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arcade
(0.2.0)
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GameObject
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#on_hit_edge
Method: Arcade::GameObject#on_hit_edge
Defined in:
lib/arcade/base.rb
#
on_hit_edge
(&block) ⇒
Object
253 254 255
# File 'lib/arcade/base.rb', line 253
def
on_hit_edge
&
block
@edge_callback
=
block
end