Method: Bayonetta::BXMFile#to_xml

Defined in:
lib/bayonetta/bxm.rb

#to_xmlObject



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# File 'lib/bayonetta/bxm.rb', line 64

def to_xml
  datas = get_datas
  doc = Nokogiri::XML::Document::new
  doc << build_xml_tree(doc, 0, datas) if header.node_count > 0
  doc
end