Pathfinding in Ruby
A pathfinding library in Ruby based on A* algorithm.
Inpired by python-pathfinding
Install
To install the library, use the gem command:
gem install pathfinding
Usage
This is a simple example to find a path using A*.
- Import the library:
ruby require 'pathfinding' Create a map using a 2D-list. Any value smaller or equal to 0 describes a walkable node. Any number bigger than 0 describes an obstacle. In this example, we added an obstacle in the middle.
matrix = [ [0, 0, 0], [0, 1, 0], [0, 0, 0] ]Note: you can use negative values to describe different types of obstacles.
Create a new grid from this map representation. This will create Nodes instances for every element of the map.
grid = Grid.new(matrix)Set the start and end point from the map. In this example, the start point is on top-left and the end point is on bottom-right.
start_node = grid.node(0, 0) end_node = grid.node(2, 2)Create a new instance of the finder and run the
find_pathmethod. If a path from start to the end point exists, this method returns the list of nodes of the path. Else, it returns an empty list.finder = AStarFinder.new() path = finder.find_path(start_node, end_node, grid)Note:
- You can choose the heuristic function to use using the
heuristicargument. - You can also choose the diagonal movements allowed using the
diagonal_movementargument.ruby finder = AStarFinder.new(Heuristic::method(:manhattan), DiagonalMovement::NEVER)See the documentation for more details.
- Print the result (or do something else with it).
ruby puts grid.to_s(path, start_node, end_node)The result should look like this:+---+ |sxx| | #x| | e| +---+ - +, - and | characters show the border around the map
- the blank space is a free field
- 's' marks the start
- 'e' marks the end
- '#' is the obstacle
- the 'x' characters mark the path from start to end
This is the whole example:
require 'pathfinding'
matrix = [
[0, 0, 0],
[0, 1, 0],
[0, 0, 0]
]
grid = Grid.new(matrix)
start_node = grid.node(0, 0)
end_node = grid.node(2, 2)
finder = AStarFinder.new()
path = finder.find_path(start_node, end_node, grid)
puts grid.to_s(path, start_node, end_node)
Take a look at the examples/ folder for more examples.
Links
- GitHub: https://github.com/Quentin18/pathfinding.rb
- RubyGems: https://rubygems.org/gems/pathfinding
- Documentation: https://www.rubydoc.info/gems/pathfinding/0.0.1