Module: GL_ARB_shader_storage_buffer_object::Constants

Defined in:
lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb

Constant Summary collapse

GL_SHADER_STORAGE_BUFFER =
0x90D2
GL_SHADER_STORAGE_BUFFER_BINDING =
0x90D3
GL_SHADER_STORAGE_BUFFER_START =
0x90D4
GL_SHADER_STORAGE_BUFFER_SIZE =
0x90D5
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS =
0x90D6
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS =
0x90D7
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS =
0x90D8
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS =
0x90D9
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS =
0x90DA
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS =
0x90DB
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS =
0x90DC
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS =
0x90DD
GL_MAX_SHADER_STORAGE_BLOCK_SIZE =
0x90DE
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT =
0x90DF
GL_SHADER_STORAGE_BARRIER_BIT =
0x00002000
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES =
0x8F39
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS =
0x8F39