Module: GL_ARB_multitexture

Defined in:
lib/opengl-definitions/extensions/GL_ARB_multitexture.rb

Defined Under Namespace

Modules: Constants

Constant Summary collapse

FUNCTIONS =
{
  glActiveTextureARB:       [ :void, :GLenum ].freeze,
  glClientActiveTextureARB: [ :void, :GLenum ].freeze,
  glMultiTexCoord1dARB:     [ :void, :GLenum, :GLdouble ].freeze,
  glMultiTexCoord1dvARB:    [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord1fARB:     [ :void, :GLenum, :GLfloat ].freeze,
  glMultiTexCoord1fvARB:    [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord1iARB:     [ :void, :GLenum, :GLint ].freeze,
  glMultiTexCoord1ivARB:    [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord1sARB:     [ :void, :GLenum, :GLshort ].freeze,
  glMultiTexCoord1svARB:    [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord2dARB:     [ :void, :GLenum, :GLdouble, :GLdouble ].freeze,
  glMultiTexCoord2dvARB:    [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord2fARB:     [ :void, :GLenum, :GLfloat, :GLfloat ].freeze,
  glMultiTexCoord2fvARB:    [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord2iARB:     [ :void, :GLenum, :GLint, :GLint ].freeze,
  glMultiTexCoord2ivARB:    [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord2sARB:     [ :void, :GLenum, :GLshort, :GLshort ].freeze,
  glMultiTexCoord2svARB:    [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord3dARB:     [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
  glMultiTexCoord3dvARB:    [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord3fARB:     [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
  glMultiTexCoord3fvARB:    [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord3iARB:     [ :void, :GLenum, :GLint, :GLint, :GLint ].freeze,
  glMultiTexCoord3ivARB:    [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord3sARB:     [ :void, :GLenum, :GLshort, :GLshort, :GLshort ].freeze,
  glMultiTexCoord3svARB:    [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord4dARB:     [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
  glMultiTexCoord4dvARB:    [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord4fARB:     [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
  glMultiTexCoord4fvARB:    [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord4iARB:     [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint ].freeze,
  glMultiTexCoord4ivARB:    [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord4sARB:     [ :void, :GLenum, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
  glMultiTexCoord4svARB:    [ :void, :GLenum, :pointer ].freeze,
}.freeze