Module: GL_ARB_gpu_shader_int64
- Defined in:
- lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb
Defined Under Namespace
Modules: Constants
Constant Summary collapse
- FUNCTIONS =
{ glUniform1i64ARB: [ :void, :GLint, :GLint64 ].freeze, glUniform2i64ARB: [ :void, :GLint, :GLint64, :GLint64 ].freeze, glUniform3i64ARB: [ :void, :GLint, :GLint64, :GLint64, :GLint64 ].freeze, glUniform4i64ARB: [ :void, :GLint, :GLint64, :GLint64, :GLint64, :GLint64 ].freeze, glUniform1i64vARB: [ :void, :GLint, :GLsizei, :pointer ].freeze, glUniform2i64vARB: [ :void, :GLint, :GLsizei, :pointer ].freeze, glUniform3i64vARB: [ :void, :GLint, :GLsizei, :pointer ].freeze, glUniform4i64vARB: [ :void, :GLint, :GLsizei, :pointer ].freeze, glUniform1ui64ARB: [ :void, :GLint, :GLuint64 ].freeze, glUniform2ui64ARB: [ :void, :GLint, :GLuint64, :GLuint64 ].freeze, glUniform3ui64ARB: [ :void, :GLint, :GLuint64, :GLuint64, :GLuint64 ].freeze, glUniform4ui64ARB: [ :void, :GLint, :GLuint64, :GLuint64, :GLuint64, :GLuint64 ].freeze, glUniform1ui64vARB: [ :void, :GLint, :GLsizei, :pointer ].freeze, glUniform2ui64vARB: [ :void, :GLint, :GLsizei, :pointer ].freeze, glUniform3ui64vARB: [ :void, :GLint, :GLsizei, :pointer ].freeze, glUniform4ui64vARB: [ :void, :GLint, :GLsizei, :pointer ].freeze, glGetUniformi64vARB: [ :void, :GLuint, :GLint, :pointer ].freeze, glGetUniformui64vARB: [ :void, :GLuint, :GLint, :pointer ].freeze, glGetnUniformi64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze, glGetnUniformui64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze, glProgramUniform1i64ARB: [ :void, :GLuint, :GLint, :GLint64 ].freeze, glProgramUniform2i64ARB: [ :void, :GLuint, :GLint, :GLint64, :GLint64 ].freeze, glProgramUniform3i64ARB: [ :void, :GLuint, :GLint, :GLint64, :GLint64, :GLint64 ].freeze, glProgramUniform4i64ARB: [ :void, :GLuint, :GLint, :GLint64, :GLint64, :GLint64, :GLint64 ].freeze, glProgramUniform1i64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze, glProgramUniform2i64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze, glProgramUniform3i64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze, glProgramUniform4i64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze, glProgramUniform1ui64ARB: [ :void, :GLuint, :GLint, :GLuint64 ].freeze, glProgramUniform2ui64ARB: [ :void, :GLuint, :GLint, :GLuint64, :GLuint64 ].freeze, glProgramUniform3ui64ARB: [ :void, :GLuint, :GLint, :GLuint64, :GLuint64, :GLuint64 ].freeze, glProgramUniform4ui64ARB: [ :void, :GLuint, :GLint, :GLuint64, :GLuint64, :GLuint64, :GLuint64 ].freeze, glProgramUniform1ui64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze, glProgramUniform2ui64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze, glProgramUniform3ui64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze, glProgramUniform4ui64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze, }.freeze