Method: Motor::Assets.load_asset
- Defined in:
- lib/motor/assets.rb
.load_asset(filename, gzip: false) ⇒ Object
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# File 'lib/motor/assets.rb', line 36 def load_asset(filename, gzip: false) if Motor.development? load_from_dev_server(filename) else load_from_disk(filename, gzip: gzip) end end |