Class: Aws::GameLift::Types::GetInstanceAccessInput
- Inherits:
-
Struct
- Object
- Struct
- Aws::GameLift::Types::GetInstanceAccessInput
- Includes:
- Structure
- Defined in:
- lib/aws-sdk-gamelift/types.rb
Overview
Constant Summary collapse
- SENSITIVE =
[]
Instance Attribute Summary collapse
-
#fleet_id ⇒ String
A unique identifier for the fleet that contains the instance you want to access.
-
#instance_id ⇒ String
A unique identifier for the instance you want to access.
Instance Attribute Details
#fleet_id ⇒ String
A unique identifier for the fleet that contains the instance you want to access. You can request access to instances in EC2 fleets with the following statuses: ‘ACTIVATING`, `ACTIVE`, or `ERROR`. Use either a fleet ID or an ARN value.
<note markdown=“1”> You can access fleets in ‘ERROR` status for a short period of time before Amazon GameLift deletes them.
</note>
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# File 'lib/aws-sdk-gamelift/types.rb', line 7205 class GetInstanceAccessInput < Struct.new( :fleet_id, :instance_id) SENSITIVE = [] include Aws::Structure end |
#instance_id ⇒ String
A unique identifier for the instance you want to access. You can access an instance in any status.
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# File 'lib/aws-sdk-gamelift/types.rb', line 7205 class GetInstanceAccessInput < Struct.new( :fleet_id, :instance_id) SENSITIVE = [] include Aws::Structure end |