Module: WGL_I3D_swap_frame_usage

Defined in:
lib/opengl-definitions/extensions/WGL_I3D_swap_frame_usage.rb

Constant Summary collapse

FUNCTIONS =
{
  wglGetFrameUsageI3D:      [ :BOOL, :pointer ].freeze,
  wglBeginFrameTrackingI3D: [ :BOOL ].freeze,
  wglEndFrameTrackingI3D:   [ :BOOL ].freeze,
  wglQueryFrameTrackingI3D: [ :BOOL, :pointer, :pointer, :pointer ].freeze,
}.freeze