Module: GL_ARB_tessellation_shader::Constants

Defined in:
lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb

Constant Summary collapse

PATCHES =
0x000E
PATCH_VERTICES =
0x8E72
PATCH_DEFAULT_INNER_LEVEL =
0x8E73
PATCH_DEFAULT_OUTER_LEVEL =
0x8E74
TESS_CONTROL_OUTPUT_VERTICES =
0x8E75
TESS_GEN_MODE =
0x8E76
TESS_GEN_SPACING =
0x8E77
TESS_GEN_VERTEX_ORDER =
0x8E78
TESS_GEN_POINT_MODE =
0x8E79
TRIANGLES =
0x0004
ISOLINES =
0x8E7A
QUADS =
0x0007
EQUAL =
0x0202
FRACTIONAL_ODD =
0x8E7B
FRACTIONAL_EVEN =
0x8E7C
CCW =
0x0901
CW =
0x0900
MAX_PATCH_VERTICES =
0x8E7D
MAX_TESS_GEN_LEVEL =
0x8E7E
MAX_TESS_CONTROL_UNIFORM_COMPONENTS =
0x8E7F
MAX_TESS_EVALUATION_UNIFORM_COMPONENTS =
0x8E80
MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS =
0x8E81
MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS =
0x8E82
MAX_TESS_CONTROL_OUTPUT_COMPONENTS =
0x8E83
MAX_TESS_PATCH_COMPONENTS =
0x8E84
MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS =
0x8E85
MAX_TESS_EVALUATION_OUTPUT_COMPONENTS =
0x8E86
MAX_TESS_CONTROL_UNIFORM_BLOCKS =
0x8E89
MAX_TESS_EVALUATION_UNIFORM_BLOCKS =
0x8E8A
MAX_TESS_CONTROL_INPUT_COMPONENTS =
0x886C
MAX_TESS_EVALUATION_INPUT_COMPONENTS =
0x886D
MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS =
0x8E1E
MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS =
0x8E1F
UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER =
0x84F0
UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER =
0x84F1
TESS_EVALUATION_SHADER =
0x8E87
TESS_CONTROL_SHADER =
0x8E88