Module: GL_NV_shader_buffer_load
- Defined in:
- lib/opengl-definitions/extensions/GL_NV_shader_buffer_load.rb
Defined Under Namespace
Modules: Constants
Constant Summary collapse
- Functions =
{ def glMakeBufferResidentNV(target, access) end => [ :void, :GLenum, :GLenum ].freeze, def glMakeBufferNonResidentNV(target) end => [ :void, :GLenum ].freeze, def glIsBufferResidentNV(target) end => [ :GLboolean, :GLenum ].freeze, def glMakeNamedBufferResidentNV(buffer, access) end => [ :void, :GLuint, :GLenum ].freeze, def glMakeNamedBufferNonResidentNV(buffer) end => [ :void, :GLuint ].freeze, def glIsNamedBufferResidentNV(buffer) end => [ :GLboolean, :GLuint ].freeze, def glGetBufferParameterui64vNV(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze, def glGetNamedBufferParameterui64vNV(buffer, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze, def glGetIntegerui64vNV(value, result) end => [ :void, :GLenum, :pointer ].freeze, def glUniformui64NV(location, value) end => [ :void, :GLint, :GLuint64EXT ].freeze, def glUniformui64vNV(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze, def glGetUniformui64vNV(program, location, params) end => [ :void, :GLuint, :GLint, :pointer ].freeze, def glProgramUniformui64NV(program, location, value) end => [ :void, :GLuint, :GLint, :GLuint64EXT ].freeze, def glProgramUniformui64vNV(program, location, count, value) end => [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze, }.freeze