Module: GL_ARB_geometry_shader4::Constants

Defined in:
lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb

Constant Summary collapse

GL_LINES_ADJACENCY_ARB =
0x000A
GL_LINE_STRIP_ADJACENCY_ARB =
0x000B
GL_TRIANGLES_ADJACENCY_ARB =
0x000C
GL_TRIANGLE_STRIP_ADJACENCY_ARB =
0x000D
GL_PROGRAM_POINT_SIZE_ARB =
0x8642
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB =
0x8C29
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB =
0x8DA7
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB =
0x8DA8
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB =
0x8DA9
GL_GEOMETRY_SHADER_ARB =
0x8DD9
GL_GEOMETRY_VERTICES_OUT_ARB =
0x8DDA
GL_GEOMETRY_INPUT_TYPE_ARB =
0x8DDB
GL_GEOMETRY_OUTPUT_TYPE_ARB =
0x8DDC
GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB =
0x8DDD
GL_MAX_VERTEX_VARYING_COMPONENTS_ARB =
0x8DDE
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB =
0x8DDF
GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB =
0x8DE0
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB =
0x8DE1
GL_MAX_VARYING_COMPONENTS =
0x8B4B
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER =
0x8CD4