Class: Phidgets::LCD
Constant Summary collapse
- FONT_User1 =
INT2NUM(FONT_User1)
- FONT_User2 =
INT2NUM(FONT_User2)
- FONT_6x10 =
INT2NUM(FONT_6x10)
- FONT_5x8 =
INT2NUM(FONT_5x8)
- FONT_6x12 =
INT2NUM(FONT_6x12)
- SCREEN_SIZE_NONE =
INT2NUM(SCREEN_SIZE_NONE)
- SCREEN_SIZE_1x8 =
INT2NUM(SCREEN_SIZE_1x8)
- SCREEN_SIZE_2x8 =
INT2NUM(SCREEN_SIZE_2x8)
- SCREEN_SIZE_1x16 =
INT2NUM(SCREEN_SIZE_1x16)
- SCREEN_SIZE_2x16 =
INT2NUM(SCREEN_SIZE_2x16)
- SCREEN_SIZE_4x16 =
INT2NUM(SCREEN_SIZE_4x16)
- SCREEN_SIZE_2x20 =
INT2NUM(SCREEN_SIZE_2x20)
- SCREEN_SIZE_4x20 =
INT2NUM(SCREEN_SIZE_4x20)
- SCREEN_SIZE_2x24 =
INT2NUM(SCREEN_SIZE_2x24)
- SCREEN_SIZE_1x40 =
INT2NUM(SCREEN_SIZE_1x40)
- SCREEN_SIZE_2x40 =
INT2NUM(SCREEN_SIZE_2x40)
- SCREEN_SIZE_4x40 =
INT2NUM(SCREEN_SIZE_4x40)
- SCREEN_SIZE_64x128 =
INT2NUM(SCREEN_SIZE_64x128)
- PIXEL_STATE_OFF =
INT2NUM(PIXEL_STATE_OFF)
- PIXEL_STATE_ON =
INT2NUM(PIXEL_STATE_ON)
- PIXEL_STATE_INVERT =
INT2NUM(PIXEL_STATE_INVERT)
Instance Method Summary collapse
-
#clear ⇒ Object
Clears all pixels in the current frame buffer.
-
#copy(src_framebuffer, dest_framebuffer, src_x1, src_y1, src_x2, src_y2, dest_x, dest_y, inverted) ⇒ Object
Copies all pixels from a specified rectangular region to another.
-
#drawLine(x1, y1, x2, y2) ⇒ Object
(also: #draw_line)
Draws a straight line in the current frame buffer between two specified points.
-
#drawPixel(x, y, pixel_state) ⇒ Object
(also: #draw_pixel)
Draws, erases, or inverts a single specified pixel.
-
#drawRect(x1, y1, x2, y2, filled, inverted) ⇒ Object
(also: #draw_rect)
Draws a rectangle in the current frame buffer using the specified points.
-
#flush ⇒ Object
Flushes the buffered LCD contents to the LCD screen.
-
#getBacklight ⇒ Object
(also: #backlight)
The Backlight affects the brightness of the LCD screen.
-
#getContrast ⇒ Object
(also: #contrast)
Contrast level of the text or graphic pixels.
-
#getCursorBlink ⇒ Object
(also: #cursor_blink?)
When CursorBlink is true, the device will cause the cursor to periodically blink.
-
#getCursorOn ⇒ Object
(also: #cursor_on?)
When CursorOn is true, the device will underline to the cursor position.
-
#getFontSize(font) ⇒ Object
(also: #font_size)
Gets the size of the specified font.
-
#getFrameBuffer ⇒ Object
(also: #frame_buffer)
The frame buffer that is currently being used.
-
#getHeight ⇒ Object
(also: #height)
The height of the LCD screen attached to the channel.
-
#getMaxBacklight ⇒ Object
(also: #max_backlight)
The maximum value that Backlight can be set to.
-
#getMaxCharacters ⇒ Object
(also: #max_characters)
The maximum number of characters that can fit on the frame buffer for the specified font.
-
#getMaxContrast ⇒ Object
(also: #max_contrast)
The maximum value that Contrast can be set to.
-
#getMinBacklight ⇒ Object
(also: #min_backlight)
The minimum value that Backlight can be set to.
-
#getMinContrast ⇒ Object
(also: #min_contrast)
The minimum value that Contrast can be set to.
-
#getScreenSize ⇒ Object
(also: #screen_size)
The size of the LCD screen attached to the channel.
-
#getSleeping ⇒ Object
(also: #sleeping?)
The on/off state of Sleeping.
-
#getWidth ⇒ Object
(also: #width)
The width of the LCD screen attached to the channel.
-
#init ⇒ Object
Initializes the Text LCD display.
-
#new ⇒ Object
constructor
Creates a Phidget LCD object.
-
#saveFrameBuffer(frame_buffer) ⇒ Object
(also: #save_frame_buffer)
Writes the specified frame buffer to flash memory Use sparingly.
-
#setBacklight(backlight) ⇒ Object
(also: #backlight=)
The Backlight affects the brightness of the LCD screen.
-
#setCharacterBitmap(font, character, bitmap) ⇒ Object
(also: #set_character_bitmap)
Create a bitmap and select a character to represent it.
-
#setContrast(contrast) ⇒ Object
(also: #contrast=)
Contrast level of the text or graphic pixels.
-
#setCursorBlink(cursor_blink) ⇒ Object
(also: #cursor_blink=)
When CursorBlink is true, the device will cause the cursor to periodically blink.
-
#setCursorOn(cursor_on) ⇒ Object
(also: #cursor_on=)
When CursorOn is true, the device will underline to the cursor position.
-
#setFontSize(font, width, height) ⇒ Object
(also: #set_font_size)
Sets the size of the specified font.
-
#setFrameBuffer(frame_buffer) ⇒ Object
(also: #frame_buffer=)
The frame buffer that is currently being used.
-
#setScreenSize(screen_size) ⇒ Object
(also: #screen_size=)
The size of the LCD screen attached to the channel.
-
#setSleeping(sleeping) ⇒ Object
(also: #sleeping=)
The on/off state of Sleeping.
-
#writeBitmap(x_pos, y_pos, x_size, y_size, bitmap) ⇒ Object
(also: #write_bitmap)
Draws a bitmap to the current frame buffer at the given location.
-
#writeText(font, x_pos, y_pos, text) ⇒ Object
(also: #write_text)
Writes text to the current frame buffer at the specified location Changes made to the frame buffer must be flushed to the LCD screen using flush.
Methods inherited from Common
#close, #getAttached, #getChannel, #getChannelClass, #getChannelClassName, #getChannelName, #getChannelSubclass, #getDataInterval, #getDeviceChannelCount, #getDeviceClass, #getDeviceClassName, #getDeviceID, #getDeviceLabel, #getDeviceName, #getDeviceSKU, #getDeviceSerialNumber, #getDeviceVersion, #getHubPort, #getHubPortCount, #getIsChannel, #getIsHubPortDevice, #getIsLocal, #getIsRemote, #getServerHostname, #getServerName, #getServerPeerName, #getServerUniqueName, #open, #openWaitForAttachment, #setChannel, #setDataInterval, #setDeviceLabel, #setDeviceSerialNumber, #setHubPort, #setIsHubPortDevice, #setIsLocal, #setIsRemote, #setOnAttachHandler, #setOnDetachHandler, #setOnErrorHandler, #setOnPropertyChangeHandler, #setServerName, #writeDeviceLabel
Constructor Details
#new ⇒ Object
Creates a Phidget LCD object.
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# File 'ext/phidgets/phidgets_lcd.c', line 5
VALUE ph_lcd_initialize(VALUE self) {
ph_data_t *ph = get_ph_data(self);
ph_raise(PhidgetLCD_create((PhidgetLCDHandle *)(&(ph->handle))));
return self;
}
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Instance Method Details
#clear ⇒ Object
Clears all pixels in the current frame buffer. Changes made to the frame buffer must be flushed to the LCD screen using flush.
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# File 'ext/phidgets/phidgets_lcd.c', line 43
VALUE ph_lcd_clear(VALUE self) {
ph_raise(PhidgetLCD_clear((PhidgetLCDHandle)get_ph_handle(self)));
return Qnil;
}
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#copy(src_framebuffer, dest_framebuffer, src_x1, src_y1, src_x2, src_y2, dest_x, dest_y, inverted) ⇒ Object
Copies all pixels from a specified rectangular region to another.
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# File 'ext/phidgets/phidgets_lcd.c', line 65
VALUE ph_lcd_copy(VALUE self, VALUE src_fb, VALUE dest_fb, VALUE src_x1, VALUE src_y1, VALUE src_x2, VALUE src_y2, VALUE dest_x, VALUE dest_y, VALUE invert) {
ph_raise(PhidgetLCD_copy((PhidgetLCDHandle)get_ph_handle(self), NUM2INT(src_fb), NUM2INT(dest_fb), NUM2INT(src_x1), NUM2INT(src_y1), NUM2INT(src_x2), NUM2INT(src_y2), NUM2INT(dest_x), NUM2INT(dest_y), TYPE(invert) == T_TRUE ? PTRUE : PFALSE));
return Qnil;
}
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#drawLine(x1, y1, x2, y2) ⇒ Object Also known as: draw_line
Draws a straight line in the current frame buffer between two specified points. Changes made to the frame buffer must be flushed to the LCD screen using flush.
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# File 'ext/phidgets/phidgets_lcd.c', line 88
VALUE ph_lcd_draw_line(VALUE self, VALUE x1, VALUE y1, VALUE x2, VALUE y2) {
ph_raise(PhidgetLCD_drawLine((PhidgetLCDHandle)get_ph_handle(self), NUM2INT(x1), NUM2INT(y1), NUM2INT(x2), NUM2INT(y2)));
return Qnil;
}
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#drawPixel(x, y, pixel_state) ⇒ Object Also known as: draw_pixel
Draws, erases, or inverts a single specified pixel. Changes made to the frame buffer must be flushed to the LCD screen using flush.
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# File 'ext/phidgets/phidgets_lcd.c', line 93
VALUE ph_lcd_draw_pixel(VALUE self, VALUE x, VALUE y, VALUE pixel_state) {
ph_raise(PhidgetLCD_drawPixel((PhidgetLCDHandle)get_ph_handle(self), NUM2INT(x), NUM2INT(y), NUM2INT(pixel_state)));
return Qnil;
}
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#drawRect(x1, y1, x2, y2, filled, inverted) ⇒ Object Also known as: draw_rect
Draws a rectangle in the current frame buffer using the specified points. Changes made to the frame buffer must be flushed to the LCD screen using flush.
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# File 'ext/phidgets/phidgets_lcd.c', line 98
VALUE ph_lcd_draw_rect(VALUE self, VALUE x1, VALUE y1, VALUE x2, VALUE y2, VALUE filled, VALUE invert) {
ph_raise(PhidgetLCD_drawRect((PhidgetLCDHandle)get_ph_handle(self), NUM2INT(x1), NUM2INT(y1), NUM2INT(x2), NUM2INT(y2), TYPE(filled) == T_TRUE ? PTRUE : PFALSE, TYPE(invert) == T_TRUE ? PTRUE : PFALSE));
return Qnil;
}
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#flush ⇒ Object
Flushes the buffered LCD contents to the LCD screen.
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# File 'ext/phidgets/phidgets_lcd.c', line 103
VALUE ph_lcd_flush(VALUE self) {
ph_raise(PhidgetLCD_flush((PhidgetLCDHandle)get_ph_handle(self)));
return Qnil;
}
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#getBacklight ⇒ Object Also known as: backlight
The Backlight affects the brightness of the LCD screen. Backlight is bounded by MinBackLight and MaxBacklight.
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# File 'ext/phidgets/phidgets_lcd.c', line 11
VALUE ph_lcd_get_backlight(VALUE self) {
return ph_get_double(get_ph_handle(self), (phidget_get_double_func)PhidgetLCD_getBacklight);
}
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#getContrast ⇒ Object Also known as: contrast
Contrast level of the text or graphic pixels. A higher contrast will make the image darker. Contrast is bounded by MinContrast and MaxContrast.
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# File 'ext/phidgets/phidgets_lcd.c', line 48
VALUE ph_lcd_get_contrast(VALUE self) {
return ph_get_double(get_ph_handle(self), (phidget_get_double_func)PhidgetLCD_getContrast);
}
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#getCursorBlink ⇒ Object Also known as: cursor_blink?
When CursorBlink is true, the device will cause the cursor to periodically blink.
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# File 'ext/phidgets/phidgets_lcd.c', line 70
VALUE ph_lcd_get_cursor_blink(VALUE self) {
return ph_get_bool(get_ph_handle(self), (phidget_get_bool_func)PhidgetLCD_getCursorBlink);
}
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#getCursorOn ⇒ Object Also known as: cursor_on?
When CursorOn is true, the device will underline to the cursor position.
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# File 'ext/phidgets/phidgets_lcd.c', line 79
VALUE ph_lcd_get_cursor_on(VALUE self) {
return ph_get_bool(get_ph_handle(self), (phidget_get_bool_func)PhidgetLCD_getCursorOn);
}
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#getFontSize(font) ⇒ Object Also known as: font_size
Gets the size of the specified font.
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# File 'ext/phidgets/phidgets_lcd.c', line 109
VALUE ph_lcd_get_font_size(VALUE self, VALUE font) {
PhidgetLCDHandle handle = (PhidgetLCDHandle)get_ph_handle(self);
int width, height;
VALUE rb_font_size = rb_hash_new();
ph_raise(PhidgetLCD_getFontSize(handle, NUM2INT(font), &width, &height));
rb_hash_aset(rb_font_size, rb_str_new2("width"), INT2NUM(width));
rb_hash_aset(rb_font_size, rb_str_new2("height"), INT2NUM(height));
return rb_font_size;
}
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#getFrameBuffer ⇒ Object Also known as: frame_buffer
The frame buffer that is currently being used. Commands sent to the device are performed on this buffer.
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# File 'ext/phidgets/phidgets_lcd.c', line 125
VALUE ph_lcd_get_frame_buffer(VALUE self) {
return ph_get_int(get_ph_handle(self), (phidget_get_int_func)PhidgetLCD_getFrameBuffer);
}
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#getHeight ⇒ Object Also known as: height
The height of the LCD screen attached to the channel.
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# File 'ext/phidgets/phidgets_lcd.c', line 134
VALUE ph_lcd_get_height(VALUE self) {
return ph_get_int(get_ph_handle(self), (phidget_get_int_func)PhidgetLCD_getHeight);
}
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#getMaxBacklight ⇒ Object Also known as: max_backlight
The maximum value that Backlight can be set to.
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# File 'ext/phidgets/phidgets_lcd.c', line 24
VALUE ph_lcd_get_max_backlight(VALUE self) {
return ph_get_double(get_ph_handle(self), (phidget_get_double_func)PhidgetLCD_getMaxBacklight);
}
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#getMaxCharacters ⇒ Object Also known as: max_characters
The maximum number of characters that can fit on the frame buffer for the specified font.
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# File 'ext/phidgets/phidgets_lcd.c', line 37
VALUE ph_lcd_get_max_characters(VALUE self, VALUE font) {
int max_chars;
ph_raise(PhidgetLCD_getMaxCharacters((PhidgetLCDHandle)get_ph_handle(self), NUM2INT(font), &max_chars));
return INT2NUM(max_chars);
}
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#getMaxContrast ⇒ Object Also known as: max_contrast
The maximum value that Contrast can be set to.
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# File 'ext/phidgets/phidgets_lcd.c', line 61
VALUE ph_lcd_get_max_contrast(VALUE self) {
return ph_get_double(get_ph_handle(self), (phidget_get_double_func)PhidgetLCD_getMaxContrast);
}
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#getMinBacklight ⇒ Object Also known as: min_backlight
The minimum value that Backlight can be set to.
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# File 'ext/phidgets/phidgets_lcd.c', line 20
VALUE ph_lcd_get_min_backlight(VALUE self) {
return ph_get_double(get_ph_handle(self), (phidget_get_double_func)PhidgetLCD_getMinBacklight);
}
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#getMinContrast ⇒ Object Also known as: min_contrast
The minimum value that Contrast can be set to.
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# File 'ext/phidgets/phidgets_lcd.c', line 57
VALUE ph_lcd_get_min_contrast(VALUE self) {
return ph_get_double(get_ph_handle(self), (phidget_get_double_func)PhidgetLCD_getMinContrast);
}
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#getScreenSize ⇒ Object Also known as: screen_size
The size of the LCD screen attached to the channel.
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# File 'ext/phidgets/phidgets_lcd.c', line 148
VALUE ph_lcd_get_screen_size(VALUE self) {
return ph_get_int(get_ph_handle(self), (phidget_get_int_func)PhidgetLCD_getScreenSize);
}
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#getSleeping ⇒ Object Also known as: sleeping?
The on/off state of Sleeping. Putting the device to sleep turns off the display and backlight in order to save power. The device will still take commands while asleep, and will wake up if the screen is flushed, or if the contrast or backlight are changed. When the device wakes up, it will return to its last known state, taking into account any changes that happened while asleep.
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# File 'ext/phidgets/phidgets_lcd.c', line 157
VALUE ph_lcd_get_sleeping(VALUE self) {
return ph_get_bool(get_ph_handle(self), (phidget_get_bool_func)PhidgetLCD_getSleeping);
}
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#getWidth ⇒ Object Also known as: width
The width of the LCD screen attached to the channel.
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# File 'ext/phidgets/phidgets_lcd.c', line 166
VALUE ph_lcd_get_width(VALUE self) {
return ph_get_int(get_ph_handle(self), (phidget_get_int_func)PhidgetLCD_getWidth);
}
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#init ⇒ Object
Initializes the Text LCD display.
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# File 'ext/phidgets/phidgets_lcd.c', line 138
VALUE ph_lcd_init(VALUE self) {
ph_raise(PhidgetLCD_initialize((PhidgetLCDHandle)get_ph_handle(self)));
return Qnil;
}
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#saveFrameBuffer(frame_buffer) ⇒ Object Also known as: save_frame_buffer
Writes the specified frame buffer to flash memory Use sparingly. The flash memory is only designed to be written to 10,000 times before it may become unusable. This method can only be called one time each time the channel is opened.
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# File 'ext/phidgets/phidgets_lcd.c', line 143
VALUE ph_lcd_save_frame_buffer(VALUE self, VALUE frame_buffer) {
ph_raise(PhidgetLCD_saveFrameBuffer((PhidgetLCDHandle)get_ph_handle(self), NUM2INT(frame_buffer)));
return Qnil;
}
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#setBacklight(backlight) ⇒ Object Also known as: backlight=
The Backlight affects the brightness of the LCD screen. Backlight is bounded by MinBackLight and MaxBacklight.
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# File 'ext/phidgets/phidgets_lcd.c', line 15
VALUE ph_lcd_set_backlight(VALUE self, VALUE backlight) {
ph_raise(PhidgetLCD_setBacklight((PhidgetLCDHandle)get_ph_handle(self), NUM2DBL(backlight)));
return Qnil;
}
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#setCharacterBitmap(font, character, bitmap) ⇒ Object Also known as: set_character_bitmap
Create a bitmap and select a character to represent it. Now, when you use the specific character, the bitmap will show in it’s place.
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# File 'ext/phidgets/phidgets_lcd.c', line 28
VALUE ph_lcd_set_character_bitmap(VALUE self, VALUE font, VALUE character, VALUE bitmap) {
int i, bitmap_len = RARRAY_LEN(bitmap);
uint8_t *bm = malloc(bitmap_len);
for(i=0; i<bitmap_len; i++) { bm[i] = (uint8_t)NUM2CHR(rb_ary_entry(bitmap, i)); }
ph_raise(PhidgetLCD_setCharacterBitmap((PhidgetLCDHandle)get_ph_handle(self), NUM2INT(font), StringValueCStr(character), bm));
free(bm);
return Qnil;
}
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#setContrast(contrast) ⇒ Object Also known as: contrast=
Contrast level of the text or graphic pixels. A higher contrast will make the image darker. Contrast is bounded by MinContrast and MaxContrast.
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# File 'ext/phidgets/phidgets_lcd.c', line 52
VALUE ph_lcd_set_contrast(VALUE self, VALUE contrast) {
ph_raise(PhidgetLCD_setContrast((PhidgetLCDHandle)get_ph_handle(self), NUM2DBL(contrast)));
return Qnil;
}
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#setCursorBlink(cursor_blink) ⇒ Object Also known as: cursor_blink=
When CursorBlink is true, the device will cause the cursor to periodically blink.
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# File 'ext/phidgets/phidgets_lcd.c', line 74
VALUE ph_lcd_set_cursor_blink(VALUE self, VALUE cursor_blink) {
ph_raise(PhidgetLCD_setCursorBlink((PhidgetLCDHandle)get_ph_handle(self), TYPE(cursor_blink) == T_TRUE ? PTRUE : PFALSE));
return Qnil;
}
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#setCursorOn(cursor_on) ⇒ Object Also known as: cursor_on=
When CursorOn is true, the device will underline to the cursor position.
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# File 'ext/phidgets/phidgets_lcd.c', line 83
VALUE ph_lcd_set_cursor_on(VALUE self, VALUE cursor_on) {
ph_raise(PhidgetLCD_setCursorOn((PhidgetLCDHandle)get_ph_handle(self), TYPE(cursor_on) == T_TRUE ? PTRUE : PFALSE));
return Qnil;
}
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#setFontSize(font, width, height) ⇒ Object Also known as: set_font_size
Sets the size of the specified font.
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# File 'ext/phidgets/phidgets_lcd.c', line 120
VALUE ph_lcd_set_font_size(VALUE self, VALUE font, VALUE width, VALUE height) {
ph_raise(PhidgetLCD_setFontSize((PhidgetLCDHandle)get_ph_handle(self), NUM2INT(font), NUM2INT(width), NUM2INT(height)));
return Qnil;
}
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#setFrameBuffer(frame_buffer) ⇒ Object Also known as: frame_buffer=
The frame buffer that is currently being used. Commands sent to the device are performed on this buffer.
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# File 'ext/phidgets/phidgets_lcd.c', line 129
VALUE ph_lcd_set_frame_buffer(VALUE self, VALUE frame_buffer) {
ph_raise(PhidgetLCD_setFrameBuffer((PhidgetLCDHandle)get_ph_handle(self), NUM2INT(frame_buffer)));
return Qnil;
}
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#setScreenSize(screen_size) ⇒ Object Also known as: screen_size=
The size of the LCD screen attached to the channel.
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# File 'ext/phidgets/phidgets_lcd.c', line 152
VALUE ph_lcd_set_screen_size(VALUE self, VALUE screen_size) {
ph_raise(PhidgetLCD_setScreenSize((PhidgetLCDHandle)get_ph_handle(self), NUM2INT(screen_size)));
return Qnil;
}
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#setSleeping(sleeping) ⇒ Object Also known as: sleeping=
The on/off state of Sleeping. Putting the device to sleep turns off the display and backlight in order to save power. The device will still take commands while asleep, and will wake up if the screen is flushed, or if the contrast or backlight are changed. When the device wakes up, it will return to its last known state, taking into account any changes that happened while asleep.
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# File 'ext/phidgets/phidgets_lcd.c', line 161
VALUE ph_lcd_set_sleeping(VALUE self, VALUE sleeping) {
ph_raise(PhidgetLCD_setSleeping((PhidgetLCDHandle)get_ph_handle(self), TYPE(sleeping) == T_TRUE ? PTRUE : PFALSE));
return Qnil;
}
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#writeBitmap(x_pos, y_pos, x_size, y_size, bitmap) ⇒ Object Also known as: write_bitmap
Draws a bitmap to the current frame buffer at the given location. Each byte in the array represents one pixel in row-major order. Changes made to the frame buffer must be flushed to the LCD screen using flush.
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# File 'ext/phidgets/phidgets_lcd.c', line 170
VALUE ph_lcd_write_bitmap(VALUE self, VALUE x_pos, VALUE y_pos, VALUE x_size, VALUE y_size, VALUE bitmap) {
int i, bitmap_len = RARRAY_LEN(bitmap);
uint8_t *bm = malloc(bitmap_len);
for(i=0; i<bitmap_len; i++) { bm[i] = (uint8_t)NUM2CHR(rb_ary_entry(bitmap, i)); }
ph_raise(PhidgetLCD_writeBitmap((PhidgetLCDHandle)get_ph_handle(self), NUM2INT(x_pos), NUM2INT(y_pos), NUM2INT(x_size), NUM2INT(y_size), bm));
free(bm);
return Qnil;
}
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#writeText(font, x_pos, y_pos, text) ⇒ Object Also known as: write_text
Writes text to the current frame buffer at the specified location Changes made to the frame buffer must be flushed to the LCD screen using flush.
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# File 'ext/phidgets/phidgets_lcd.c', line 179
VALUE ph_lcd_write_text(VALUE self, VALUE font, VALUE x_pos, VALUE y_pos, VALUE text) {
ph_raise(PhidgetLCD_writeText((PhidgetLCDHandle)get_ph_handle(self), NUM2INT(font), NUM2INT(x_pos), NUM2INT(y_pos), StringValueCStr(text)));
return Qnil;
}
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