Class: Accessibility::String::EventGenerator
- Inherits:
-
Object
- Object
- Accessibility::String::EventGenerator
- Defined in:
- lib/accessibility/string.rb
Overview
Generate a sequence of keyboard events given a sequence of tokens. The token format is defined by the Lexer class output; it is best to use that class to generate the tokens.
Constant Summary collapse
- MAPPING =
Dynamic mapping of characters to keycodes. The map is generated at startup time in order to support multiple keyboard layouts.
{}
- CUSTOM =
Note:
These mappings are all static and come from ‘/System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/Headers/Events.h`
Map of custom escape sequences to their hardcoded keycode value.
{ "\\FUNCTION" => 0x3F, # Standard Control Keys "\\FN" => 0x3F, "\\CONTROL" => 0x3B, "\\CTRL" => 0x3B, "\\OPTION" => 0x3A, "\\OPT" => 0x3A, "\\ALT" => 0x3A, "\\COMMAND" => 0x37, "\\CMD" => 0x37, "\\LSHIFT" => 0x38, "\\SHIFT" => 0x38, "\\CAPSLOCK" => 0x39, "\\CAPS" => 0x39, "\\ROPTION" => 0x3D, "\\ROPT" => 0x3D, "\\RALT" => 0x3D, "\\RCONTROL" => 0x3E, "\\RCTRL" => 0x3E, "\\RSHIFT" => 0x3C, "\\ESCAPE" => 0x35, # Top Row Keys "\\ESC" => 0x35, "\\VOLUMEUP" => 0x48, "\\VOLUP" => 0x48, "\\VOLUMEDOWN" => 0x49, "\\VOLDOWN" => 0x49, "\\MUTE" => 0x4A, "\\F1" => 0x7A, "\\F2" => 0x78, "\\F3" => 0x63, "\\F4" => 0x76, "\\F5" => 0x60, "\\F6" => 0x61, "\\F7" => 0x62, "\\F8" => 0x64, "\\F9" => 0x65, "\\F10" => 0x6D, "\\F11" => 0x67, "\\F12" => 0x6F, "\\F13" => 0x69, "\\F14" => 0x6B, "\\F15" => 0x71, "\\F16" => 0x6A, "\\F17" => 0x40, "\\F18" => 0x4F, "\\F19" => 0x50, "\\F20" => 0x5A, "\\HELP" => 0x72, # Island Keys "\\HOME" => 0x73, "\\END" => 0x77, "\\PAGEUP" => 0x74, "\\PAGEDOWN" => 0x79, "\\DELETE" => 0x75, "\\LEFT" => 0x7B, # Arrow Keys "\\<-" => 0x7B, "\\RIGHT" => 0x7C, "\\->" => 0x7C, "\\DOWN" => 0x7D, "\\UP" => 0x7E, "\\0" => 0x52, # Keypad Keys "\\1" => 0x53, "\\2" => 0x54, "\\3" => 0x55, "\\4" => 0x56, "\\5" => 0x57, "\\6" => 0x58, "\\7" => 0x59, "\\8" => 0x5B, "\\9" => 0x5C, "\\DECIMAL" => 0x41, "\\." => 0x41, "\\PLUS" => 0x45, "\\+" => 0x45, "\\MULTIPLY" => 0x43, "\\*" => 0x43, "\\MINUS" => 0x4E, "\\-" => 0x4E, "\\DIVIDE" => 0x4B, "\\/" => 0x4B, "\\EQUALS" => 0x51, "\\=" => 0x51, "\\ENTER" => 0x4C, "\\CLEAR" => 0x47, }
- SHIFTED =
Mapping of shifted (characters written when holding shift) characters to keycodes.
{ '~' => '`', '!' => '1', '@' => '2', '#' => '3', '$' => '4', '%' => '5', '^' => '6', '&' => '7', '*' => '8', '(' => '9', ')' => '0', '{' => '[', '}' => ']', '?' => '/', '+' => '=', '|' => "\\", ':' => ';', '_' => '-', '"' => "'", '<' => ',', '>' => '.', 'A' => 'a', 'B' => 'b', 'C' => 'c', 'D' => 'd', 'E' => 'e', 'F' => 'f', 'G' => 'g', 'H' => 'h', 'I' => 'i', 'J' => 'j', 'K' => 'k', 'L' => 'l', 'M' => 'm', 'N' => 'n', 'O' => 'o', 'P' => 'p', 'Q' => 'q', 'R' => 'r', 'S' => 's', 'T' => 't', 'U' => 'u', 'V' => 'v', 'W' => 'w', 'X' => 'x', 'Y' => 'y', 'Z' => 'z', }
- OPTIONED =
Mapping of optioned (characters written when holding option/alt) characters to keycodes.
{ '¡' => '1', '™' => '2', '£' => '3', '¢' => '4', '∞' => '5', '§' => '6', '¶' => '7', '•' => '8', 'ª' => '9', 'º' => '0', '“' => '[', '‘' => ']', 'æ' => "'", '≤' => ',', '≥' => '.', 'π' => 'p', '¥' => 'y', 'ƒ' => 'f', '©' => 'g', '®' => 'r', '¬' => 'l', '÷' => '/', '≠' => '=', '«' => "\\", 'å' => 'a', 'ø' => 'o', '´' => 'e', '¨' => 'u', 'ˆ' => 'i', '∂' => 'd', '˙' => 'h', '†' => 't', '˜' => 'n', 'ß' => 's', '–' => '-', '…' => ';', 'œ' => 'q', '∆' => 'j', '˚' => 'k', '≈' => 'x', '∫' => 'b', 'µ' => 'm', '∑' => 'w', '√' => 'v', 'Ω' => 'z', }
Instance Attribute Summary collapse
-
#events ⇒ Array<Array(Fixnum,Boolean)>
readonly
Once #generate is called, this contains the sequence of events.
Class Method Summary collapse
-
.regenerate_dynamic_mapping ⇒ Object
Regenerate the portion of the key mapping that is set dynamically based on keyboard layout (e.g. US, Dvorak, etc.).
Instance Method Summary collapse
-
#generate ⇒ Array<Array(Fixnum,Boolean)>
Generate the events for the tokens the event generator was initialized with.
-
#initialize(tokens) ⇒ EventGenerator
constructor
A new instance of EventGenerator.
Constructor Details
#initialize(tokens) ⇒ EventGenerator
Returns a new instance of EventGenerator.
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# File 'lib/accessibility/string.rb', line 399 def initialize tokens @tokens = tokens # *3 since the output array will be at least *2 the # number of tokens passed in, but will often be larger # due to shifted/optioned characters and custom escapes; # though a better number could be derived from # analyzing common input... @events = Array.new tokens.size*3 end |
Instance Attribute Details
#events ⇒ Array<Array(Fixnum,Boolean)> (readonly)
Once #generate is called, this contains the sequence of events.
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# File 'lib/accessibility/string.rb', line 396 def events @events end |
Class Method Details
.regenerate_dynamic_mapping ⇒ Object
Regenerate the portion of the key mapping that is set dynamically based on keyboard layout (e.g. US, Dvorak, etc.).
This method should be called whenever the keyboard layout changes. This can be called automatically by registering for a notification in a run looped environment.
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# File 'lib/accessibility/string.rb', line 174 def self.regenerate_dynamic_mapping # KeyCoder is declared in the Objective-C extension MAPPING.merge! KeyCoder.dynamic_mapping # Also add an alias to the mapping MAPPING["\n"] = MAPPING["\r"] end |
Instance Method Details
#generate ⇒ Array<Array(Fixnum,Boolean)>
Generate the events for the tokens the event generator was initialized with. Returns the generated events, though you can also use #events to get the events later.
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# File 'lib/accessibility/string.rb', line 415 def generate @index = 0 gen_all @tokens @events.compact! @events end |