Module: GL_ARB_gpu_shader_fp64
- Defined in:
- lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb
Defined Under Namespace
Modules: Constants
Constant Summary collapse
- FUNCTIONS =
{ glUniform1d: [ :void, :GLint, :GLdouble ].freeze, glUniform2d: [ :void, :GLint, :GLdouble, :GLdouble ].freeze, glUniform3d: [ :void, :GLint, :GLdouble, :GLdouble, :GLdouble ].freeze, glUniform4d: [ :void, :GLint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze, glUniform1dv: [ :void, :GLint, :GLsizei, :pointer ].freeze, glUniform2dv: [ :void, :GLint, :GLsizei, :pointer ].freeze, glUniform3dv: [ :void, :GLint, :GLsizei, :pointer ].freeze, glUniform4dv: [ :void, :GLint, :GLsizei, :pointer ].freeze, glUniformMatrix2dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze, glUniformMatrix3dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze, glUniformMatrix4dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze, glUniformMatrix2x3dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze, glUniformMatrix2x4dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze, glUniformMatrix3x2dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze, glUniformMatrix3x4dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze, glUniformMatrix4x2dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze, glUniformMatrix4x3dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze, glGetUniformdv: [ :void, :GLuint, :GLint, :pointer ].freeze, }.freeze