Module: GL_NV_shader_buffer_load
- Defined in:
- lib/opengl-definitions/extensions/GL_NV_shader_buffer_load.rb
Defined Under Namespace
Modules: Constants
Constant Summary collapse
- FUNCTIONS =
{ glMakeBufferResidentNV: [ :void, :GLenum, :GLenum ].freeze, glMakeBufferNonResidentNV: [ :void, :GLenum ].freeze, glIsBufferResidentNV: [ :GLboolean, :GLenum ].freeze, glMakeNamedBufferResidentNV: [ :void, :GLuint, :GLenum ].freeze, glMakeNamedBufferNonResidentNV: [ :void, :GLuint ].freeze, glIsNamedBufferResidentNV: [ :GLboolean, :GLuint ].freeze, glGetBufferParameterui64vNV: [ :void, :GLenum, :GLenum, :pointer ].freeze, glGetNamedBufferParameterui64vNV: [ :void, :GLuint, :GLenum, :pointer ].freeze, glGetIntegerui64vNV: [ :void, :GLenum, :pointer ].freeze, glUniformui64NV: [ :void, :GLint, :GLuint64EXT ].freeze, glUniformui64vNV: [ :void, :GLint, :GLsizei, :pointer ].freeze, glGetUniformui64vNV: [ :void, :GLuint, :GLint, :pointer ].freeze, glProgramUniformui64NV: [ :void, :GLuint, :GLint, :GLuint64EXT ].freeze, glProgramUniformui64vNV: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze, }.freeze