Module: GL_ARB_shader_objects::Constants
- Defined in:
- lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb
Constant Summary
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- PROGRAM_OBJECT_ARB =
0x8B40
- SHADER_OBJECT_ARB =
0x8B48
- OBJECT_TYPE_ARB =
0x8B4E
- OBJECT_SUBTYPE_ARB =
0x8B4F
- FLOAT_VEC2_ARB =
0x8B50
- FLOAT_VEC3_ARB =
0x8B51
- FLOAT_VEC4_ARB =
0x8B52
- INT_VEC2_ARB =
0x8B53
- INT_VEC3_ARB =
0x8B54
- INT_VEC4_ARB =
0x8B55
- BOOL_ARB =
0x8B56
- BOOL_VEC2_ARB =
0x8B57
- BOOL_VEC3_ARB =
0x8B58
- BOOL_VEC4_ARB =
0x8B59
- FLOAT_MAT2_ARB =
0x8B5A
- FLOAT_MAT3_ARB =
0x8B5B
- FLOAT_MAT4_ARB =
0x8B5C
- SAMPLER_1D_ARB =
0x8B5D
- SAMPLER_2D_ARB =
0x8B5E
- SAMPLER_3D_ARB =
0x8B5F
- SAMPLER_CUBE_ARB =
0x8B60
- SAMPLER_1D_SHADOW_ARB =
0x8B61
- SAMPLER_2D_SHADOW_ARB =
0x8B62
- SAMPLER_2D_RECT_ARB =
0x8B63
- SAMPLER_2D_RECT_SHADOW_ARB =
0x8B64
- OBJECT_DELETE_STATUS_ARB =
0x8B80
- OBJECT_COMPILE_STATUS_ARB =
0x8B81
- OBJECT_LINK_STATUS_ARB =
0x8B82
- OBJECT_VALIDATE_STATUS_ARB =
0x8B83
- OBJECT_INFO_LOG_LENGTH_ARB =
0x8B84
- OBJECT_ATTACHED_OBJECTS_ARB =
0x8B85
- OBJECT_ACTIVE_UNIFORMS_ARB =
0x8B86
- OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB =
0x8B87
- OBJECT_SHADER_SOURCE_LENGTH_ARB =
0x8B88