Top Level Namespace
Defined Under Namespace
Modules: MPQ
Constant Summary collapse
- FRAMES_PER_SECOND =
Some translations for various values in replays.
16
- OUTCOMES =
[:unknown, :win, :loss]
- ATTRIBUTES =
{ :player_type => {"Humn" => :human, "Comp" => :computer}, :player_race => { "RAND" => :random, "Terr" => :terran, "Prot" => :protoss, "Zerg" => :zerg }, :player_color => { "tc01" => :red, "tc02" => :blue, "tc03" => :teal, "tc04" => :purple, "tc05" => :yellow, "tc06" => :orange, "tc07" => :green, "tc08" => :light_pink, "tc09" => :violet, "tc10" => :light_grey, "tc11" => :dark_green, "tc12" => :brown, "tc13" => :light_green, "tc14" => :dark_grey, "tc15" => :pink }, :game_speed => { "Slor" => :slower, "Slow" => :slow, "Norm" => :normal, "Fast" => :fast, "Fasr" => :faster }, :category => { "Priv" => :private, # `Amm` is assumed to stand for "automatic matchmaker". "Amm" => :ladder, "Pub" => :public } }