Module: GLX_VERSION_1_3
- Defined in:
- lib/opengl-definitions/core/GLX_VERSION_1_3.rb
Defined Under Namespace
Modules: Constants
Constant Summary collapse
- FUNCTIONS =
{ #GLXFBConfig* glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements) glXChooseFBConfig: [ :pointer, :pointer, :int, :pointer, :pointe ].freeze, #GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct) glXCreateNewContext: [ :pointer, :pointer, :pointer, :int, :pointer, :boo ].freeze, #GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list) glXCreatePbuffer: [ :int, :pointer, :pointer, :pointe ].freeze, #GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list) glXCreatePixmap: [ :int, :pointer, :pointer, :int, :pointe ].freeze, #GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list) glXCreateWindow: [ :int, :pointer, :pointer, :int, :pointe ].freeze, #void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf) glXDestroyPbuffer: [ :void, :pointer, :in ].freeze, #void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap) glXDestroyPixmap: [ :void, :pointer, :in ].freeze, #void glXDestroyWindow (Display *dpy, GLXWindow win) glXDestroyWindow: [ :void, :pointer, :in ].freeze, #GLXDrawable glXGetCurrentReadDrawable (void) glXGetCurrentReadDrawable: [ :int ].freeze, #int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value) glXGetFBConfigAttrib: [ :int, :pointer, :pointer, :int, :pointe ].freeze, #GLXFBConfig* glXGetFBConfigs (Display *dpy, int screen, int *nelements) glXGetFBConfigs: [ :pointer, :pointer, :int, :pointe ].freeze, #void glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask) glXGetSelectedEvent: [ :void, :pointer, :int, :pointe ].freeze, #XVisualInfo* glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config) glXGetVisualFromFBConfig: [ :pointer, :pointer, :pointer ].freeze, #Bool glXMakeContextCurrent (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx) glXMakeContextCurrent: [ :bool, :pointer, :int, :int, :pointe ].freeze, #int glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value) glXQueryContext: [ :int, :pointer, :pointer, :int, :pointe ].freeze, #void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value) glXQueryDrawable: [ :void, :pointer, :int, :int, :pointe ].freeze, #void glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask) glXSelectEvent: [ :void, :pointer, :int, :uin ].freeze }.freeze