Module: GL_NV_blend_equation_advanced::Constants
- Defined in:
- lib/opengl-definitions/extensions/GL_NV_blend_equation_advanced.rb
Constant Summary
collapse
- GL_BLEND_OVERLAP_NV =
0x9281
- GL_BLEND_PREMULTIPLIED_SRC_NV =
0x9280
- GL_BLUE_NV =
0x1905
- GL_COLORBURN_NV =
0x929A
- GL_COLORDODGE_NV =
0x9299
- GL_CONJOINT_NV =
0x9284
- GL_CONTRAST_NV =
0x92A1
- GL_DARKEN_NV =
0x9297
- GL_DIFFERENCE_NV =
0x929E
- GL_DISJOINT_NV =
0x9283
- GL_DST_ATOP_NV =
0x928F
- GL_DST_IN_NV =
0x928B
- GL_DST_NV =
0x9287
- GL_DST_OUT_NV =
0x928D
- GL_DST_OVER_NV =
0x9289
- GL_EXCLUSION_NV =
0x92A0
- GL_GREEN_NV =
0x1904
- GL_HARDLIGHT_NV =
0x929B
- GL_HARDMIX_NV =
0x92A9
- GL_HSL_COLOR_NV =
0x92AF
- GL_HSL_HUE_NV =
0x92AD
- GL_HSL_LUMINOSITY_NV =
0x92B0
- GL_HSL_SATURATION_NV =
0x92AE
- GL_INVERT =
0x150A
- GL_INVERT_OVG_NV =
0x92B4
- GL_INVERT_RGB_NV =
0x92A3
- GL_LIGHTEN_NV =
0x9298
- GL_LINEARBURN_NV =
0x92A5
- GL_LINEARDODGE_NV =
0x92A4
- GL_LINEARLIGHT_NV =
0x92A7
- GL_MINUS_CLAMPED_NV =
0x92B3
- GL_MINUS_NV =
0x929F
- GL_MULTIPLY_NV =
0x9294
- GL_OVERLAY_NV =
0x9296
- GL_PINLIGHT_NV =
0x92A8
- GL_PLUS_CLAMPED_ALPHA_NV =
0x92B2
- GL_PLUS_CLAMPED_NV =
0x92B1
- GL_PLUS_DARKER_NV =
0x9292
- GL_PLUS_NV =
0x9291
- GL_RED_NV =
0x1903
- GL_SCREEN_NV =
0x9295
- GL_SOFTLIGHT_NV =
0x929C
- GL_SRC_ATOP_NV =
0x928E
- GL_SRC_IN_NV =
0x928A
- GL_SRC_NV =
0x9286
- GL_SRC_OUT_NV =
0x928C
- GL_SRC_OVER_NV =
0x9288
- GL_UNCORRELATED_NV =
0x9282
- GL_VIVIDLIGHT_NV =
0x92A6
- GL_XOR_NV =
0x1506
- GL_ZERO =
0