipe(options) ⇒ Object

    Options Hash (options):

    • :fingers (Fixnum)

      Number of fingers before gesture is recognized

    • :direction (Fixnum, Symbol)

      Direction of swipe, as a UISwipeGestureRecognizerDirection constant or a symbol (:left, :right, :up, :down)

Yields:

  • (recognizer)

    Handles the gesture event, and passes the recognizer instance to the block.



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# File 'lib/sugarcube-gestures/gestures.rb', line 76

def on_swipe(direction_or_options=nil, &proc)
  direction = UISwipeGestureRecognizerDirectionRight
  fingers = nil

  if direction_or_options
    if direction_or_options.is_a? Hash
      direction = direction_or_options[:direction] || direction
      fingers = direction_or_options[:fingers] || fingers
    else
      direction = direction_or_options
    end
  end

  case direction
  when :left
    direction = UISwipeGestureRecognizerDirectionLeft
  when :right
    direction = UISwipeGestureRecognizerDirectionRight
  when :up
    direction = UISwipeGestureRecognizerDirectionUp
  when :down
    direction = UISwipeGestureRecognizerDirectionDown
  end

  recognizer = UISwipeGestureRecognizer.alloc.initWithTarget(self, action:'sugarcube_handle_gesture:')
  recognizer.direction = direction if direction
  recognizer.numberOfTouchesRequired = fingers if fingers
  sugarcube_add_gesture(proc, recognizer)
end

#on_tap(taps) ⇒ Object #on_tap(options) ⇒ Object

Overloads:

  • #on_tap(taps) ⇒ Object

    Parameters:

    • taps (Fixnum)

      Number of taps

  • #on_tap(options) ⇒ Object

    Options Hash (options):

    • :taps (Fixnum)

      Number of taps before gesture is recognized

    • :fingers (Fixnum)

      Number of fingers before gesture is recognized

Yields:

  • (recognizer)

    Handles the gesture event, and passes the recognizer instance to the block.



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# File 'lib/sugarcube-gestures/gestures.rb', line 39

def on_tap(taps_or_options=nil, &proc)
  taps = nil
  fingers = nil

  if taps_or_options
    if taps_or_options.is_a? Hash
      taps = taps_or_options[:taps] || taps
      fingers = taps_or_options[:fingers] || fingers
    else
      taps = taps_or_options
    end
  end

  recognizer = UITapGestureRecognizer.alloc.initWithTarget(self, action:'sugarcube_handle_gesture:')
  recognizer.numberOfTapsRequired = taps if taps
  recognizer.numberOfTouchesRequired = fingers if fingers
  sugarcube_add_gesture(proc, recognizer)
end

#shake(options = {}) ⇒ Object



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# File 'lib/sugarcube/uiview.rb', line 213

def shake(options={})
  if options.is_a? Numeric
    duration = options
    options = {}
  else
    duration = options[:duration] || 0.3
  end

  offset = options[:offset] || 8
  repeat = options[:repeat] || 3
  if repeat == Float::INFINITY
    duration = 0.1
  else
    duration /= repeat
  end
  keypath = options[:keypath] || 'transform.translation.x'

  origin = options[:origin] || 0
  left = origin - offset
  right = origin + offset

  animation = CAKeyframeAnimation.animationWithKeyPath(keypath)
  animation.duration = duration
  animation.repeatCount = repeat
  animation.values = [origin, left, right, origin]
  animation.keyTimes = [0, 0.25, 0.75, 1.0]
  self.layer.addAnimation(animation, forKey:'shake')
  self
end

#showObject



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# File 'lib/sugarcube/uiview.rb', line 50

def show
  self.hidden = false
  self
end

#slide(direction, options = {}, &after) ⇒ Object



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# File 'lib/sugarcube/uiview.rb', line 189

def slide(direction, options={}, &after)
  if options.is_a? Numeric
    options = {size: options}
  end

  case direction
  when :left
    size = options[:size] || self.bounds.size.width
    delta_to([-size, 0], options, &after)
  when :right
    size = options[:size] || self.bounds.size.width
    delta_to([+size, 0], options, &after)
  when :up
    size = options[:size] || self.bounds.size.height
    delta_to([0, -size], options, &after)
  when :down
    size = options[:size] || self.bounds.size.height
    delta_to([0, +size], options, &after)
  else
    raise "Unknown direction #{direction.inspect}"
  end
  self
end

#to_s(options = {}) ⇒ Object



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# File 'lib/sugarcube/to_s/uiview.rb', line 3

def to_s(options={})
  options[:superview] = true if options[:superview].nil?
  if self.respond_to? :stylename and self.stylename
    suffix = ' stylename: ' + self.stylename.inspect
  else
    suffix = ''
  end
  if options[:inner].is_a? Hash
    inner = ''
    options[:inner].each do |key, value|
      inner += ', ' if inner.length > 0
      inner += "#{key}: #{value.inspect}"
    end
  else
    inner = options[:inner]
  end

  "#{self.class.name}(##{self.object_id.to_s(16)}, #{SugarCube::Adjust::format_frame(self.frame)}" +
                      (inner ? ', ' + inner : '') +
                      ')' +
                      (options[:superview] && self.superview ? ", child of #{self.superview.class.name}(##{self.superview.object_id.to_s(16)})" : '') +
                      suffix
end

#unshift(view) ⇒ Object



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# File 'lib/sugarcube/uiview.rb', line 45

def unshift(view)
  self.insertSubview(view, atIndex:0)
  return self
end