Class: RNDK::Viewer
Overview
Shows a list of lines with lots of fancy things. Generally used to view files, has Buttons, Label and Entry.
Example
viewer = RNDK::Viewer.new(screen, {
:x => RNDK::CENTER,
:y => RNDK::CENTER,
:title => "</77>Awesome Viewer",
:buttons => ,
:shadow => true
})
# To set the lines of Viewer we must use Viewer#set.
# No way to do it on the constructor :(
viewer.set :items => lines
Keybindings
Left Arrow:: Shifts the viewport one column left. Right Arrow:: Shifts the viewport one column left Up Arrow:: Scrolls the viewport one line up. Down Arrow:: Scrolls the viewport one line down. Prev Page:: Scroll one page backward. Ctrl-B:: Scroll one page backward. B:: Scroll one page backward. b:: Scroll one page backward. Next Page:: Scroll one page forward. Ctrl-F:: Scroll one page forward. Space:: Scroll one page forward. F:: Scroll one page forward. f:: Scroll one page forward. Home:: Shift the whole list to the far left. |:: Shift the whole list to the far left. End:: Shift the whole list to the far right. $:: Shift the whole list to the far right. 1:: Moves to the first line in the viewer. <:: Moves to the first line in the viewer. g:: Moves to the first line in the viewer.
:: Moves to the last line in the viewer. G:: Moves to the last line in the viewer. L:: Moves half the distance to the end of the viewer. l:: Moves half the distance to the top of the viewer. ?:: Searches up for a pattern. /:: Searches down for a pattern. n:: Repeats last search. N:: Repeats last search, reversed direction. ::: Jumps to a given line. i:: Displays file statistics. s:: Displays file statistics. Tab:: Switches buttons. Return:: Exit the widget and return the index of the selected button. Set
exit_type
to:NORMAL
. Escape:: Exit the widget and return -1. Setexit_type
to:ESCAPE_HIT
. Ctrl-L:: Refreshes the screen.
TODO There's something wrong with this widget why wont it work with Traverse?
Constant Summary collapse
- DOWN =
0
- UP =
1
Instance Attribute Summary
Attributes inherited from Widget
#BXAttr, #HZChar, #LLChar, #LRChar, #ULChar, #URChar, #VTChar, #accepts_focus, #binding_list, #border_size, #box, #exit_type, #has_focus, #is_visible, #screen, #screen_index, #supported_signals, #widget_type
Instance Method Summary collapse
-
#activate(actions = []) ⇒ Object
This function actually controls the viewer...
-
#clean ⇒ Object
This removes all the lines inside the scrolling window.
-
#create_items(items_size) ⇒ Object
The items_size may be negative, to assign no definite limit.
-
#destroy ⇒ Object
This function destroys the viewer widget.
- #destroy_items ⇒ Object
-
#draw ⇒ Object
This function draws the viewer widget.
-
#draw_buttons ⇒ Object
This redraws the viewer buttons.
-
#draw_items ⇒ Object
This draws the viewer items lines.
-
#erase ⇒ Object
This function erases the viewer widget from the screen.
- #focus ⇒ Object
- #free_line(x) ⇒ Object
-
#get_and_store_pattern(screen) ⇒ Object
This searches the document looking for the given word.
- #get_highlight ⇒ Object
- #get_items(size) ⇒ Object
- #get_items_line ⇒ Object
- #get_title ⇒ Object
-
#initialize(screen, config = {}) ⇒ Viewer
constructor
Creates a new Viewer Widget.
- #inject(input) ⇒ Object
-
#jump_to_line ⇒ Object
This allows us to 'jump' to a given line in the file.
- #PatternNotFound(pattern) ⇒ Object
- #position ⇒ Object
- #scroll_begin ⇒ Object
- #scroll_down ⇒ Object
- #scroll_end ⇒ Object
- #scroll_left ⇒ Object
- #scroll_page_down ⇒ Object
- #scroll_page_up ⇒ Object
- #scroll_right ⇒ Object
- #scroll_up ⇒ Object
-
#search_for_word(pattern, direction) ⇒ Object
This searches for a line containing the word and realigns the value on the screen.
-
#set(config) ⇒ Object
This function sets various attributes of the widget.
-
#set_bg_color(attrib) ⇒ Object
This sets the background attribute of the widget.
-
#set_highlight(button_highlight) ⇒ Object
This function sets the highlight type of the buttons.
-
#set_items(items, interpret) ⇒ Object
This function sets the contents of the viewer.
-
#set_items_line(show_line_items) ⇒ Object
This sets whether or not you wnat to set the viewer items line.
-
#set_title(title) ⇒ Object
This sets the title of the viewer.
- #setup_line(interpret, items, x) ⇒ Object
- #unfocus ⇒ Object
Methods inherited from Widget
#Screen_XPOS, #Screen_YPOS, #after_processing, #before_processing, #bind_key, #bind_signal, #bindable_widget, #clean_bindings, #clean_title, #draw_title, #get_box, #getch, #is_bound?, #move, #refresh_data, #run_key_binding, #run_signal_binding, #save_data, #setBXattr, #setHZchar, #setLLchar, #setLRchar, #setULchar, #setURchar, #setVTchar, #set_box, #set_exit_type, #unbind_key, #valid?, #valid_type?
Constructor Details
#initialize(screen, config = {}) ⇒ Viewer
complete documentation
To set the data inside Viewer, you must call Viewer#set! No stuffin' things on the constructor.
Creates a new Viewer Widget.
Settings
x
is the x position - can be an integer orRNDK::LEFT
,RNDK::RIGHT
,RNDK::CENTER
.y
is the y position - can be an integer orRNDK::TOP
,RNDK::BOTTOM
,RNDK::CENTER
.width
/height
are integers - if either are 0, Widget will be created with full width/height of the screen. If it's a negative value, will create with full width/height minus the value.title
can be more than one line - just split them with\n
s.buttons
is an Array of Strings with all buttons.
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# File 'lib/rndk/viewer.rb', line 93 def initialize(screen, config={}) super() @widget_type = :viewer @supported_signals += [:before_input, :after_input] # This is UGLY AS HELL # But I don't have time to clean this up right now # (lots of widgets, you know) :( x = 0 y = 0 width = 0 height = 0 title = "viewer" = [] = RNDK::Color[:reverse] box = true shadow = false config.each do |key, val| x = val if key == :x y = val if key == :y width = val if key == :width height = val if key == :height title = val if key == :title = val if key == :buttons = val if key == :button_highlight box = val if key == :box shadow = val if key == :shadow end parent_width = Ncurses.getmaxx screen.window parent_height = Ncurses.getmaxy screen.window box_width = width box_height = height = 0 = 0 = 1 self.set_box box box_width = RNDK.(parent_width, width, 0) box_height = RNDK.(parent_height, height, 0) # Rejustify the x and y positions if we need to. xtmp = [x] ytmp = [y] RNDK.alignxy(screen.window, xtmp, ytmp, box_width, box_height) xpos = xtmp[0] ypos = ytmp[0] # Make the viewer window. @win= Ncurses.newwin(box_height, box_width, ypos, xpos) if @win.nil? self.destroy return nil end # Turn the keypad on for the viewer. Ncurses.keypad(@win, true) # Create the buttons. @button_count = .size @button = [] @button_len = [] @button_pos = [] if @button_count > 0 (0...@button_count).each do |x| = [] @button << RNDK.char2Chtype([x], , []) @button_len << [0] += @button_len[x] + 1 end = (box_width - ) / (@button_count + 1) = 1 + (0...@button_count).each do |x| @button_pos << += + @button_len[x] end end # Set the rest of the variables. @screen = screen @parent = screen.window @shadow_win = nil @button_highlight = @box_height = box_height @box_width = box_width - 2 @view_size = height - 2 @input_window = @win @shadow = shadow @current_button = 0 @current_top = 0 @length = 0 @left_char = 0 @max_left_char = 0 @max_top_line = 0 @characters = 0 @items_size = -1 @show_line_items = 1 @exit_type = :EARLY_EXIT @search_pattern = [] self.set_title title # Do we need to create a shadow? if shadow @shadow_win = Ncurses.newwin(box_height, box_width + 1, ypos + 1, xpos + 1) if @shadow_win.nil? self.destroy return nil end end # Setup the key bindings. self.bind_key('b') { self.scroll_page_up } self.bind_key('B') { self.scroll_page_up } self.bind_key(' ') { self.scroll_page_down } self.bind_key('f') { self.scroll_page_down } self.bind_key('F') { self.scroll_page_down } self.bind_key('|') { self.scroll_begin } self.bind_key('$') { self.scroll_end } screen.register(@widget_type, self) end |
Instance Method Details
#activate(actions = []) ⇒ Object
This function actually controls the viewer...
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# File 'lib/rndk/viewer.rb', line 461 def activate(actions=[]) self.draw if actions.nil? || actions.size == 0 loop do input = self.getch # Inject the character into the widget. ret = self.inject input return ret if @exit_type != :EARLY_EXIT end else # Inject each character one at a time. actions.each do |action| ret = self.inject action return ret if @exit_type != :EARLY_EXIT end end # Set the exit type for the widget and return self.set_exit_type(0) return nil end |
#clean ⇒ Object
This removes all the lines inside the scrolling window.
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# File 'lib/rndk/viewer.rb', line 436 def clean # Clean up the memory used... (0...@items_size).each do |x| self.free_line(x) end # Reset some variables. @items_size = 0 @max_left_char = 0 @widest_line = 0 @current_top = 0 @max_top_line = 0 # Redraw the window. self.draw end |
#create_items(items_size) ⇒ Object
The items_size may be negative, to assign no definite limit.
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# File 'lib/rndk/viewer.rb', line 924 def create_items(items_size) status = false self.destroy_items if items_size >= 0 status = true @items = [] @items_pos = [] @items_len = [] end return status end |
#destroy ⇒ Object
This function destroys the viewer widget.
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# File 'lib/rndk/viewer.rb', line 818 def destroy self.destroy_items self.clean_title # Clean up the windows. RNDK.window_delete @shadow_win RNDK.window_delete @win # Clean the key bindings. self.clean_bindings # Unregister this widget. @screen.unregister self end |
#destroy_items ⇒ Object
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# File 'lib/rndk/viewer.rb', line 811 def destroy_items @items = [] @items_pos = [] @items_len = [] end |
#draw ⇒ Object
This function draws the viewer widget.
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# File 'lib/rndk/viewer.rb', line 758 def draw # Do we need to draw in the shadow? unless @shadow_win.nil? Draw.drawShadow @shadow_win end # Box it if it was asked for. if @box Draw.drawObjBox(@win, self) Ncurses.wrefresh @win end # Draw the items in the viewer. self.draw_items end |
#draw_buttons ⇒ Object
This redraws the viewer buttons.
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# File 'lib/rndk/viewer.rb', line 775 def # No buttons, no drawing return if @button_count == 0 # Redraw the buttons. (0...@button_count).each do |x| Draw.writeChtype(@win, @button_pos[x], @box_height - 2, @button[x], RNDK::HORIZONTAL, 0, @button_len[x]) end # Highlight the current button. (0...@button_len[@current_button]).each do |x| # Strip the character of any extra attributes. character = RNDK.char_of @button[@current_button][x] # Add the character into the window. Ncurses.mvwaddch(@win, @box_height - 2, @button_pos[@current_button] + x, character.ord | @button_highlight) end # Refresh the window. Ncurses.wrefresh @win end |
#draw_items ⇒ Object
This draws the viewer items lines.
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# File 'lib/rndk/viewer.rb', line 842 def draw_items temp = '' line_adjust = false # Clear the window. Ncurses.werase(@win) self.draw_title @win # Draw in the current line at the top. if @show_line_items == true # Set up the items line and draw it. if @in_progress temp = 'processing...' elsif @items_size != 0 temp = '%d/%d %2.0f%%' % [@current_top + 1, @items_size, ((1.0 * @current_top + 1) / (@items_size)) * 100] else temp = '%d/%d %2.0f%%' % [0, 0, 0.0] end # The items_adjust variable tells us if we have to shift down one line # because the person asked for the line X of Y line at the top of the # screen. We only want to set this to true if they asked for the items # line and there is no title or if the two items overlap. if @title_lines == '' || @title_pos[0] < temp.size + 2 items_adjust = true end Draw.writeChar(@win, 1, if items_adjust then @title_lines else 0 end + 1, temp, RNDK::HORIZONTAL, 0, temp.size) end # Determine the last line to draw. last_line = [@items_size, @view_size].min last_line -= if items_adjust then 1 else 0 end # Redraw the items. (0...last_line).each do |x| if @current_top + x < @items_size screen_pos = @items_pos[@current_top + x] + 1 - @left_char Draw.writeChtype(@win, if screen_pos >= 0 then screen_pos else 1 end, x + @title_lines + if items_adjust then 1 else 0 end + 1, @items[x + @current_top], RNDK::HORIZONTAL, if screen_pos >= 0 then 0 else @left_char - @items_pos[@current_top + x] end, @items_len[x + @current_top]) end end # Box it if we have to. if @box Draw.drawObjBox(@win, self) Ncurses.wrefresh @win end # Draw the separation line. if @button_count > 0 boxattr = @BXAttr (1..@box_width).each do |x| Ncurses.mvwaddch(@win, @box_height - 3, x, @HZChar | boxattr) end Ncurses.mvwaddch(@win, @box_height - 3, 0, Ncurses::ACS_LTEE | boxattr) Ncurses.mvwaddch(@win, @box_height - 3, Ncurses.getmaxx(@win) - 1, Ncurses::ACS_RTEE | boxattr) end # Draw the buttons. This will call refresh on the viewer win. self. end |
#erase ⇒ Object
This function erases the viewer widget from the screen.
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# File 'lib/rndk/viewer.rb', line 834 def erase if self.valid? RNDK.window_erase(@win) RNDK.window_erase(@shadow_win) end end |
#focus ⇒ Object
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# File 'lib/rndk/viewer.rb', line 1016 def focus self.draw end |
#free_line(x) ⇒ Object
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# File 'lib/rndk/viewer.rb', line 307 def free_line(x) @items[x] = '' if x < @items_size end |
#get_and_store_pattern(screen) ⇒ Object
This searches the document looking for the given word.
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# File 'lib/rndk/viewer.rb', line 637 def get_and_store_pattern(screen) temp = '' # Check the direction. if @search_direction == Viewer::UP temp = '</5>Search Up : <!5>' else temp = '</5>Search Down: <!5>' end # Pop up the entry field. get_pattern = RNDK::Entry.new(screen, { :x => RNDK::CENTER, :y => RNDK::CENTER, :title => '', :label => temp, :field_color => RNDK::Color[:white_blue] | RNDK::Color[:bold], :filler => '.'.ord | RNDK::Color[:white_blue] | RNDK::Color[:bold], :field_width => 10 }) # Is there an old search pattern? if @search_pattern.size != 0 get_pattern.set(@search_pattern, get_pattern.min, get_pattern.max, get_pattern.box) end # Activate this baby. items = get_pattern.activate([]) # Save teh items. if items.size != 0 @search_pattern = items end # Clean up. get_pattern.destroy end |
#get_highlight ⇒ Object
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# File 'lib/rndk/viewer.rb', line 421 def get_highlight @button_highlight end |
#get_items(size) ⇒ Object
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# File 'lib/rndk/viewer.rb', line 411 def get_items(size) size << @items_size @items end |
#get_items_line ⇒ Object
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# File 'lib/rndk/viewer.rb', line 431 def get_items_line @show_line_items end |
#get_title ⇒ Object
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# File 'lib/rndk/viewer.rb', line 268 def get_title @title end |
#inject(input) ⇒ Object
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# File 'lib/rndk/viewer.rb', line 487 def inject input refresh = false # Create the itemsrmation about the file stats. file_items = [ '</5> </U>File Statistics<!U> <!5>', '</5> <!5>', '</5/R>Character Count:<!R> %-4d <!5>' % @characters, '</5/R>Line Count :<!R> %-4d <!5>' % @items_size, '</5> <!5>', '<C></5>Press Any Key To Continue.<!5>' ] temp_items = ['<C></5>Press Any Key To Continue.<!5>'] # Calls a pre-process block if exists. # They can interrup input. continue = run_signal_binding(:before_input, input) if continue # Reset the refresh flag. refresh = false if self.is_bound? input self.run_key_binding input #complete = true else case input when RNDK::KEY_TAB if @button_count > 1 if @current_button == @button_count - 1 @current_button = 0 else @current_button += 1 end # Redraw the buttons. self. end when RNDK::PREV if @button_count > 1 if @current_button == 0 @current_button = @button_count - 1 else @current_button -= 1 end # Redraw the buttons. self. end when Ncurses::KEY_UP then self.scroll_up when Ncurses::KEY_DOWN then self.scroll_down when Ncurses::KEY_RIGHT then self.scroll_right when Ncurses::KEY_LEFT then self.scroll_left when Ncurses::KEY_HOME then self.scroll_begin when Ncurses::KEY_END then self.scroll_end when Ncurses::KEY_PPAGE, RNDK::BACKCHAR self.scroll_page_up when Ncurses::KEY_NPAGE, RNDK::FORCHAR self.scroll_page_down when 'g'.ord, '1'.ord, '<'.ord @current_top = 0 refresh = true when 'G'.ord, '>'.ord @current_top = @max_top_line refresh = true when 'L'.ord x = (@items_size + @current_top) / 2 if x < @max_top_line @current_top = x refresh = true else RNDK.beep end when 'l'.ord x = @current_top / 2 if x >= 0 @current_top = x refresh = true else RNDK.beep end when '?'.ord @search_direction = Viewer::UP self.get_and_store_pattern(@screen) if !self.search_for_word(@search_pattern, @search_direction) self.PatternNotFound(@search_pattern) end refresh = true when '/'.ord @search_direction = Viewer::DOWN self.get_and_store_pattern(@screen) if !self.search_for_word(@search_pattern, @search_direction) self.PatternNotFound(@search_pattern) end refresh = true when 'N'.ord, 'n'.ord if @search_pattern == '' temp_items[0] = '</5>There is no pattern in the buffer.<!5>' @screen.popup_label temp_items elsif !self.search_for_word(@search_pattern, if input == 'n'.ord then @search_direction else 1 - @search_direction end) self.PatternNotFound(@search_pattern) end refresh = true when ':'.ord @current_top = self.jump_to_line refresh = true when 'i'.ord, 's'.ord, 'S'.ord @screen.popup_label file_items refresh = true when RNDK::KEY_ESC self.set_exit_type(input) return -1 when Ncurses::ERR self.set_exit_type(input) return -1 when Ncurses::KEY_ENTER, RNDK::KEY_RETURN self.set_exit_type(input) return @current_button when RNDK::REFRESH self.draw else RNDK.beep end run_signal_binding(:after_input, input) end # Do we need to redraw the screen? self.draw_items if refresh end self.draw end |
#jump_to_line ⇒ Object
This allows us to 'jump' to a given line in the file.
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# File 'lib/rndk/viewer.rb', line 733 def jump_to_line newline = RNDK::Scale.new(@screen, { :x => RNDK::CENTER, :y => RNDK::CENTER, :title => '<C>Jump To Line', :label => '</5>Line :', :field_color => RNDK::Color[:bold], :field_width => @items_size.size + 1, :start => @current_top + 1, :high => @max_top_line + 1, :fast_increment => 10, :shador => true }) line = newline.activate newline.destroy line - 1 end |
#PatternNotFound(pattern) ⇒ Object
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# File 'lib/rndk/viewer.rb', line 453 def PatternNotFound(pattern) temp_items = [ "</U/5>Pattern '%s' not found.<!U!5>" % pattern, ] @screen.popup_label temp_items end |
#position ⇒ Object
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# File 'lib/rndk/viewer.rb', line 939 def position super(@win) end |
#scroll_begin ⇒ Object
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# File 'lib/rndk/viewer.rb', line 1006 def scroll_begin @left_char = 0 refresh = true end |
#scroll_down ⇒ Object
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# File 'lib/rndk/viewer.rb', line 952 def scroll_down if @current_top < @max_top_line @current_top += 1 refresh = true else RNDK.beep end end |
#scroll_end ⇒ Object
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# File 'lib/rndk/viewer.rb', line 1011 def scroll_end @left_char = @max_left_char refresh = true end |
#scroll_left ⇒ Object
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# File 'lib/rndk/viewer.rb', line 970 def scroll_left if @left_char > 0 @left_char -= 1 refresh = true else RNDK.beep end end |
#scroll_page_down ⇒ Object
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# File 'lib/rndk/viewer.rb', line 993 def scroll_page_down if @current_top < @max_top_line if @current_top + @view_size < @max_top_line @current_top = @current_top + (@view_size - 1) else @current_top = @max_top_line end refresh = true else RNDK.beep end end |
#scroll_page_up ⇒ Object
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# File 'lib/rndk/viewer.rb', line 979 def scroll_page_up if @current_top > 0 if @current_top - (@view_size - 1) > 0 @current_top = @current_top - (@view_size - 1) else @current_top = 0 end refresh = true else RNDK.beep end end |
#scroll_right ⇒ Object
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# File 'lib/rndk/viewer.rb', line 961 def scroll_right if @left_char < @max_left_char @left_char += 1 refresh = true else RNDK.beep end end |
#scroll_up ⇒ Object
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# File 'lib/rndk/viewer.rb', line 943 def scroll_up if @current_top > 0 @current_top -= 1 refresh = true else RNDK.beep end end |
#search_for_word(pattern, direction) ⇒ Object
This searches for a line containing the word and realigns the value on the screen.
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# File 'lib/rndk/viewer.rb', line 678 def search_for_word(pattern, direction) found = false # If the pattern is empty then return. if pattern.size != 0 if direction == Viewer::DOWN # Start looking from 'here' down. x = @current_top + 1 while !found && x < @items_size pos = 0 y = 0 while y < @items[x].size plain_char = RNDK.char_of(@items[x][y]) pos += 1 if RNDK.char_of(pattern[pos-1]) != plain_char y -= (pos - 1) pos = 0 elsif pos == pattern.size @current_top = [x, @max_top_line].min @left_char = if y < @box_width then 0 else @max_left_char end found = true break end y += 1 end x += 1 end else # Start looking from 'here' up. x = @current_top - 1 while ! found && x >= 0 y = 0 pos = 0 while y < @items[x].size plain_char = RNDK.char_of(@items[x][y]) pos += 1 if RNDK.char_of(pattern[pos-1]) != plain_char y -= (pos - 1) pos = 0 elsif pos == pattern.size @current_top = x @left_char = if y < @box_width then 0 else @max_left_char end found = true break end end end end end found end |
#set(config) ⇒ Object
This function sets various attributes of the widget.
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# File 'lib/rndk/viewer.rb', line 226 def set(config) items = @items hide_control_chars = @hide_control_chars show_line_items = @show_line_items title = @title = @buttons = @button_highlight box = @box shadow = @shadow config.each do |key, val| x = val if key == :x y = val if key == :y width = val if key == :width height = val if key == :height title = val if key == :title items = val if key == :items hide_control_chars = val if key == :hide_control_chars show_line_items = val if key == :show_line_items = val if key == :buttons = val if key == :button_highlight box = val if key == :box shadow = val if key == :shadow end self.set_title(title) if title != @title self.set_highlight() if != @button_highlight self.set_items_line(show_line_items) if show_line_items != @show_line_items self.set_box(box) if box != @box self.set_items(items, hide_control_chars) if items != @items end |
#set_bg_color(attrib) ⇒ Object
This sets the background attribute of the widget.
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# File 'lib/rndk/viewer.rb', line 807 def set_bg_color(attrib) Ncurses.wbkgd(@win, attrib) end |
#set_highlight(button_highlight) ⇒ Object
This function sets the highlight type of the buttons.
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# File 'lib/rndk/viewer.rb', line 417 def set_highlight() @button_highlight = end |
#set_items(items, interpret) ⇒ Object
This function sets the contents of the viewer.
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# File 'lib/rndk/viewer.rb', line 312 def set_items(items, interpret) current_line = 0 viewer_size = items.size if items.size < 0 items.size = items.size end # Compute the size of the resulting display viewer_size = items.size if items.size > 0 && interpret (0...items.size).each do |x| filename = '' if RNDK.checkForLink(items[x], filename) == 1 file_contents = [] file_len = RNDK.read_file(filename, file_contents) if file_len >= 0 viewer_size += (file_len - 1) end end end end # Clean out the old viewer items. (if there is any) @in_progress = true self.clean self.create_items(viewer_size) # Keep some semi-permanent items @interpret = interpret # Copy the itemsrmation given. current_line = 0 x = 0 while x < items.size && current_line < viewer_size if items[x].size == 0 @items[current_line] = '' @items_len[current_line] = 0 @items_pos[current_line] = 0 current_line += 1 else # Check if we have a file link in this line. filename = [] if RNDK.checkForLink(items[x], filename) == 1 # We have a link, open the file. file_contents = [] file_len = 0 # Open the file and put it into the viewer file_len = RNDK.read_file(filename, file_contents) if file_len == -1 fopen_fmt = if Ncurses.has_colors? then '<C></16>Link Failed: Could not open the file %s' else '<C></K>Link Failed: Could not open the file %s' end temp = fopen_fmt % filename self.setup_line(true, temp, current_line) current_line += 1 else # For each line read, copy it into the viewer. file_len = [file_len, viewer_size - current_line].min (0...file_len).each do |file_line| if current_line >= viewer_size break end self.setup_line(false, file_contents[file_line], current_line) @characters += @items_len[current_line] current_line += 1 end end elsif current_line < viewer_size self.setup_line(@interpret, items[x], current_line) @characters += @items_len[current_line] current_line += 1 end end x+= 1 end # Determine how many characters we can shift to the right before # all the items have been viewer off the screen. if @widest_line > @box_width @max_left_char = (@widest_line - @box_width) + 1 else @max_left_char = 0 end # Set up the needed vars for the viewer items. @in_progress = false @items_size = viewer_size if @items_size <= @view_size @max_top_line = 0 else @max_top_line = @items_size - 1 end return @items_size end |
#set_items_line(show_line_items) ⇒ Object
This sets whether or not you wnat to set the viewer items line.
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# File 'lib/rndk/viewer.rb', line 427 def set_items_line(show_line_items) @show_line_items = show_line_items end |
#set_title(title) ⇒ Object
This sets the title of the viewer. (A nil title is allowed. It just means that the viewer will not have a title when drawn.)
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# File 'lib/rndk/viewer.rb', line 260 def set_title title super(title, -(@box_width + 1)) @title_adj = @title_lines # Need to set @view_size @view_size = @box_height - (@title_lines + 1) - 2 end |
#setup_line(interpret, items, x) ⇒ Object
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# File 'lib/rndk/viewer.rb', line 272 def setup_line(interpret, items, x) # Did they ask for attribute interpretation? if interpret items_len = [] items_pos = [] @items[x] = RNDK.char2Chtype(items, items_len, items_pos) @items_len[x] = items_len[0] @items_pos[x] = RNDK.justifyString(@box_width, @items_len[x], items_pos[0]) else # We must convert tabs and other nonprinting characters. The curses # library normally does this, but we are bypassing it by writing # chtypes directly. t = '' len = 0 (0...items.size).each do |y| if items[y] == "\t".ord begin t << ' ' len += 1 end while (len & 7) != 0 elsif RNDK.char_of(items[y].ord).match(/^[[:print:]]$/) t << RNDK.char_of(items[y].ord) len += 1 else t << Ncurses.unctrl(items[y].ord) len += 1 end end @items[x] = t @items_len[x] = t.size @items_pos[x] = 0 end @widest_line = [@widest_line, @items_len[x]].max end |
#unfocus ⇒ Object
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# File 'lib/rndk/viewer.rb', line 1020 def unfocus self.draw end |