Module: GL_ARB_ES2_compatibility::Constants

Defined in:
lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb

Constant Summary collapse

GL_FIXED =
0x140C
GL_IMPLEMENTATION_COLOR_READ_TYPE =
0x8B9A
GL_IMPLEMENTATION_COLOR_READ_FORMAT =
0x8B9B
GL_LOW_FLOAT =
0x8DF0
GL_MEDIUM_FLOAT =
0x8DF1
GL_HIGH_FLOAT =
0x8DF2
GL_LOW_INT =
0x8DF3
GL_MEDIUM_INT =
0x8DF4
GL_HIGH_INT =
0x8DF5
GL_SHADER_COMPILER =
0x8DFA
GL_SHADER_BINARY_FORMATS =
0x8DF8
GL_NUM_SHADER_BINARY_FORMATS =
0x8DF9
GL_MAX_VERTEX_UNIFORM_VECTORS =
0x8DFB
GL_MAX_VARYING_VECTORS =
0x8DFC
GL_MAX_FRAGMENT_UNIFORM_VECTORS =
0x8DFD
GL_RGB565 =
0x8D62