Class: MiniGL::ToggleButton

Inherits:
Button show all
Defined in:
lib/minigl/forms.rb

Overview

This class represents a toggle button, which can be also interpreted as a check box. It is always in one of two states, given as true or false by its property checked.

Instance Attribute Summary collapse

Attributes inherited from Button

#state, #text

Attributes inherited from Component

#enabled, #h, #params, #visible, #w, #x, #y

Instance Method Summary collapse

Methods inherited from Button

#draw, #set_position

Constructor Details

#initialize(x, y = nil, font = nil, text = nil, img = nil, checked = false, text_color = 0, disabled_text_color = 0, over_text_color = 0, down_text_color = 0, center_x = true, center_y = true, margin_x = 0, margin_y = 0, width = nil, height = nil, params = nil, &action) ⇒ ToggleButton

Creates a ToggleButton. All parameters work the same as in Button, except for the image, img, which now has to be composed of two columns and four rows, the first column with images for the unchecked state, and the second with images for the checked state, and for checked, which defines the initial state of the ToggleButton.

The action block now will always receive a first boolean parameter corresponding to the value of checked. So, if you want to pass parameters to the block, you should declare it like this:

b = ToggleButton.new ... { |checked, params|
  puts "button was checked" if checked
  # do something with params
}

Obs.: This method accepts named parameters, but x and y are mandatory (also, img is mandatory when width and height are not provided, and vice-versa).



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# File 'lib/minigl/forms.rb', line 278

def initialize(x, y = nil, font = nil, text = nil, img = nil, checked = false,
               text_color = 0, disabled_text_color = 0, over_text_color = 0, down_text_color = 0,
               center_x = true, center_y = true, margin_x = 0, margin_y = 0, width = nil, height = nil, params = nil, &action)
  if x.is_a? Hash
    y = x[:y]
    font = x[:font]
    text = x[:text]
    img = x[:img]
    checked = x.fetch(:checked, false)
    text_color = x.fetch(:text_color, 0)
    disabled_text_color = x.fetch(:disabled_text_color, 0)
    over_text_color = x.fetch(:over_text_color, 0)
    down_text_color = x.fetch(:down_text_color, 0)
    center_x = x.fetch(:center_x, true)
    center_y = x.fetch(:center_y, true)
    margin_x = x.fetch(:margin_x, 0)
    margin_y = x.fetch(:margin_y, 0)
    width = x.fetch(:width, nil)
    height = x.fetch(:height, nil)
    params = x.fetch(:params, nil)
    x = x[:x]
  end

  super x, y, font, text, nil, text_color, disabled_text_color, over_text_color, down_text_color,
        center_x, center_y, margin_x, margin_y, width, height, params, &action
  @img =
    if img; Res.imgs img, 2, 4, true
    else; nil; end
  @w =
    if img; @img[0].width
    else; width; end
  @h =
    if img; @img[0].height
    else; height; end
  @text_x = x + @w / 2 if center_x
  @text_y = y + @h / 2 if center_y
  @checked = checked
end

Instance Attribute Details

#checkedObject

Defines the state of the button (returns true or false).



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# File 'lib/minigl/forms.rb', line 259

def checked
  @checked
end

Instance Method Details

#clickObject

Executes the button click action, and toggles its state. The action block always receives as a first parameter true, if the button has been changed to checked, or false, otherwise.



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# File 'lib/minigl/forms.rb', line 330

def click
  @checked = !@checked
  @action.call @checked, @params
end

#enabled=(value) ⇒ Object

:nodoc:



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# File 'lib/minigl/forms.rb', line 344

def enabled=(value) # :nodoc:
  @enabled = value
  @state = :up
  @img_index = @checked ? 7 : 6
end

#updateObject

Updates the button, checking the mouse movement and buttons to define the button state.



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# File 'lib/minigl/forms.rb', line 319

def update
  return unless @enabled and @visible

  super
  @img_index *= 2
  @img_index += 1 if @checked
end