Module: GL_ARB_uniform_buffer_object::Constants
- Defined in:
- lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb
Constant Summary
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- GL_UNIFORM_BUFFER =
0x8A11
- GL_UNIFORM_BUFFER_BINDING =
0x8A28
- GL_UNIFORM_BUFFER_START =
0x8A29
- GL_UNIFORM_BUFFER_SIZE =
0x8A2A
- GL_MAX_VERTEX_UNIFORM_BLOCKS =
0x8A2B
- GL_MAX_GEOMETRY_UNIFORM_BLOCKS =
0x8A2C
- GL_MAX_FRAGMENT_UNIFORM_BLOCKS =
0x8A2D
- GL_MAX_COMBINED_UNIFORM_BLOCKS =
0x8A2E
- GL_MAX_UNIFORM_BUFFER_BINDINGS =
0x8A2F
- GL_MAX_UNIFORM_BLOCK_SIZE =
0x8A30
- GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS =
0x8A31
- GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS =
0x8A32
- GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS =
0x8A33
- GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT =
0x8A34
- GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH =
0x8A35
- GL_ACTIVE_UNIFORM_BLOCKS =
0x8A36
- GL_UNIFORM_TYPE =
0x8A37
- GL_UNIFORM_SIZE =
0x8A38
- GL_UNIFORM_NAME_LENGTH =
0x8A39
- GL_UNIFORM_BLOCK_INDEX =
0x8A3A
- GL_UNIFORM_OFFSET =
0x8A3B
- GL_UNIFORM_ARRAY_STRIDE =
0x8A3C
- GL_UNIFORM_MATRIX_STRIDE =
0x8A3D
- GL_UNIFORM_IS_ROW_MAJOR =
0x8A3E
- GL_UNIFORM_BLOCK_BINDING =
0x8A3F
- GL_UNIFORM_BLOCK_DATA_SIZE =
0x8A40
- GL_UNIFORM_BLOCK_NAME_LENGTH =
0x8A41
- GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS =
0x8A42
- GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES =
0x8A43
- GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER =
0x8A44
- GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER =
0x8A45
- GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER =
0x8A46
- GL_INVALID_INDEX =
0xFFFFFFFF