Module: GL_ATI_fragment_shader
- Defined in:
- lib/opengl-definitions/extensions/GL_ATI_fragment_shader.rb
Defined Under Namespace
Modules: Constants
Constant Summary collapse
- FUNCTIONS =
{ glGenFragmentShadersATI: [ :GLuint, :GLuint ].freeze, glBindFragmentShaderATI: [ :void, :GLuint ].freeze, glDeleteFragmentShaderATI: [ :void, :GLuint ].freeze, glBeginFragmentShaderATI: [ :void ].freeze, glEndFragmentShaderATI: [ :void ].freeze, glPassTexCoordATI: [ :void, :GLuint, :GLuint, :GLenum ].freeze, glSampleMapATI: [ :void, :GLuint, :GLuint, :GLenum ].freeze, glColorFragmentOp1ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze, glColorFragmentOp2ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze, glColorFragmentOp3ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze, glAlphaFragmentOp1ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze, glAlphaFragmentOp2ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze, glAlphaFragmentOp3ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze, glSetFragmentShaderConstantATI: [ :void, :GLuint, :pointer ].freeze, }.freeze