Module: GL_ARB_shader_storage_buffer_object::Constants
- Defined in:
- lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb
Constant Summary
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- GL_SHADER_STORAGE_BUFFER =
0x90D2
- GL_SHADER_STORAGE_BUFFER_BINDING =
0x90D3
- GL_SHADER_STORAGE_BUFFER_START =
0x90D4
- GL_SHADER_STORAGE_BUFFER_SIZE =
0x90D5
- GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS =
0x90D6
- GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS =
0x90D7
- GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS =
0x90D8
- GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS =
0x90D9
- GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS =
0x90DA
- GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS =
0x90DB
- GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS =
0x90DC
- GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS =
0x90DD
- GL_MAX_SHADER_STORAGE_BLOCK_SIZE =
0x90DE
- GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT =
0x90DF
- GL_SHADER_STORAGE_BARRIER_BIT =
0x00002000
- GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES =
0x8F39
- GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS =
0x8F39