Module: GL_OES_fixed_point
- Defined in:
- lib/opengl-definitions/extensions/GL_OES_fixed_point.rb
Defined Under Namespace
Modules: Constants
Constant Summary collapse
- FUNCTIONS =
{ glAccumxOES: [ :void, :GLenum, :GLfixed ].freeze, glBitmapxOES: [ :void, :GLsizei, :GLsizei, :GLfixed, :GLfixed, :GLfixed, :GLfixed, :pointer ].freeze, glBlendColorxOES: [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze, glClearAccumxOES: [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze, glColor3xOES: [ :void, :GLfixed, :GLfixed, :GLfixed ].freeze, glColor3xvOES: [ :void, :pointer ].freeze, glColor4xvOES: [ :void, :pointer ].freeze, glConvolutionParameterxOES: [ :void, :GLenum, :GLenum, :GLfixed ].freeze, glConvolutionParameterxvOES: [ :void, :GLenum, :GLenum, :pointer ].freeze, glEvalCoord1xOES: [ :void, :GLfixed ].freeze, glEvalCoord1xvOES: [ :void, :pointer ].freeze, glEvalCoord2xOES: [ :void, :GLfixed, :GLfixed ].freeze, glEvalCoord2xvOES: [ :void, :pointer ].freeze, glFeedbackBufferxOES: [ :void, :GLsizei, :GLenum, :pointer ].freeze, glGetConvolutionParameterxvOES: [ :void, :GLenum, :GLenum, :pointer ].freeze, glGetHistogramParameterxvOES: [ :void, :GLenum, :GLenum, :pointer ].freeze, glGetLightxOES: [ :void, :GLenum, :GLenum, :pointer ].freeze, glGetMapxvOES: [ :void, :GLenum, :GLenum, :pointer ].freeze, glGetMaterialxOES: [ :void, :GLenum, :GLenum, :GLfixed ].freeze, glGetPixelMapxv: [ :void, :GLenum, :GLint, :pointer ].freeze, glGetTexGenxvOES: [ :void, :GLenum, :GLenum, :pointer ].freeze, glGetTexLevelParameterxvOES: [ :void, :GLenum, :GLint, :GLenum, :pointer ].freeze, glIndexxOES: [ :void, :GLfixed ].freeze, glIndexxvOES: [ :void, :pointer ].freeze, glLoadTransposeMatrixxOES: [ :void, :pointer ].freeze, glMap1xOES: [ :void, :GLenum, :GLfixed, :GLfixed, :GLint, :GLint, :GLfixed ].freeze, glMap2xOES: [ :void, :GLenum, :GLfixed, :GLfixed, :GLint, :GLint, :GLfixed, :GLfixed, :GLint, :GLint, :GLfixed ].freeze, glMapGrid1xOES: [ :void, :GLint, :GLfixed, :GLfixed ].freeze, glMapGrid2xOES: [ :void, :GLint, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze, glMultTransposeMatrixxOES: [ :void, :pointer ].freeze, glMultiTexCoord1xOES: [ :void, :GLenum, :GLfixed ].freeze, glMultiTexCoord1xvOES: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord2xOES: [ :void, :GLenum, :GLfixed, :GLfixed ].freeze, glMultiTexCoord2xvOES: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord3xOES: [ :void, :GLenum, :GLfixed, :GLfixed, :GLfixed ].freeze, glMultiTexCoord3xvOES: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord4xvOES: [ :void, :GLenum, :pointer ].freeze, glNormal3xvOES: [ :void, :pointer ].freeze, glPassThroughxOES: [ :void, :GLfixed ].freeze, glPixelMapx: [ :void, :GLenum, :GLint, :pointer ].freeze, glPixelStorex: [ :void, :GLenum, :GLfixed ].freeze, glPixelTransferxOES: [ :void, :GLenum, :GLfixed ].freeze, glPixelZoomxOES: [ :void, :GLfixed, :GLfixed ].freeze, glPrioritizeTexturesxOES: [ :void, :GLsizei, :pointer, :pointer ].freeze, glRasterPos2xOES: [ :void, :GLfixed, :GLfixed ].freeze, glRasterPos2xvOES: [ :void, :pointer ].freeze, glRasterPos3xOES: [ :void, :GLfixed, :GLfixed, :GLfixed ].freeze, glRasterPos3xvOES: [ :void, :pointer ].freeze, glRasterPos4xOES: [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze, glRasterPos4xvOES: [ :void, :pointer ].freeze, glRectxOES: [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze, glRectxvOES: [ :void, :pointer, :pointer ].freeze, glTexCoord1xOES: [ :void, :GLfixed ].freeze, glTexCoord1xvOES: [ :void, :pointer ].freeze, glTexCoord2xOES: [ :void, :GLfixed, :GLfixed ].freeze, glTexCoord2xvOES: [ :void, :pointer ].freeze, glTexCoord3xOES: [ :void, :GLfixed, :GLfixed, :GLfixed ].freeze, glTexCoord3xvOES: [ :void, :pointer ].freeze, glTexCoord4xOES: [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze, glTexCoord4xvOES: [ :void, :pointer ].freeze, glTexGenxOES: [ :void, :GLenum, :GLenum, :GLfixed ].freeze, glTexGenxvOES: [ :void, :GLenum, :GLenum, :pointer ].freeze, glVertex2xOES: [ :void, :GLfixed ].freeze, glVertex2xvOES: [ :void, :pointer ].freeze, glVertex3xOES: [ :void, :GLfixed, :GLfixed ].freeze, glVertex3xvOES: [ :void, :pointer ].freeze, glVertex4xOES: [ :void, :GLfixed, :GLfixed, :GLfixed ].freeze, glVertex4xvOES: [ :void, :pointer ].freeze, }.freeze