Top Level Namespace
- Includes:
- GLFW, Mittsu::OpenGLHelper
Defined Under Namespace
Modules: Mittsu, OpenGLDebug
Constant Summary collapse
- ERROR_STRINGS =
{ OpenGL::GL_NO_ERROR => 'NO_ERROR', OpenGL::GL_INVALID_ENUM => 'INVALID_ENUM', OpenGL::GL_INVALID_VALUE => 'INVALID_VALUE', OpenGL::GL_INVALID_OPERATION => 'INVALID_OPERATION', OpenGL::GL_STACK_OVERFLOW => 'STACK_OVERFLOW', OpenGL::GL_STACK_UNDERFLOW => 'STACK_UNDERFLOW', OpenGL::GL_OUT_OF_MEMORY => 'OUT_OF_MEMORY', # OpenGL::GL_TABLE_TOO_LARGE => 'TABLE_TOO_LARGE' }
Method Summary
Methods included from Mittsu::OpenGLHelper
#array_to_ptr, #array_to_ptr_easy, #glBufferData_easy, #glCreateBuffer, #glCreateFramebuffer, #glCreateRenderbuffer, #glCreateTexture, #glCreateVertexArray, #glGetParameter, mark_uniforms_lights_needs_update, painter_sort_stable, refresh_uniforms_lambert, refresh_uniforms_lights, refresh_uniforms_shadow, reverse_painter_sort_stable, set_color_linear