Module: GL_ATI_vertex_array_object

Defined in:
lib/opengl-definitions/extensions/GL_ATI_vertex_array_object.rb

Defined Under Namespace

Modules: Constants

Constant Summary collapse

FUNCTIONS =
{
  glNewObjectBufferATI:         [ :GLuint, :GLsizei, :pointer, :GLenum ].freeze,
  glIsObjectBufferATI:          [ :GLboolean, :GLuint ].freeze,
  glUpdateObjectBufferATI:      [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :GLenum ].freeze,
  glGetObjectBufferfvATI:       [ :void, :GLuint, :GLenum, :pointer ].freeze,
  glGetObjectBufferivATI:       [ :void, :GLuint, :GLenum, :pointer ].freeze,
  glFreeObjectBufferATI:        [ :void, :GLuint ].freeze,
  glArrayObjectATI:             [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLuint, :GLuint ].freeze,
  glGetArrayObjectfvATI:        [ :void, :GLenum, :GLenum, :pointer ].freeze,
  glGetArrayObjectivATI:        [ :void, :GLenum, :GLenum, :pointer ].freeze,
  glVariantArrayObjectATI:      [ :void, :GLuint, :GLenum, :GLsizei, :GLuint, :GLuint ].freeze,
  glGetVariantArrayObjectfvATI: [ :void, :GLuint, :GLenum, :pointer ].freeze,
  glGetVariantArrayObjectivATI: [ :void, :GLuint, :GLenum, :pointer ].freeze,
}.freeze