Class: Pugnacious::GameMap
- Inherits:
-
Object
- Object
- Pugnacious::GameMap
- Defined in:
- lib/pugnacious/game_map.rb
Class Method Summary collapse
- .generate_empty_map(number_of_lines, number_of_columns) ⇒ Object
- .generate_molecules(map, player1, player2, number) ⇒ Object
Class Method Details
.generate_empty_map(number_of_lines, number_of_columns) ⇒ Object
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# File 'lib/pugnacious/game_map.rb', line 4 def self.generate_empty_map(number_of_lines, number_of_columns) game_map = [] (number_of_columns/MOLECULE_SIZE).times do |l| game_map << [] (number_of_lines/MOLECULE_SIZE).times do |c| game_map[l][c] = [l, c] end end game_map end |
.generate_molecules(map, player1, player2, number) ⇒ Object
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# File 'lib/pugnacious/game_map.rb', line 15 def self.generate_molecules(map, player1, player2, number) molecules = [] positions = map.flatten(1).sample(number) positions[0..(number/2)].each do |p| molecules << Molecule.new( :player => player1, :rival => player2, :molecules => molecules, :pos => p, :map => map) end positions[(number/2)..number].each do |p| molecules << Molecule.new( :player => player2, :rival => player1, :molecules => molecules, :pos => p, :map => map) end map.each do |l| l.each_with_index do |c, index| if c.kind_of?(Array) l[index] = :empty end end end molecules end |