Module: GL_VERSION_1_4::Compatibility

Defined in:
lib/opengl-definitions/core/GL_VERSION_1_4.rb

Constant Summary collapse

FUNCTIONS =
{
  glFogCoordd:             [ :void, :GLdouble ].freeze,
  glFogCoorddv:            [ :void, :pointer ].freeze,
  glFogCoordf:             [ :void, :GLfloat ].freeze,
  glFogCoordfv:            [ :void, :pointer ].freeze,
  glFogCoordPointer:       [ :void, :GLenum, :GLsizei, :pointer ].freeze,
  glSecondaryColor3b:      [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
  glSecondaryColor3bv:     [ :void, :pointer ].freeze,
  glSecondaryColor3d:      [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
  glSecondaryColor3dv:     [ :void, :pointer ].freeze,
  glSecondaryColor3f:      [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
  glSecondaryColor3fv:     [ :void, :pointer ].freeze,
  glSecondaryColor3i:      [ :void, :GLint, :GLint, :GLint ].freeze,
  glSecondaryColor3iv:     [ :void, :pointer ].freeze,
  glSecondaryColor3s:      [ :void, :GLshort, :GLshort, :GLshort ].freeze,
  glSecondaryColor3sv:     [ :void, :pointer ].freeze,
  glSecondaryColor3ub:     [ :void, :GLubyte, :GLubyte, :GLubyte ].freeze,
  glSecondaryColor3ubv:    [ :void, :pointer ].freeze,
  glSecondaryColor3ui:     [ :void, :GLuint, :GLuint, :GLuint ].freeze,
  glSecondaryColor3uiv:    [ :void, :pointer ].freeze,
  glSecondaryColor3us:     [ :void, :GLushort, :GLushort, :GLushort ].freeze,
  glSecondaryColor3usv:    [ :void, :pointer ].freeze,
  glSecondaryColorPointer: [ :void, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
  glWindowPos2d:           [ :void, :GLdouble, :GLdouble ].freeze,
  glWindowPos2dv:          [ :void, :pointer ].freeze,
  glWindowPos2f:           [ :void, :GLfloat, :GLfloat ].freeze,
  glWindowPos2fv:          [ :void, :pointer ].freeze,
  glWindowPos2i:           [ :void, :GLint, :GLint ].freeze,
  glWindowPos2iv:          [ :void, :pointer ].freeze,
  glWindowPos2s:           [ :void, :GLshort, :GLshort ].freeze,
  glWindowPos2sv:          [ :void, :pointer ].freeze,
  glWindowPos3d:           [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
  glWindowPos3dv:          [ :void, :pointer ].freeze,
  glWindowPos3f:           [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
  glWindowPos3fv:          [ :void, :pointer ].freeze,
  glWindowPos3i:           [ :void, :GLint, :GLint, :GLint ].freeze,
  glWindowPos3iv:          [ :void, :pointer ].freeze,
  glWindowPos3s:           [ :void, :GLshort, :GLshort, :GLshort ].freeze,
  glWindowPos3sv:          [ :void, :pointer ].freeze
}.freeze