Top Level Namespace

Defined Under Namespace

Modules: MPQ

Constant Summary collapse

FRAMES_PER_SECOND =

Some translations for various values in replays.

16
OUTCOMES =
[:unknown, :win, :loss]
ATTRIBUTES =
{
  :player_type => {"Humn" => :human, "Comp" => :computer},
  :player_race => {
    "RAND" => :random, "Terr" => :terran, "Prot" => :protoss, "Zerg" => :zerg
  },
  :player_color => {
    "tc01" => :red,
    "tc02" => :blue,
    "tc03" => :teal,
    "tc04" => :purple,
    "tc05" => :yellow,
    "tc06" => :orange,
    "tc07" => :green,
    "tc08" => :light_pink,
    "tc09" => :violet,
    "tc10" => :light_grey,
    "tc11" => :dark_green,
    "tc12" => :brown,
    "tc13" => :light_green,
    "tc14" => :dark_grey,
    "tc15" => :pink
  },
  :game_speed => {
    "Slor" => :slower,
    "Slow" => :slow,
    "Norm" => :normal,
    "Fast" => :fast,
    "Fasr" => :faster
  },
  :category => {
    "Priv" => :private,
    
    # `Amm` is assumed to stand for "automatic matchmaker".
    "Amm" => :ladder,
    "Pub" => :public
  }
}