Class: MagicCloud::Spriter::Sprite
- Defined in:
- lib/magic_cloud/spriter.rb
Overview
Sprite is basically a 2-dimensional matrix of 1s and 0s, representing “filled” and “empty” pixeslf of the shape to layout.
Instance Attribute Summary
Attributes inherited from BitMatrix
Method Summary
Methods inherited from BitMatrix
#at, #dump, #initialize, #put
Constructor Details
This class inherits a constructor from MagicCloud::BitMatrix