Method: Motor::Assets.load_asset

Defined in:
lib/motor/assets.rb

.load_asset(filename, gzip: false) ⇒ Object



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# File 'lib/motor/assets.rb', line 36

def load_asset(filename, gzip: false)
  if Motor.development?
    load_from_dev_server(filename)
  else
    load_from_disk(filename, gzip: gzip)
  end
end