Method: Ray::GL.draw_elements
- Defined in:
- ext/gl.c
.draw_elements(primitive, count, index) ⇒ Object
31 32 33 34 35 36 37 38 |
# File 'ext/gl.c', line 31
static
VALUE ray_gl_draw_elements(VALUE self, VALUE primitive, VALUE count,
VALUE index) {
glDrawElements(NUM2INT(rb_hash_aref(ray_gl_primitives, primitive)),
NUM2ULONG(count),
GL_UNSIGNED_INT, (void*)NUM2ULONG(index));
return Qnil;
}
|