Itch Client
An itch.io screenscraping and automation utility.
Originally written to help automate community copy rewards based on purchases and tips.
Features
- Log in and save cookies
- Fetch and parse purchase CSV data, optionally by date
- Fetch and parse reward redemption CSV data
- Fetch reward data
- Add/update/delete rewards
- Fetch and update game theme and custom CSS data
How fragile is it?
Very fragile. Enjoy it while it lasts!
Installation
Add this line to your application's Gemfile:
gem 'itch_client'
And then execute:
$ bundle install
Or install it yourself as:
$ gem install itch_client
Usage
Authentication
The itch client requires a username and password. It doesn't handle captchas, so ironically, 2fa must be enabled.
client = Itch.new(username: ENV['itch_username'], password: ENV['itch_password'], cookie_path: "./cookies.yml")
client.totp = -> { puts "Enter your 2fa code: \n"; gets.chomp }
client.logged_in?
#=> false
client.login
client.logged_in?
#=> true
After logging in, a cookie file will be saved at the cookie_path
location if provided, and it won't be necessary to log in again until the cookie expires.
Purchases
Fetch purchases csv data
data = client.purchases.history
#=> #<CSV io_type:Hash encoding:ASCII-8BIT lineno:0 col_sep:"," row_sep:"\n" quote_char:"\"" headers:true>
data.each do |row|
row.to_h
#=> {
# "id"=>"123456",
# "object_name"=>"MyGame",
# "amount"=>"3.00",
# "source"=>"paypal",
# "created_at"=>"2016-01-07 23:41:31 UTC",
# "email"=>"[email protected]",
# "full_name"=>nil,
# "donation"=>"false",
# "on_sale"=>"false",
# "country_code"=>"CA",
# "ip"=>"0.0.0.0",
# "product_price"=>"0",
# "tax_added"=>"0.00",
# "tip"=>"3.00",
# "marketplace_fee"=>"0.30",
# "source_fee"=>"0.40",
# "payout"=>"payout_paid",
# "amount_delivered"=>"2.00",
# "currency"=>"USD",
# "source_id"=>"PAYID-ABCDEFGHIJKLMNOP",
# "billing_name"=>nil,
# "billing_street_1"=>nil,
# "billing_street_2"=>nil,
# "billing_city"=>nil,
# "billing_state"=>nil,
# "billing_zip"=>nil,
# "billing_country"=>nil
# }
end
Fetch one year of purchases
client.purchases.history_by_year(2021)
Fetch one month of purchases
client.purchases.history_by_month(5, 2019)
Games
Find game by ID
client.game(12345)
Find game by name
client.game(name: 'MyItchGame')
client.id
# => 12345
Game theme
Fetch game theme information
client.game(12345).theme
#=> {
# "link_color"=>"#00ff00",
# "screenshots_loc"=>"hidden",
# "button_color"=>"#00ff00",
# "banner_position"=>"align_center",
# "background_repeat"=>"repeat-x",
# "default_screenshots_loc"=>"sidebar",
# "background_position"=>"align_right",
# "header_font_family"=>"serif",
# "background_image"=>
# {"url"=>"https://itch.io/dashboard/upload-image?upload_id=54321",
# "thumb_url"=>"https://img.itch.zone/aBcDeFgHiJkLmNoPqRsTuVwXyZ/original/aBcDe.png",
# "id"=>6027863},
# "font_size"=>"large",
# "bg_color"=>"#00ff00",
# "header_text_color"=>"#00ff00",
# "css"=>"body { color: blue; }",
# "bg2_color"=>"#00ff00",
# "banner_image"=>
# {"url"=>"https://itch.io/dashboard/upload-image?upload_id=12345",
# "thumb_url"=>"https://img.itch.zone/aBcDeFgHiJkLmNoPqRsTuVwXyZ/original/aBcDe.png",
# "id"=>12345678},
# "text_color"=>"#00ff00",
# "font_family"=>"pixel"
# }
Update game theme information
game = client.game(12345)
new_theme = game.theme
new_theme['button_color'] = "#cccccc"
new_theme['css'] = "body { background-color: orange; }"
game.theme = new_theme
CSS Shortcuts
client.game(12345).css
#=> body { background-color: orange; }
client.game(12345).css = "body { background-color: green; }"
Reviews
Fetch current reviews
reviews = client.game(12345).reviews.list
#=>
[
#<Itch::Review:0x0000557aa98c7930
@id="123456789",
@user_name="Billiam",
@user_id="billiam",
@date=<DateTime: 2022-04-03T10:02:00+00:00>,
@stars=4,
@review=[
"I really like this game",
"So much that I've added a second paragraph"
],
]
Rewards
Fetch reward CSV data
client.game(12345).rewards.history
#=> #<CSV io_type:Hash encoding:ASCII-8BIT lineno:0 col_sep:"," row_sep:"\n" quote_char:"\"" headers:true>
data.each do |row|
row.to_h
#=>
# {
# "reward"=>"Free Community Copy",
# "date"=>"2021-05-21 06:56:34 UTC",
# "contact"=>nil,
# "fulfilled"=>"false",
# "shortcode"=>"VKDC-W4DD"
# }
end
Fetch current rewards
client.game(12345).rewards.list
#=>
[
#<Itch::Reward:0x0000557aa98c7930
@amount=1,
@archived=false,
@claimed=0,
@description="<p>Hello. This is a reward description</p>",
@id=123456789,
@price="$5.00",
@title="My Reward">,
]
Modify a reward
Note: All rewards must be saved at once as follows, even if only one is being modified
rewards = client.game(12345).rewards.list
rewards.first.amount
#=> 10
rewards.first.amount = 15
#=> 15
client.game(12345).rewards.save(rewards)
Add a reward
rewards = client.game(12345).rewards.list
new_reward = Itch::Reward.new(
title: "My New Reward",
description: "<p>Full content of reward description</p>",
amount: 10,
price: "$10.00"
)
rewards << new_reward
client.game(12345).rewards.save(rewards)
Archive a reward
rewards = client.game(12345).rewards.list
rewards.first.archived = true
client.game(12345).rewards.save(rewards)
Remove rewards
rewards = client.game(12345).rewards.list
filtered_rewards = rewards.select do |reward|
reward.amount > 5
end
client.game(12345).rewards.save(filtered_rewards)
Bundles
Fetch current bundles
client.bundles.list
#=>
[
#<Itch::Bundle:0x0000557aa98c7930
@id="123",
@earnings=BigDecimal(123.00),
@price=BigDecimal(10.00),
@purchases=10,
@title="My Bundle!"
]
Development
After checking out the repo, run bin/setup
to install dependencies. Then, run rake spec
to run the tests. You can also run bin/console
for an interactive prompt that will allow you to experiment.
To install this gem onto your local machine, run bundle exec rake install
. To release a new version, update the version number in version.rb
, and then run bundle exec rake release
, which will create a git tag for the version, push git commits and the created tag, and push the .gem
file to rubygems.org.
Contributing
Bug reports and pull requests are welcome on GitHub at https://github.com/Billiam/itch-client.
License
The gem is available as open source under the terms of the MIT License.