Class: Luck::Label
Instance Attribute Summary collapse
-
#alignment ⇒ Object
Returns the value of attribute alignment.
-
#text ⇒ Object
Returns the value of attribute text.
Attributes inherited from Control
#display, #pane, #x1, #x2, #y1, #y2
Instance Method Summary collapse
- #align(direction) ⇒ Object
- #align_text(text) ⇒ Object
-
#initialize(*args) ⇒ Label
constructor
A new instance of Label.
- #redraw ⇒ Object
Methods inherited from Control
Constructor Details
#initialize(*args) ⇒ Label
Returns a new instance of Label.
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# File 'lib/luck/label.rb', line 5 def initialize *args @alignment = :left @text = 'Label' super end |
Instance Attribute Details
#alignment ⇒ Object
Returns the value of attribute alignment.
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# File 'lib/luck/label.rb', line 3 def alignment @alignment end |
#text ⇒ Object
Returns the value of attribute text.
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# File 'lib/luck/label.rb', line 3 def text @text end |
Instance Method Details
#align(direction) ⇒ Object
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# File 'lib/luck/label.rb', line 11 def align direction @alignment = direction end |
#align_text(text) ⇒ Object
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# File 'lib/luck/label.rb', line 15 def align_text text case @alignment when :center text.center width when :right text.rjust width else text.ljust width end end |
#redraw ⇒ Object
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# File 'lib/luck/label.rb', line 26 def redraw if text.empty? @display.place y1, x1, ' ' * width return end row = y1 text.each_line do |line| line.chomp! length = line.size offset = 0 while offset < width || offset == 0 @display.place row, x1, align_text(line[offset, width]) row += 1 offset += width return if row >= y2 end end end |