Class: RubyCurses::TabbedPane
- Defined in:
- lib/rbcurse/rtabbedpane.rb
Overview
extending Widget from 2009-10-08 18:45 It should extend Widget so we can pop it in a form. In fact it should be in a form,
we should not have tried to make it standalone like messagebox.
This is the main TabbedPane widget that will be slung into a form
Defined Under Namespace
Classes: Tab
Constant Summary collapse
- TAB_ROW_OFFSET =
what row should tab start on (was 4 when printing subheader)
3
- TAB_COL_OFFSET =
what col should tab start on (to save space, flush on left)
0
Constants included from Io
Io::ERROR_COLOR_PAIR, Io::FOOTER_COLOR_PAIR, Io::LINEONE, Io::MAIN_WINDOW_COLOR_PAIR
Instance Attribute Summary collapse
-
#current_tab ⇒ Object
readonly
Returns the value of attribute current_tab.
-
#selected_index ⇒ Object
readonly
Returns the value of attribute selected_index.
-
#window ⇒ Object
readonly
Returns the value of attribute window.
Attributes inherited from Widget
#col_offset, #cols_panned, #config, #curpos, #ext_col_offset, #ext_row_offset, #id, #parent_component, #row_offset, #rows_panned, #should_create_buffer, #state
Instance Method Summary collapse
-
#_recreate_buttons ⇒ Object
recreate all buttons We call this if even one is added : adv is we can space out accordinagly if the numbers increase We could also expand the pad here.
-
#add_tab(text, component = nil, aconfig = {}, &block) ⇒ Object
(also: #add)
This is a public, user called method for appending a new tab This will be called several times for one TP.
- #button_form_repaint(flag = true) ⇒ Object
- #center_column(textlen) ⇒ Object
-
#change_label ⇒ Object
prompts for a new label for a tab - taking care of mnemonics if ampersand present Currently, mapped to ‘C’ and ‘cw’ when cursor is on a label Perhaps some of this kind of utility stuff needs to go into a util class.
-
#configure(*val, &block) ⇒ Object
private.
-
#configure_component(component) ⇒ Object
return a form for use by program - if you want to put multiple items Otherwise just use add_component private - can’t use externally.
- #create_buttons ⇒ Object
-
#create_tab_form(tab) ⇒ Object
This creates a form for the tab, in case we wish to put many components in it.
-
#create_window ⇒ Object
This form is for the tabbed buttons on top.
-
#destroy ⇒ Object
ensure that the pads are being destroyed, although we’ve not found a way.
- #fire_event(tab, index, event) ⇒ Object
-
#form(tab) ⇒ Object
create a form for tab, if multiple components are to be placed inside tab.
-
#handle_key(ch) ⇒ Object
added 2009-10-08 19:39 so it can be placed in a form XXX stop this nonsense about current_form and current_tab TP should only be concerned with tabs.
-
#highlighted_tab_index ⇒ 0..
returns the index of the tab cursor is on (not the one that is selected).
-
#initialize(form, aconfig = {}, &block) ⇒ TabbedPane
constructor
A new instance of TabbedPane.
-
#insert_tab(text, component, index, aconfig = {}, &block) ⇒ Object
insert a component at given index index cannnot be greater than size of tab count.
- #install_keys ⇒ Object
- #make_buttons(names) ⇒ Object
- #paste_tab(pos) ⇒ Object
-
#remove_all ⇒ Object
remove all tabs.
-
#remove_tab(index) ⇒ Object
remove given tab based on index This does not unbind the key mapping, FIXME Currently, can be invoked by ‘dd’ over highlighted button XXX can append to deleted_tabs, then on insert or paste insert with splat.
-
#repaint ⇒ Object
this is a really wierd repaint method.
-
#selected_tab_index ⇒ Object
returns the index of the current / selected tab.
-
#show ⇒ Object
x set_buffer_modified().
-
#undelete_tab ⇒ Object
Move this fun stuff to a util class.
-
#variable_set(var, val) ⇒ Object
private.
Methods inherited from Widget
#OLDbind_key, #buffer_to_screen, #buffer_to_window, #create_buffer, #destroy_buffer, #focus, #get_buffer, #get_color, #get_preferred_size, #getvalue, #getvalue_for_paint, #height, #height=, #hide, #init_vars, #is_double_buffered?, #modified?, #move, #on_enter, #on_leave, #override_graphic, #printstring, #process_key, #remove, #repaint_all, #repaint_required, #rowcol, #safe_create_buffer, #set_buffer_modified, #set_buffering, #set_form, #set_form_col, #set_form_row, #set_modified, #setformrowcol, #setrowcol, #text_variable, #unbind_key, #width, #width=
Methods included from Io
#askchoice, #askyesno, #askyesnocancel, #clear_error, #clear_this, #get_string, #newaskyesno, #old_print_header, #old_print_top_right, #print_action, #print_error, #print_footer_help, #print_header, #print_headers, #print_help, #print_help_page, #print_in_middle, #print_key_labels, #print_key_labels_row, #print_screen_labels, #print_status, #print_this, #print_top_right, #rbgetstr
Methods included from Utils
#_process_key, #bind_key, #clean_string!, #get_color, #keycode_tos, #repeatm, #wrap_text
Methods included from ConfigSetup
Methods included from EventHandler
#bind, #fire_handler, #fire_property_change
Methods included from DSL
Constructor Details
#initialize(form, aconfig = {}, &block) ⇒ TabbedPane
Returns a new instance of TabbedPane.
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# File 'lib/rbcurse/rtabbedpane.rb', line 148 def initialize form, aconfig={}, &block super @parent = form @parentwin = form.window @visible = true @focusable= true @tabs ||= [] @forms ||= [] @attr = nil @current_form = nil @current_tab = nil @config = aconfig @col_offset = 2; @row_offset = 1 # added 2010-01-10 22:54 @recreate_buttons = true install_keys end |
Instance Attribute Details
#current_tab ⇒ Object (readonly)
Returns the value of attribute current_tab.
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# File 'lib/rbcurse/rtabbedpane.rb', line 146 def current_tab @current_tab end |
#selected_index ⇒ Object (readonly)
Returns the value of attribute selected_index.
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# File 'lib/rbcurse/rtabbedpane.rb', line 145 def selected_index @selected_index end |
#window ⇒ Object (readonly)
Returns the value of attribute window.
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# File 'lib/rbcurse/rtabbedpane.rb', line 147 def window @window end |
Instance Method Details
#_recreate_buttons ⇒ Object
recreate all buttons We call this if even one is added : adv is we can space out accordinagly if the numbers increase We could also expand the pad here. Test it out with removing tabs to. XXX have to remove buttons from the form
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# File 'lib/rbcurse/rtabbedpane.rb', line 350 def $log.debug " inside recreate_buttons: #{@tabs.size} " r = @row col = @col + 1 @buttons ||= [] if !@buttons.empty? @buttons.each {|e| @form.(e) } end @buttons = [] = 4 # the next line necessitates a clear on the pad # button_gap = 1 if @tabs.size > 6 # quick dirty fix, we need something that checks fit # we may also need to truncate text to fit @buttonpad.wclear ## create a button for each tab $tabradio = Variable.new # so we know which is highlighted @tabs.each do |tab| text = tab.text $log.debug " TABS EACH #{text} " @buttons << RubyCurses::TabbedButton.new(@form) do variable $tabradio text text name text value text row r + 1 col col end col += text.length + # if col exceeds pad_w then we need to expand pad # but here we don't know that a pad is being used $log.debug " button col #{col} " form = tab.form form.set_parent_buffer(@window) if form b = @buttons.last b.command(b) { $log.debug " calling display form from button press #{b.name} #{b.state} " # form.rep essentially sees that buttons get correct attributes # when triggering M-<char>. This button should get highlighted. tab.repaint #( b.state == :HIGHLIGHTED ) if @display_tab_on_traversal # set as old tab so ONLY on going down this becomes current_tab @old_tab = tab else # next line means next key is IMMED taken by the tab not main form @current_tab = tab end fire_event tab, tab.index, :OPEN } end @recreate_buttons = false # make the buttons visible now, not after next handle_key @form.repaint end |
#add_tab(text, component = nil, aconfig = {}, &block) ⇒ Object Also known as: add
This is a public, user called method for appending a new tab This will be called several times for one TP. when adding tabs, you may use ampersand in text to create hotkey XXX adding a tab later does not influence buttons array,
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# File 'lib/rbcurse/rtabbedpane.rb', line 177 def add_tab text, component = nil, aconfig={}, &block index = @tabs.size tab = insert_tab text, component, index, aconfig, &block return tab end |
#button_form_repaint(flag = true) ⇒ Object
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# File 'lib/rbcurse/rtabbedpane.rb', line 444 def flag = true $log.debug " INSIDE button_form_repaint #{flag} " #if flag #@form.repaint if flag # This paints the outer form not inner #@buttonpad.mvwaddch(2, 0, Ncurses::ACS_LTEE) # beautify the corner 2010-02-06 19:35 #@buttonpad.mvwaddch(2, @width-1, Ncurses::ACS_RTEE) #end #ret = @buttonpad.prefresh(0,0, @row+0, @col+0, @row+@height, @col+@width) #$log.debug " prefresh error buttonpad 2 " if ret < 0 #@buttonpad.modified = false if flag # repaint form and refresh pad @form.repaint else # only refresh pad @form.prefresh end end |
#center_column(textlen) ⇒ Object
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# File 'lib/rbcurse/rtabbedpane.rb', line 612 def center_column textlen width = @layout[:width] return (width-textlen)/2 end |
#change_label ⇒ Object
prompts for a new label for a tab - taking care of mnemonics if ampersand present Currently, mapped to ‘C’ and ‘cw’ when cursor is on a label Perhaps some of this kind of utility stuff needs to go into a util class.
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# File 'lib/rbcurse/rtabbedpane.rb', line 235 def change_label ix = highlighted_tab_index return if ix < 0 prompt = "Enter new label: " label = @buttons[ix].text config = {} config[:default] = label.dup maxlen = 10 ret, str = rbgetstr(@graphic, $error_message_row, $error_message_col, prompt, maxlen, config) if ret == 0 and str != "" and str != label @tabs[ix].text = str @buttons[ix].text(str) @recreate_buttons = true end end |
#configure(*val, &block) ⇒ Object
private
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# File 'lib/rbcurse/rtabbedpane.rb', line 320 def configure(*val , &block) case val.size when 1 return @config[val[0]] when 2 @config[val[0]] = val[1] variable_set(val[0], val[1]) end instance_eval &block if block_given? end |
#configure_component(component) ⇒ Object
return a form for use by program - if you want to put multiple items Otherwise just use add_component private - can’t use externally
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# File 'lib/rbcurse/rtabbedpane.rb', line 278 def configure_component component #component.set_form @parent <<--- definitely NOT component.form = @parent component.rows_panned = component.cols_panned = 0 component.parent_component = self # added 2010-02-27 so offsets can go down ? component.should_create_buffer = true component.row = @row + TAB_ROW_OFFSET # 2 component.col = @col + TAB_COL_OFFSET # current_form likely to be nil XXX scr_top = component.row # for Pad, if Pad passed as in SplitPane scr_left = component.col # for Pad, if Pad passed as in SplitPane ho = TAB_ROW_OFFSET + 2 # 5 component.set_buffering(:target_window => @target_window || @parentwin, :form => @current_form, :bottom => @height-ho, :right => @width-2, :screen_top => scr_top, :screen_left => scr_left) # if left nil, then we expand the comp component.height ||= @height - (ho - 1) # 1 keeps lower border inside by 1 component.width ||= @width - 0 # 0 keeps it flush on right border end |
#create_buttons ⇒ Object
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# File 'lib/rbcurse/rtabbedpane.rb', line 568 def case @button_type.to_s.downcase when "ok" ["&OK"] when "ok_cancel" #, "input", "list", "field_list" %w[&OK &Cancel] when "yes_no" %w[&Yes &No] when "yes_no_cancel" ["&Yes", "&No", "&Cancel"] when "custom" raise "Blank list of buttons passed to custom" if @buttons.nil? or @buttons.size == 0 @buttons else $log.debug "No buttontype passed for creating tabbedpane. Using default (OK)" ["&OK"] end end |
#create_tab_form(tab) ⇒ Object
This creates a form for the tab, in case we wish to put many components in it. Else just pass single components in add_tab.
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# File 'lib/rbcurse/rtabbedpane.rb', line 467 def create_tab_form tab mtop = 0 mleft = 0 bottom_offset = 2 # 0 will overwrite bottom line, 1 will make another line for inner form layout = { :height => @height-(mtop+bottom_offset), :width => @width, :top => mtop, :left => mleft } # create a pad but it must behave like a window at all times 2009-10-25 12:25 window = VER::Pad.create_with_layout(layout) form = RubyCurses::Form.new window $log.debug " pad created in TP create_tab_form: #{window.name} , form #{form.name} " $log.debug " hwtl: #{layout[:height]} #{layout[:width]} #{layout[:top]} #{layout[:left]} " ## added 2010-01-21 15:46 to pass cursor up form.parent_form = @parent form. = :NON_CYCLICAL window.bkgd(Ncurses.COLOR_PAIR($datacolor)); window.box( 0, 0); window.mvwaddch(0, 0, Ncurses::ACS_LTEE) # beautify the corner 2010-02-06 19:35 window.mvwaddch(0, @width-1, Ncurses::ACS_RTEE) # XXX TODO this wastes space we should ditch it. ## this prints the tab name on top left window.mvprintw(1,1, tab.text.tr('&', '')) if @print_subheader window.name = "Tab::TAB-#{tab.text}" # 2010-02-02 19:59 form.name = "Form::TAB-#{tab.text}" # 2010-02-02 19:59 form.add_cols=@col form.add_rows=@row return form end |
#create_window ⇒ Object
This form is for the tabbed buttons on top
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# File 'lib/rbcurse/rtabbedpane.rb', line 407 def create_window set_buffer_modified() # required still ?? # first create the main top window with the tab buttons on it. $log.debug " TPane create_buff Top #{@row}, Left #{@col} H #{@height} W #{@width} " #$log.debug " parentwin #{@parentwin.left} #{@parentwin.top} " r = @row c = @col @form = ScrollForm.new(@parentwin) @form.set_layout(1, @width, @row+1, @col+1) @form.display_h = 1 @form.display_w = @width-3 @buttonpad = @form.create_pad ## We will use the parent window, and not a pad. We will write absolute coordinates. @window = @parentwin color = $datacolor # border around button bar. should this not be in scrollform as a border ? XXX @window.print_border @row, @col, 2, @width, color #, Ncurses::A_REVERSE @buttonpad.name = "Window::TPTOPPAD" # 2010-02-02 20:01 @form.name = "Form::TPTOPFORM" $log.debug("TP WINDOW TOP ? PAD MAIN FORM W:#{@window.name}, F:#{@form.name} ") @form.parent_form = @parent ## 2010-01-21 15:55 TRYING OUT BUFFERED @form. = :NON_CYCLICAL #xx @current_form = @form #xx color = $datacolor #xx @window.print_border @row, @col, @height-1, @width, color #, Ncurses::A_REVERSE Ncurses::Panel.update_panels true @window.wrefresh ## ADDED 2009-11-02 23:29 @old_tab = @tabs.first @buttons.first().fire unless @buttons.empty? # make the first form active to start with. end |
#destroy ⇒ Object
ensure that the pads are being destroyed, although we’ve not found a way.
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# File 'lib/rbcurse/rtabbedpane.rb', line 564 def destroy @window.destroy @forms.each { |f| w = f.window; w.destroy unless w.nil? } end |
#fire_event(tab, index, event) ⇒ Object
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# File 'lib/rbcurse/rtabbedpane.rb', line 616 def fire_event tab, index, event # experimenting with structs, earlier we've used classes if @tabbedpane_event.nil? @tabbedpane_event = Event.new end @tabbedpane_event.tab = tab @tabbedpane_event.index = index @tabbedpane_event.event = event fire_handler event, @tabbedpane_event end |
#form(tab) ⇒ Object
create a form for tab, if multiple components are to be placed inside tab.
Tabbedpane has no control over placement and width etc of what's inside a form
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# File 'lib/rbcurse/rtabbedpane.rb', line 300 def form tab if tab.form.nil? @forms << create_tab_form(tab) tab.form = @forms.last end return tab.form end |
#handle_key(ch) ⇒ Object
added 2009-10-08 19:39 so it can be placed in a form XXX stop this nonsense about current_form and current_tab TP should only be concerned with tabs. what happens inside is none of its business
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# File 'lib/rbcurse/rtabbedpane.rb', line 500 def handle_key(ch) @current_tab ||= @form # first we cycle buttons $log.debug " handle_key in tabbed pane got : #{ch}" # needs to go to component ret = @current_tab.handle_key(ch) $log.debug " -- form.handle_key in tabbed pane got ret : #{ret} , #{@current_tab} , #{ch} " # components will usually return UNHANDLED for a tab or btab # We need to convert it so the main form can use it if @current_tab != @form if ret == :UNHANDLED if ch == 9 #or ch == KEY_DOWN ret = :NO_NEXT_FIELD elsif ch == 353 #or ch == KEY_UP # btab ret = :NO_PREV_FIELD end end else # key down pressed in top form, go to tab if ch == KEY_DOWN ret = :NO_NEXT_FIELD end end case ret when :NO_NEXT_FIELD if @current_tab != @form ## if no next field on a subform go to first button of main form @old_tab = @current_tab @current_tab = @form @form.req_first_field #@form.select_next_field else # on top button panel - no more buttons, go to tabs first field if @old_tab # in case of empty tabbed pane old_tab was nil @current_tab = @old_tab @current_tab.set_focus :FIRST end end when :NO_PREV_FIELD if @current_tab != @form $log.debug "TP 1 no prev field - going to last button " @old_tab = @current_tab @current_tab = @form @form.req_last_field else # on top button panel - no prev buttons, go to tabs last field if @old_tab # in case of one tab @current_tab = @old_tab @current_tab.set_focus :LAST end end when :UNHANDLED $log.debug " unhandled in tabbed pane #{ch}" ret = @form.process_key ch, self # field return ret if ret == :UNHANDLED end if @buttonpad.modified end end |
#highlighted_tab_index ⇒ 0..
returns the index of the tab cursor is on (not the one that is selected)
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# File 'lib/rbcurse/rtabbedpane.rb', line 253 def highlighted_tab_index @form..each_with_index{ |w, ix| return ix if w.state == :HIGHLIGHTED } return -1 end |
#insert_tab(text, component, index, aconfig = {}, &block) ⇒ Object
insert a component at given index index cannnot be greater than size of tab count
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# File 'lib/rbcurse/rtabbedpane.rb', line 185 def insert_tab text, component, index, aconfig={}, &block $log.debug " TAB insert #{text} at #{index} " @tabs[index] = Tab.new(text, self, aconfig, &block) tab = @tabs[index] tab.component = component unless component.nil? tab.index = index # so i can undelete !!! fire_event tab, index, :INSERT @recreate_buttons = true return tab end |
#install_keys ⇒ Object
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# File 'lib/rbcurse/rtabbedpane.rb', line 164 def install_keys @form.bind_key([?d, ?d]) { ix = highlighted_tab_index; repeatm { remove_tab(ix) } } @form.bind_key(?u) { undelete_tab; } @form.bind_key(?p) { paste_tab 0; } # paste before or at position @form.bind_key(?P) { paste_tab 1; } # paste deleted tab after this one @form.bind_key([?c, ?w]) { change_label } @form.bind_key(?C) { change_label } end |
#make_buttons(names) ⇒ Object
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# File 'lib/rbcurse/rtabbedpane.rb', line 586 def names total = names.inject(0) {|total, item| total + item.length + 4} bcol = center_column total brow = @layout[:height]-2 =0 names.each_with_index do |bname, ix| text = bname #underline = @underlines[ix] if [email protected]? = Button.new @form do text text name bname row brow col bcol #underline underline highlight_background $reversecolor color $datacolor bgcolor $datacolor end index = .command { |form| @selected_index = index; @stop = true; $log.debug "Pressed Button #{bname}";} += 1 bcol += text.length+6 end end |
#paste_tab(pos) ⇒ Object
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# File 'lib/rbcurse/rtabbedpane.rb', line 218 def paste_tab pos return unless @deleted_tab ix = highlighted_tab_index return if ix == -1 @recreate_buttons = true @deleted_tab.index = ix + pos @tabs.insert(@deleted_tab.index, @deleted_tab) fire_event @deleted_tab, @deleted_tab.index, :INSERT @deleted_tab = nil $log.debug " paste over #{@tabs.size} #{ix} + #{pos} " end |
#remove_all ⇒ Object
remove all tabs
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# File 'lib/rbcurse/rtabbedpane.rb', line 266 def remove_all if !@buttons.empty? @buttons.each {|e| @form.(e) } end @buttons = [] @tabs = [] @recreate_buttons = true end |
#remove_tab(index) ⇒ Object
remove given tab based on index This does not unbind the key mapping, FIXME Currently, can be invoked by ‘dd’ over highlighted button XXX can append to deleted_tabs, then on insert or paste insert with splat.
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# File 'lib/rbcurse/rtabbedpane.rb', line 199 def remove_tab index @recreate_buttons = true $log.debug " inside remove_tab with #{index}, #{@tabs.size} " @deleted_tab = @tabs.delete_at(index) unless @tabs.size < index # note this is the index it was at. fire_event @deleted_tab, index, :DELETE end |
#repaint ⇒ Object
this is a really wierd repaint method. First time it creates the TP window/form which contains the buttons. In future calls it really doesn’t do anything. Deos it have nothing to paint, no borders to redraw, no repaint_required ???
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# File 'lib/rbcurse/rtabbedpane.rb', line 334 def repaint $log.debug " tabbedpane repaint " @window || create_window if @recreate_buttons $log.debug " tabbedpane repaint #{@window.name} " @window.show #x set_buffer_modified() end |
#selected_tab_index ⇒ Object
returns the index of the current / selected tab
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# File 'lib/rbcurse/rtabbedpane.rb', line 310 def selected_tab_index @form..each_with_index{ |w, ix| return ix if w.selected? } return -1 end |
#show ⇒ Object
x set_buffer_modified()
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# File 'lib/rbcurse/rtabbedpane.rb', line 342 def show repaint end |
#undelete_tab ⇒ Object
Move this fun stuff to a util class. TODO If tab deleted accidentally, undelete it Okay, i just can stop myself from having a little fun
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# File 'lib/rbcurse/rtabbedpane.rb', line 210 def undelete_tab return unless @deleted_tab @recreate_buttons = true @tabs.insert(@deleted_tab.index, @deleted_tab) fire_event @deleted_tab, @deleted_tab.index, :INSERT @deleted_tab = nil $log.debug " undelete over #{@tabs.size} " end |
#variable_set(var, val) ⇒ Object
private
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# File 'lib/rbcurse/rtabbedpane.rb', line 315 def variable_set var, val var = "@#{var}" instance_variable_set(var, val) end |