Module: GL_EXT_shader_image_load_store::Constants
- Defined in:
- lib/opengl-definitions/extensions/GL_EXT_shader_image_load_store.rb
Constant Summary
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- GL_MAX_IMAGE_UNITS_EXT =
0x8F38
- GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT =
0x8F39
- GL_IMAGE_BINDING_NAME_EXT =
0x8F3A
- GL_IMAGE_BINDING_LEVEL_EXT =
0x8F3B
- GL_IMAGE_BINDING_LAYERED_EXT =
0x8F3C
- GL_IMAGE_BINDING_LAYER_EXT =
0x8F3D
- GL_IMAGE_BINDING_ACCESS_EXT =
0x8F3E
- GL_IMAGE_1D_EXT =
0x904C
- GL_IMAGE_2D_EXT =
0x904D
- GL_IMAGE_3D_EXT =
0x904E
- GL_IMAGE_2D_RECT_EXT =
0x904F
- GL_IMAGE_CUBE_EXT =
0x9050
- GL_IMAGE_BUFFER_EXT =
0x9051
- GL_IMAGE_1D_ARRAY_EXT =
0x9052
- GL_IMAGE_2D_ARRAY_EXT =
0x9053
- GL_IMAGE_CUBE_MAP_ARRAY_EXT =
0x9054
- GL_IMAGE_2D_MULTISAMPLE_EXT =
0x9055
- GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT =
0x9056
- GL_INT_IMAGE_1D_EXT =
0x9057
- GL_INT_IMAGE_2D_EXT =
0x9058
- GL_INT_IMAGE_3D_EXT =
0x9059
- GL_INT_IMAGE_2D_RECT_EXT =
0x905A
- GL_INT_IMAGE_CUBE_EXT =
0x905B
- GL_INT_IMAGE_BUFFER_EXT =
0x905C
- GL_INT_IMAGE_1D_ARRAY_EXT =
0x905D
- GL_INT_IMAGE_2D_ARRAY_EXT =
0x905E
- GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT =
0x905F
- GL_INT_IMAGE_2D_MULTISAMPLE_EXT =
0x9060
- GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT =
0x9061
- GL_UNSIGNED_INT_IMAGE_1D_EXT =
0x9062
- GL_UNSIGNED_INT_IMAGE_2D_EXT =
0x9063
- GL_UNSIGNED_INT_IMAGE_3D_EXT =
0x9064
- GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT =
0x9065
- GL_UNSIGNED_INT_IMAGE_CUBE_EXT =
0x9066
- GL_UNSIGNED_INT_IMAGE_BUFFER_EXT =
0x9067
- GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT =
0x9068
- GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT =
0x9069
- GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT =
0x906A
- GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT =
0x906B
- GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT =
0x906C
- GL_MAX_IMAGE_SAMPLES_EXT =
0x906D
- GL_IMAGE_BINDING_FORMAT_EXT =
0x906E
- GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT =
0x00000001
- GL_ELEMENT_ARRAY_BARRIER_BIT_EXT =
0x00000002
- GL_UNIFORM_BARRIER_BIT_EXT =
0x00000004
- GL_TEXTURE_FETCH_BARRIER_BIT_EXT =
0x00000008
- GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT =
0x00000020
- GL_COMMAND_BARRIER_BIT_EXT =
0x00000040
- GL_PIXEL_BUFFER_BARRIER_BIT_EXT =
0x00000080
- GL_TEXTURE_UPDATE_BARRIER_BIT_EXT =
0x00000100
- GL_BUFFER_UPDATE_BARRIER_BIT_EXT =
0x00000200
- GL_FRAMEBUFFER_BARRIER_BIT_EXT =
0x00000400
- GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT =
0x00000800
- GL_ATOMIC_COUNTER_BARRIER_BIT_EXT =
0x00001000
- GL_ALL_BARRIER_BITS_EXT =
0xFFFFFFFF