Module: GL_ARB_multi_bind

Defined in:
lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb

Constant Summary collapse

Functions =
{
  def glBindBuffersBase(target, first, count, buffers) end => [ :void, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
  def glBindBuffersRange(target, first, count, buffers, offsets, sizes) end => [ :void, :GLenum, :GLuint, :GLsizei, :pointer, :pointer, :pointer ].freeze,
  def glBindTextures(first, count, textures) end => [ :void, :GLuint, :GLsizei, :pointer ].freeze,
  def glBindSamplers(first, count, samplers) end => [ :void, :GLuint, :GLsizei, :pointer ].freeze,
  def glBindImageTextures(first, count, textures) end => [ :void, :GLuint, :GLsizei, :pointer ].freeze,
  def glBindVertexBuffers(first, count, buffers, offsets, strides) end => [ :void, :GLuint, :GLsizei, :pointer, :pointer, :pointer ].freeze,
}.freeze