Pickup
Pickup helps you to pick an item from a collection by its weight or probability.
Installation
Add this line to your application's Gemfile:
gem 'pickup'
And then execute:
$ bundle
Or install it yourself as:
$ gem install pickup
Usage
For example, we have got a pond with fish.
pond = {
"selmon" => 1,
"carp" => 4,
"crucian" => 3,
"herring" => 6,
"sturgeon" => 8,
"gudgeon" => 10,
"minnow" => 20
}
Values are a chance (probability) to get this fish.
So we should create our pickup.
pickup = Pickup.new(pond)
pickup.pick(3)
#=> [ "gudgeon", "minnow", "minnow" ]
Look, we've just catched few minnows! To get selmon we need some more tries ;)
Custom distribution function
Ok. What if our probability is not a linear function. We can create our pickup with a function:
pickup = Pickup.new(pond){ |v| v**2 }
pickup.pick(3)
#=> ["carp", "selmon", "crucian"]
Wow, good catch!
Also you can change our "function" on the fly. Let's make square function:
pickup = Pickup.new(pond)
pickup.pick_func = Proc.new{ |v| v**2 }
Or you can pass a block as a probability function wich will be applicable only to current operation
pickup = Pickup.new(pond)
pickup.pick{ |v| Math.sin(v) } # same as pickup.pick(1){ ... }
#=> "selmon"
pickup.pick
#=> "minnow"
In case of f(weight)=weight^10
most possible result will be "minnow", because 20^10
is 2^10
more possible then "gudgeon"
pickup = Pickup.new(pond)
pickup.pick(10){ |v| v**10 }
#=> ["minnow", "minnow", "minnow", "minnow", "minnow", "minnow", "minnow", "minnow", "minnow", "minnow"]
Or you can use reverse probability:
pickup = Pickup.new(pond)
pickup.pick(10){ |v| v**(-10) }
#=> ["selmon", "selmon", "selmon", "selmon", "crucian", "selmon", "selmon", "selmon", "selmon", "selmon"]
Random uniq pick
Also we can pick random uniq items from the list
pickup = Pickup.new(pond, uniq: true)
pickup.pick(3)
#=> [ "gudgeon", "herring", "minnow" ]
pickup.pick
#=> "herring"
pickup.pick
#=> "gudgeon"
pickup.pick
#=> "sturgeon"
Custom key and weight selection functions
We can use more complex collections by defining our own key and weight selectors:
require "ostruct"
pond_ostruct = [
OpenStruct.new(key: "sel", name: "selmon", weight: 1),
OpenStruct.new(key: "car", name: "carp", weight: 4),
OpenStruct.new(key: "cru", name: "crucian", weight: 3),
OpenStruct.new(key: "her", name: "herring", weight: 6),
OpenStruct.new(key: "stu", name: "sturgeon", weight: 8),
OpenStruct.new(key: "gud", name: "gudgeon", weight: 10),
OpenStruct.new(key: "min", name: "minnow", weight: 20)
]
key_func = Proc.new{ |item| item.key }
weight_func = Proc.new{ |item| item.weight }
pickup = Pickup.new(pond_ostruct, key_func: key_func, weight_func: weight_func)
pickup.pick
#=> "gud"
name_func = Proc.new{ |item| item.name }
pickup.pick(1, key_func: name_func)
#=> "gudgeon"
Contributing
- Fork it
- Create your feature branch (
git checkout -b my-new-feature
) - Commit your changes (
git commit -am 'Added some feature'
) - Push to the branch (
git push origin my-new-feature
) - Create new Pull Request