Method: RPG::UsableItem#initialize

Defined in:
lib/rgss_db/model/rpg_maker_data/vx/rpg/usable_item.rb,
lib/rgss_db/model/rpg_maker_data/vx_ace/rpg/usable_item.rb

#initializeUsableItem

Returns a new instance of UsableItem.



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# File 'lib/rgss_db/model/rpg_maker_data/vx/rpg/usable_item.rb', line 11

def initialize
  super
  @scope = 0
  @occasion = 0
  @speed = 0
  @animation_id = 0
  @common_event_id = 0
  @base_damage = 0
  @variance = 20
  @atk_f = 0
  @spi_f = 0
  @physical_attack = false
  @damage_to_mp = false
  @absorb_damage = false
  @ignore_defense = false
  @element_set = []
  @plus_state_set = []
  @minus_state_set = []
end