Module: GL_ARB_multitexture
- Defined in:
- lib/opengl-definitions/extensions/GL_ARB_multitexture.rb
Defined Under Namespace
Modules: Constants
Constant Summary collapse
- FUNCTIONS =
{ glActiveTextureARB: [ :void, :GLenum ].freeze, glClientActiveTextureARB: [ :void, :GLenum ].freeze, glMultiTexCoord1dARB: [ :void, :GLenum, :GLdouble ].freeze, glMultiTexCoord1dvARB: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord1fARB: [ :void, :GLenum, :GLfloat ].freeze, glMultiTexCoord1fvARB: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord1iARB: [ :void, :GLenum, :GLint ].freeze, glMultiTexCoord1ivARB: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord1sARB: [ :void, :GLenum, :GLshort ].freeze, glMultiTexCoord1svARB: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord2dARB: [ :void, :GLenum, :GLdouble, :GLdouble ].freeze, glMultiTexCoord2dvARB: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord2fARB: [ :void, :GLenum, :GLfloat, :GLfloat ].freeze, glMultiTexCoord2fvARB: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord2iARB: [ :void, :GLenum, :GLint, :GLint ].freeze, glMultiTexCoord2ivARB: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord2sARB: [ :void, :GLenum, :GLshort, :GLshort ].freeze, glMultiTexCoord2svARB: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord3dARB: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze, glMultiTexCoord3dvARB: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord3fARB: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze, glMultiTexCoord3fvARB: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord3iARB: [ :void, :GLenum, :GLint, :GLint, :GLint ].freeze, glMultiTexCoord3ivARB: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord3sARB: [ :void, :GLenum, :GLshort, :GLshort, :GLshort ].freeze, glMultiTexCoord3svARB: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord4dARB: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze, glMultiTexCoord4dvARB: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord4fARB: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze, glMultiTexCoord4fvARB: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord4iARB: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint ].freeze, glMultiTexCoord4ivARB: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord4sARB: [ :void, :GLenum, :GLshort, :GLshort, :GLshort, :GLshort ].freeze, glMultiTexCoord4svARB: [ :void, :GLenum, :pointer ].freeze, }.freeze