Method: Bayonetta::BXMFile#to_xml
- Defined in:
- lib/bayonetta/bxm.rb
#to_xml ⇒ Object
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# File 'lib/bayonetta/bxm.rb', line 64 def to_xml datas = get_datas doc = Nokogiri::XML::Document::new doc << build_xml_tree(doc, 0, datas) if header.node_count > 0 doc end |