Module: GL_ARB_imaging::Compatibility

Defined in:
lib/opengl-definitions/extensions/GL_ARB_imaging.rb

Defined Under Namespace

Modules: Constants

Constant Summary collapse

FUNCTIONS =
{
  glColorTable:                [ :void, :GLenum, :GLenum, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
  glColorTableParameterfv:     [ :void, :GLenum, :GLenum, :pointer ].freeze,
  glColorTableParameteriv:     [ :void, :GLenum, :GLenum, :pointer ].freeze,
  glCopyColorTable:            [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei ].freeze,
  glGetColorTable:             [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glGetColorTableParameterfv:  [ :void, :GLenum, :GLenum, :pointer ].freeze,
  glGetColorTableParameteriv:  [ :void, :GLenum, :GLenum, :pointer ].freeze,
  glColorSubTable:             [ :void, :GLenum, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
  glCopyColorSubTable:         [ :void, :GLenum, :GLsizei, :GLint, :GLint, :GLsizei ].freeze,
  glConvolutionFilter1D:       [ :void, :GLenum, :GLenum, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
  glConvolutionFilter2D:       [ :void, :GLenum, :GLenum, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
  glConvolutionParameterf:     [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
  glConvolutionParameterfv:    [ :void, :GLenum, :GLenum, :pointer ].freeze,
  glConvolutionParameteri:     [ :void, :GLenum, :GLenum, :GLint ].freeze,
  glConvolutionParameteriv:    [ :void, :GLenum, :GLenum, :pointer ].freeze,
  glCopyConvolutionFilter1D:   [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei ].freeze,
  glCopyConvolutionFilter2D:   [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
  glGetConvolutionFilter:      [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glGetConvolutionParameterfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
  glGetConvolutionParameteriv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
  glGetSeparableFilter:        [ :void, :GLenum, :GLenum, :GLenum, :pointer, :pointer, :pointer ].freeze,
  glSeparableFilter2D:         [ :void, :GLenum, :GLenum, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer, :pointer ].freeze,
  glGetHistogram:              [ :void, :GLenum, :GLboolean, :GLenum, :GLenum, :pointer ].freeze,
  glGetHistogramParameterfv:   [ :void, :GLenum, :GLenum, :pointer ].freeze,
  glGetHistogramParameteriv:   [ :void, :GLenum, :GLenum, :pointer ].freeze,
  glGetMinmax:                 [ :void, :GLenum, :GLboolean, :GLenum, :GLenum, :pointer ].freeze,
  glGetMinmaxParameterfv:      [ :void, :GLenum, :GLenum, :pointer ].freeze,
  glGetMinmaxParameteriv:      [ :void, :GLenum, :GLenum, :pointer ].freeze,
  glHistogram:                 [ :void, :GLenum, :GLsizei, :GLenum, :GLboolean ].freeze,
  glMinmax:                    [ :void, :GLenum, :GLenum, :GLboolean ].freeze,
  glResetHistogram:            [ :void, :GLenum ].freeze,
  glResetMinmax:               [ :void, :GLenum ].freeze,
}.freeze