Module: GL_NV_command_list
- Defined in:
- lib/opengl-definitions/extensions/GL_NV_command_list.rb
Defined Under Namespace
Modules: Constants
Constant Summary collapse
- Functions =
{ def glCreateStatesNV(n, states) end => [ :void, :GLsizei, :pointer ].freeze, def glDeleteStatesNV(n, states) end => [ :void, :GLsizei, :pointer ].freeze, def glIsStateNV(state) end => [ :GLboolean, :GLuint ].freeze, def glStateCaptureNV(state, mode) end => [ :void, :GLuint, :GLenum ].freeze, def glGetCommandHeaderNV(tokenID, size) end => [ :GLuint, :GLenum, :GLuint ].freeze, def glGetStageIndexNV(shadertype) end => [ :GLushort, :GLenum ].freeze, def glDrawCommandsNV(primitiveMode, buffer, indirects, sizes, count) end => [ :void, :GLenum, :GLuint, :pointer, :pointer, :GLuint ].freeze, def glDrawCommandsAddressNV(primitiveMode, indirects, sizes, count) end => [ :void, :GLenum, :pointer, :pointer, :GLuint ].freeze, def glDrawCommandsStatesNV(buffer, indirects, sizes, states, fbos, count) end => [ :void, :GLuint, :pointer, :pointer, :pointer, :pointer, :GLuint ].freeze, def glDrawCommandsStatesAddressNV(indirects, sizes, states, fbos, count) end => [ :void, :pointer, :pointer, :pointer, :pointer, :GLuint ].freeze, def glCreateCommandListsNV(n, lists) end => [ :void, :GLsizei, :pointer ].freeze, def glDeleteCommandListsNV(n, lists) end => [ :void, :GLsizei, :pointer ].freeze, def glIsCommandListNV(list) end => [ :GLboolean, :GLuint ].freeze, def glListDrawCommandsStatesClientNV(list, segment, indirects, sizes, states, fbos, count) end => [ :void, :GLuint, :GLuint, :pointer, :pointer, :pointer, :pointer, :GLuint ].freeze, def glCommandListSegmentsNV(list, segments) end => [ :void, :GLuint, :GLuint ].freeze, def glCompileCommandListNV(list) end => [ :void, :GLuint ].freeze, def glCallCommandListNV(list) end => [ :void, :GLuint ].freeze, }.freeze