Module: GL_ATI_vertex_array_object
- Defined in:
- lib/opengl-definitions/extensions/GL_ATI_vertex_array_object.rb
Defined Under Namespace
Modules: Constants
Constant Summary collapse
- FUNCTIONS =
{ glNewObjectBufferATI: [ :GLuint, :GLsizei, :pointer, :GLenum ].freeze, glIsObjectBufferATI: [ :GLboolean, :GLuint ].freeze, glUpdateObjectBufferATI: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :GLenum ].freeze, glGetObjectBufferfvATI: [ :void, :GLuint, :GLenum, :pointer ].freeze, glGetObjectBufferivATI: [ :void, :GLuint, :GLenum, :pointer ].freeze, glFreeObjectBufferATI: [ :void, :GLuint ].freeze, glArrayObjectATI: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLuint, :GLuint ].freeze, glGetArrayObjectfvATI: [ :void, :GLenum, :GLenum, :pointer ].freeze, glGetArrayObjectivATI: [ :void, :GLenum, :GLenum, :pointer ].freeze, glVariantArrayObjectATI: [ :void, :GLuint, :GLenum, :GLsizei, :GLuint, :GLuint ].freeze, glGetVariantArrayObjectfvATI: [ :void, :GLuint, :GLenum, :pointer ].freeze, glGetVariantArrayObjectivATI: [ :void, :GLuint, :GLenum, :pointer ].freeze, }.freeze