Papercraft
Composable templating for Ruby
What is Papercraft?
Papercraft is a templating engine for dynamically producing HTML, XML or JSON. Papercraft templates are expressed in plain Ruby, leading to easier debugging, better protection against HTML/XML injection attacks, and better code reuse.
Papercraft templates can be composed in a variety of ways, facilitating the usage of layout templates, and enabling a component-oriented approach to building complex web interfaces.
In Papercraft, dynamic data is passed explicitly to the template as block arguments, making the data flow easy to follow and understand. Papercraft also lets developers create derivative templates using full or partial parameter application.
Papercraft includes built-in support for rendering Markdown (using Kramdown), as well as support for creating template extensions in order to allow the creation of component libraries.
Papercraft automatically escapes all text emitted in templates according to the template type. For more information see the section on escaping content.
require 'papercraft'
page = Papercraft.html { |*args|
html {
head { title 'Title' }
body { emit_yield *args }
}
}
page.render { p 'foo' }
#=> "<html><head><title>Title</title></head><body><p>foo</p></body></html>"
hello = page.apply { |name| h1 "Hello, #{name}!" }
hello.render('world')
#=> "<html><head><title>Title</title></head><body><h1>Hello, world!</h1></body></html>"
Table of Content
- Installing Papercraft
- Using with Tilt
- Basic Usage
- Adding Tags
- Tag and Attribute Formatting
- Escaping Content
- Direct Iteration
- Template Parameters
- Template Logic
- Template Blocks
- Template Fragments
- Plain Procs as Templates
- Template Composition
- Parameter and Block Application
- Higher-Order Templates
- Layout Template Composition
- Emitting Raw HTML
- Emitting a String with HTML Encoding
- Emitting Markdown
- Working with MIME Types
- Deferred Evaluation
- HTML Templates
- XML Templates
- JSON Templates
- Papercraft Extensions
- API Reference
Installing Papercraft
Note: Papercraft requires Ruby version 3.2 or newer.
Using bundler:
gem 'papercraft'
Or manually:
$ gem install papercraft
Basic Usage
To create an HTML template use Papercraft.html
:
require 'papercraft'
html = Papercraft.html {
div(id: 'greeter') { p 'Hello!' }
}
(You can also use Papercraft.xml
and Papercraft.json
to create XML and JSON
templates, respectively.)
Rendering a template is done using #render
:
html.render #=> "<div id="greeter"><p>Hello!</p></div>"
Using with Tilt
Papercraft templates can also be rendered using Tilt:
require 'tilt/papercraft'
# loading from a file (with a .papercraft extension)
template = Tilt.new('mytemplate.papercraft')
template.render
# defining a template inline:
template = Tilt['papercraft'].new { <<~RUBY
h1 'Hello'
RUBY
}
template.render
When rendering using Tilt, the following local variables are available to the
template: scope
, locals
and block
:
template = Tilt['papercraft'].new { <<~RUBY
title scope.title
h1 locals[:message]
emit block if block
RUBY
}
def title
'foo'
end
template.render(self, message: 'bar') { p 'this is a paragraph' }
Adding Tags
Tags are added using unqualified method calls, and can be nested using blocks:
Papercraft.html {
html {
head {
title 'page title'
}
body {
article {
h1 'article title'
}
}
}
}
Tag methods accept a string argument, a block, or no argument at all:
Papercraft.html { p 'hello' }.render #=> "<p>hello</p>"
Papercraft.html { p { span '1'; span '2' } }.render #=> "<p><span>1</span><span>2</span></p>"
Papercraft.html { hr() }.render #=> "<hr/>"
Tag methods also accept tag attributes, given as a hash:
Papercraft.html { img src: '/my.gif' }.render #=> "<img src=\"/my.gif\"/>"
Papercraft.html { p "foobar", class: 'important' }.render #=> "<p class=\"important\">foobar</p>"
A true
attribute value will emit a valueless attribute. A nil
or false
attribute value will emit nothing:
Papercraft.html { disabled: nil }.render #=> "<button></button>"
Papercraft.html { disabled: true }.render #=> "<button disabled></button>"
An attribute value given as an array will be joined by space characters:
Papercraft.html { div class: [:foo, :bar] }.render #=> "<div class=\"foo bar\"></div>"
Tag and Attribute Formatting
Papercraft does not make any assumption about what tags and attributes you can use. You can mix upper and lower case letters, and you can include arbitrary characters in tag and attribute names. However, in order to best adhere to the HTML and XML specs and common practices, tag names and attributes will be formatted according to the following rules, depending on the template type:
- HTML: underscores are converted to dashes:
Papercraft.html {
{ p 'Hello', data_name: 'world' }
}.render #=> '<foo-bar><p data-name="world">Hello</p></foo-bar>'
- XML: underscores are converted to dashes, double underscores are converted to colons:
Papercraft.xml {
soap__Envelope(
xmlns__soap: 'http://schemas.xmlsoap.org/soap/envelope/',
) { }
}.render #=> '<soap:Envelope xmlns:soap="http://schemas.xmlsoap.org/soap/envelope/"><soap:Envelope>'
If you need more precise control over tag names, you can use the #tag
method,
which takes the tag name as its first parameter, then the rest of the parameters
normally used for tags:
Papercraft.html {
tag 'cra_zy__:!tag', 'foo'
}.render #=> '<cra_zy__:!tag>foo</cra_zy__:!tag>'
Escaping Content
Papercraft automatically escapes all text content emitted in a template. The specific escaping algorithm depends on the template type. For both HTML and XML templates, Papercraft uses escape_utils, specifically:
- HTML:
escape_utils.escape_html
- XML:
escape_utils.escape_xml
In order to emit raw HTML/XML, you can use the #emit
method as described
below.
JSON templates are rendered using the json
gem bundled with Ruby, which takes
care of escaping text values.
Direct Iteration
Papercraft enables iterating directly over any enumerable data source. Instead
of rendering each item in a given data container by wrapping it inside of an
#each
block, we can simply pass the data source directly to the tag using
the _for
attribute. This is particularly useful when we need to create a set
of nested tags for each item. Consider the following example:
data = %w{foo bar}
Papercraft.html {
data.each { |item|
tr {
td item
}
}
}.render #=> '<tr><td>foo</td></tr><tr><td>bar</td></tr>'
Instead of using data.each
to iterate over the list of data, we can directly
pass the data source to the tr
tag using the special _for
attribute:
Papercraft.html {
tr(_for: data) { |item|
td item
}
}.render #=> '<tr><td>foo</td></tr><tr><td>bar</td></tr>'
Note that this will work with any data source that is an Enumerable
or an
Enumerator
. For example, you can use #each_with_index
or iterate over a
hash. Papercraft will pass all yielded values to the given block:
data = %{foo bar}
Papercraft.html {
tr(_for: data.each_with_index) { |item, idx|
td idx + 1
td item
}
}.render #=> '<tr><td>1</td><td>foo</td></tr><tr><td>2</td><td>bar</td></tr>'
data = [
{ name: 'foo', age: 16 },
{ name: 'bar', age: 32 }
]
Papercraft.html {
div(_for: data, class: 'row') { |row|
div(_for: row) { |k, v|
span k
span v
}
}
}.render
#=> '<div class="row"><div><span>name</span><span>foo</span></div><div><span>age</span><span>16</span></div></div>'
#=> '<div class="row"><div><span>name</span><span>bar</span></div><div><span>age</span><span>32</span></div></div>'
Template Parameters
In Papercraft, parameters are always passed explicitly. This means that template parameters are specified as block parameters, and are passed to the template on rendering:
greeting = Papercraft.html { |name| h1 "Hello, #{name}!" }
greeting.render('world') #=> "<h1>Hello, world!</h1>"
Templates can also accept named parameters:
greeting = Papercraft.html { |name:| h1 "Hello, #{name}!" }
greeting.render(name: 'world') #=> "<h1>Hello, world!</h1>"
Template Logic
Since Papercraft templates are just a bunch of Ruby, you can easily embed your view logic right in the template:
Papercraft.html { |user = nil|
if user
span "Hello, #{user.name}!"
else
span "Hello, guest!"
end
}
Template Blocks
Templates can also accept and render blocks by using emit_yield
:
page = Papercraft.html {
html {
body { emit_yield }
}
}
# we pass the inner HTML
page.render { h1 'hi' }
Template Fragments
Template fragments allow rendering specific parts of a template, instead of the entire template. For example, you can define a template for a web page that includes a form, but may want to render just the form. Instead of extracting the code and putting it into a separate template, you can use template fragments to render just that part of that template:
page = Papercraft.html {
div {
h1 'Page title'
p 'Some text'
}
div(id: 'my-form') {
fragment(:form) {
form {
input(name: 'email')
'OK'
}
}
}
}
page.render_fragment(:form)
For more information on how to use template fragments, see the HTMX article.
Plain Procs as Templates
With Papercraft you can write a template as a plain Ruby proc, and later render
it by passing it as a block to Papercraft.html
:
greeting = proc { |name| h1 "Hello, #{name}!" }
Papercraft.html(&greeting).render('world')
Components can also be expressed using lambda notation:
greeting = ->(name) { h1 "Hello, #{name}!" }
Papercraft.html(&greeting).render('world')
Template Composition
Papercraft makes it easy to compose multiple templates into a whole HTML document. A Papercraft template can contain other templates, as the following example shows.
Title = ->(title) { h1 title }
Item = ->(id:, text:, checked:) {
li {
input name: id, type: 'checkbox', checked: checked
label text, for: id
}
}
ItemList = ->(items) {
ul {
items.each { |i|
Item(**i)
}
}
}
page = Papercraft.html { |title, items|
html5 {
head { Title(title) }
body { ItemList(items) }
}
}
page.render('Hello from composed templates', [
{ id: 1, text: 'foo', checked: false },
{ id: 2, text: 'bar', checked: true }
])
In addition to using templates defined as constants, you can also use
non-constant templates by invoking the #emit
method:
greeting = -> { span "Hello, world" }
Papercraft.html {
div {
emit greeting
}
}
Parameter and Block Application
Parameters and blocks can be applied to a template without it being rendered, by
using #apply
. This mechanism is what allows template composition and the
creation of higher-order templates.
The #apply
method returns a new template which applies the given parameters and
or block to the original template:
# parameter application
hello = Papercraft.html { |name| h1 "Hello, #{name}!" }
hello_world = hello.apply('world')
hello_world.render #=> "<h1>Hello, world!</h1>"
# block application
div_wrap = Papercraft.html { div { emit_yield } }
wrapped_h1 = div_wrap.apply { h1 'hi' }
wrapped_h1.render #=> "<div><h1>hi</h1></div>"
# wrap a template
wrapped_hello_world = div_wrap.apply(&hello_world)
wrapped_hello_world.render #=> "<div><h1>Hello, world!</h1></div>"
Higher-Order Templates
Papercraft also lets you create higher-order templates, that is, templates that take other templates as parameters, or as blocks. Higher-order templates are handy for creating layouts, wrapping templates in arbitrary markup, enhancing templates or injecting template parameters.
Here is a higher-order template that takes a template as parameter:
div_wrap = Papercraft.html { |inner| div { emit inner } }
greeter = Papercraft.html { h1 'hi' }
wrapped_greeter = div_wrap.apply(greeter)
wrapped_greeter.render #=> "<div><h1>hi</h1></div>"
The inner template can also be passed as a block, as shown above:
div_wrap = Papercraft.html { div { emit_yield } }
wrapped_greeter = div_wrap.apply { h1 'hi' }
wrapped_greeter.render #=> "<div><h1>hi</h1></div>"
Layout Template Composition
One of the principal uses of higher-order templates is the creation of nested
layouts. Suppose we have a website with a number of different layouts, and we'd
like to avoid having to repeat the same code in the different layouts. We can do
this by creating a default
page template that takes a block, then use #apply
to create the other templates:
default_layout = Papercraft.html { |**params|
html5 {
head {
title: params[:title]
}
body {
emit_yield(**params)
}
}
}
article_layout = default_layout.apply { |title:, body:|
article {
h1 title
emit_markdown body
}
}
article_layout.render(
title: 'This is a title',
body: 'Hello from *markdown body*'
)
Emitting Raw HTML
Raw HTML can be emitted using #emit
:
wrapped = Papercraft.html { |html| div { emit html } }
wrapped.render("<h1>hi</h1>") #=> "<div><h1>hi</h1></div>"
Emitting a String with HTML Encoding
To emit a string with proper HTML encoding, without wrapping it in an HTML
element, use #text
:
Papercraft.html { text 'hi&lo' }.render #=> "hi&lo"
Emitting Markdown
Markdown is rendered using the
Kramdown gem. To emit Markdown, use
#emit_markdown
:
template = Papercraft.html { |md| div { emit_markdown md } }
template.render("Here's some *Markdown*") #=> "<div><p>Here's some <em>Markdown</em><p>\n</div>"
Kramdown
options can be
specified by adding them to the #emit_markdown
call:
template = Papercraft.html { |md| div { emit_markdown md, auto_ids: false } }
template.render("# title") #=> "<div><h1>title</h1></div>"
The #emit_markdown
method is available only to HTML templates. If you need to
render markdown in XML or JSON templates (usually for implementing RSS or JSON
feeds), you can use Papercraft.markdown
directly:
Papercraft.markdown('# title') #=> "<h1>title</h1>"
The default Kramdown options are:
{
entity_output: :numeric,
syntax_highlighter: :rouge,
input: 'GFM',
hard_wrap: false
}
The deafult options can be configured by accessing
Papercraft.default_kramdown_options
, e.g.:
Papercraft.[:auto_ids] = false
Working with MIME Types
Papercraft lets you set and interrogate a template's MIME type, in order to be
able to dynamically set the Content-Type
HTTP response header. A template's
MIME type can be set when creating the template, e.g. Papercraft.xml(mime_type:
'application/rss+xml')
. You can interrogate the template's MIME type using
#mime_type
:
# using Qeweney (https://github.com/digital-fabric/qeweney)
def serve_template(req, template)
body = template.render
respond(body, 'Content-Type' => template.mime_type)
end
Deferred Evaluation
Deferred evaluation allows deferring the rendering of parts of a template until
the last moment, thus allowing an inner template to manipulate the state of the
outer template. To in order to defer a part of a template, use #defer
, and
include any markup in the provided block. This technique, in in conjunction with
holding state in instance variables, is an alternative to passing parameters,
which can be limiting in some situations.
A few use cases for deferred evaulation come to mind:
- Setting the page title.
- Adding a flash message to a page.
- Using templates that dynamically add static dependencies (JS and CSS) to the page.
The last use case is particularly interesting. Imagine a DependencyMananger
class that can collect JS and CSS dependencies from the different templates
integrated into the page, and adds them to the page's <head>
element:
default_layout = Papercraft.html { |**args|
@dependencies = DependencyMananger.new
head {
defer { emit @dependencies.head_markup }
}
body { emit_yield **args }
}
= proc { |text, onclick|
@dependencies.js '/static/js/button.js'
@dependencies.css '/static/css/button.css'
text, onclick: onclick
}
heading = proc { |text|
@dependencies.js '/static/js/heading.js'
@dependencies.css '/static/css/heading.css'
h1 text
}
page = default_layout.apply {
emit heading, "What's your favorite cheese?"
emit , 'Beaufort', 'eat_beaufort()'
emit , 'Mont d''or', 'eat_montdor()'
emit , 'Époisses', 'eat_epoisses()'
}
HTML Templates
HTML templates include a few HTML-specific methods to facilitate writing modern HTML:
html5 { ... }
- emits an HTML 5 DOCTYPE (<!DOCTYPE html>
)import_map(root_path, root_url)
- emits an import map including all files matching<root_path>/*.js
, based on the givenroot_url
js_module(js)
- emits a<script type="module">
elementlink_stylesheet(href, **attributes)
- emits a<link rel="stylesheet" ...>
elementscript(js, **attributes)
- emits an inline<script>
elementstyle(css, **attributes)
- emits an inline<style>
elementversioned_file_href(href, root_path, root_url)
- calculates a versioned href for the given file
XML Templates
XML templates behave largely the same as HTML templates, with a few minor differences. XML templates employ a different encoding algorithm, and lack some specific HTML functionality, such as emitting Markdown.
Here's an example showing how to create an RSS feed:
rss = Papercraft.xml(mime_type: 'text/xml; charset=utf-8') { |resource:, **props|
rss(version: '2.0', 'xmlns:atom' => 'http://www.w3.org/2005/Atom') {
channel {
title 'Noteflakes'
link 'https://noteflakes.com/'
description 'A website by Sharon Rosner'
language 'en-us'
pubDate Time.now.httpdate
emit '<atom:link href="https://noteflakes.com/feeds/rss" rel="self" type="application/rss+xml" />'
article_entries = resource.page_list('/articles').reverse
article_entries.each { |e|
item {
title e[:title]
link "https://noteflakes.com#{e[:url]}"
guid "https://noteflakes.com#{e[:url]}"
pubDate e[:date].to_time.httpdate
description e[:html_content]
}
}
}
}
}
JSON Templates
JSON templates behave largely the same as HTML and XML templates. The only major
difference is that for adding array items you'll need to use the #item
method:
Papercraft.json {
item 1
item 2
item 3
}.render #=> "[1,2,3]"
Otherwise, you can create arbitrarily complex JSON structures by mixing hashes and arrays:
Papercraft.json {
foo {
bar {
item nil
item true
item 123.456
}
}
}.render #=> "{\"foo\":{\"bar\":[null,true,123.456]}}"
Papercraft uses the JSON gem under the hood in order to generate actual JSON.
Papercraft Extensions
Papercraft extensions are modules that contain one or more methods that can be
used to render complex HTML components. Extension modules can be used by
installing them as a namespaced extension using Papercraft::extension
.
Extensions are particularly useful when you work with CSS frameworks such as
Bootstrap, Tailwind or
Primer.
For example, to create a Bootstrap card component, the following HTML markup is needed (example taken from the Bootstrap docs):
<div class="card" style="width: 18rem;">
<div class="card-body">
<h5 class="card-title">Card title</h5>
<h6 class="card-subtitle mb-2 text-muted">Card subtitle</h6>
<p class="card-text">Some quick example text to build on the card title and make up the bulk of the card's content.</p>
<a href="#" class="card-link">Card link</a>
<a href="#" class="card-link">Another link</a>
</div>
</div>
With Papercraft, we could create a Bootstrap
extension with a #card
method
and other associated methods:
module BootstrapComponents
def card(**props, &block)
div(class: 'card', **props) {
div(class: 'card-body', &block)
}
end
def card_title(title)
h4(title, class: 'card-title')
end
def card_subtitle(subtitle)
h5(subtitle, class: 'card-subtitle')
end
def card_text(text)
p(text, class: 'card-text')
end
def card_link(text, **opts)
a(text, class: 'card-link', **opts)
end
end
Papercraft.extension(bootstrap: BootstrapComponents)
The call to Papercraft::extension
lets us access the different methods of
BootstrapComponents
by calling #bootstrap
inside a template. With this,
we'll be able to express the above markup as follows:
Papercraft.html {
bootstrap.card(style: 'width: 18rem') {
bootstrap.card_title 'Card title'
bootstrap.card_subtitle 'Card subtitle'
bootstrap.card_text 'Some quick example text to build on the card title and make up the bulk of the card''s content.'
bootstrap.card_link 'Card link', href: '#foo'
bootstrap.card_link 'Another link', href: '#bar'
}
}
Extending Specific Templates
Sometimes you wish to extend a specific template locally, without the extension
API being available to other templates. To do this you can use #extend
:
module CustomTags
def label(text)
span text, class: 'label'
end
end
Papercraft.html {
extend CustomTags
label 'foo'
}
The extension is in effect as long as the template is processing, so it is also accessible to any sub templates that are emitted.
Local extensions can also be namespaced by passing #extend
a hash mapping
namespaces to modules:
Papercraft.html {
extend custom: CustomTags
custom.label 'foo'
}
Inline Helper Methods
In addition to proper extensions defined in modules, you can also define individual extension methods inline in your Papercraft templates. You can do this using any of the following techniques:
- Define a method in the template body:
Papercraft.html {
def label(text)
span text, class: 'label'
end
label 'foo'
label 'bar'
}
- Use
def_tag
to define a custom tag:
Papercraft.html {
def_tag(:label) { |text| span text, class: 'label' }
label 'foo'
label 'bar'
}
Note that using any of the above methods you can also create custom components that take a block with inner HTML:
# using def
def section(title, &inner)
div {
h1 title
emit inner
}
end
# using def_tag
def_tag(:section) do |title, &inner|
div {
h1 title
emit inner
}
end
Bundled Extensions
Papercraft comes bundled with a few extensions that address common use cases.
All bundled extensions are namespaced under Papercraft::Extensions
, and must
be specifically required in order to be available to templates.
For all bundled Papercraft extensions, there's no need to call
Papercraft.extension
, requiring the extension is sufficient.
SOAP Extension
The SOAP extension was contributed by @aemadrid.
The SOAP extension provides common tags for building SOAP payloads. To load the
SOAP extensions, require polyphony/extensions/soap
. The extension provides the
following methods:
soap.Body(...)
- emits asoap:Body
tag.soap.Envelope(...)
- emits asoap:Envelope
tag.soap.Fault(...)
- emits asoap:Fault
tag.soap.Header(...)
- emits asoap:Header
tag.
As mentioned above, namespaced tags and attributes may be specified by using
double underscores for colons. Other tags that contain special characters may be
emitted using the #tag
method:
require 'polyphony/extensions/soap'
xml = Papercraft.xml {
soap.Envelope(
xmlns__xsd: 'http://www.w3.org/2001/XMLSchema',
xmlns__xsi: 'http://www.w3.org/2001/XMLSchema-instance'
) {
soap.Body {
PosRequest(xmlns: 'http://Some.Site') {
tag('Ver1.0') {
Header {
SecretAPIKey 'some_secret_key'
}
Transaction {
SomeData {}
}
}
}
}
}
}
API Reference
The API reference for this library can be found here.