Method: Visualization_msgs::ImageMarker#serialize
- Defined in:
- lib/visualization_msgs/ImageMarker.rb
#serialize(buff) ⇒ Object
serialize message into buffer
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# File 'lib/visualization_msgs/ImageMarker.rb', line 195 def serialize(buff) begin buff.write(@@struct_L3.pack(@header.seq, @header.stamp.secs, @header.stamp.nsecs)) _x = @header.frame_id length = _x.length buff.write([length, _x].pack("La#{length}")) _x = @ns length = _x.length buff.write([length, _x].pack("La#{length}")) buff.write(@@struct_l3d3f5Cf4l2.pack(@id, @type, @action, @position.x, @position.y, @position.z, @scale, @outline_color.r, @outline_color.g, @outline_color.b, @outline_color.a, @filled, @fill_color.r, @fill_color.g, @fill_color.b, @fill_color.a, @lifetime.secs, @lifetime.nsecs)) length = @points.length buff.write(@@struct_L.pack(length)) for val1 in @points _x = val1 buff.write(@@struct_d3.pack(_x.x, _x.y, _x.z)) end length = @outline_colors.length buff.write(@@struct_L.pack(length)) for val1 in @outline_colors _x = val1 buff.write(@@struct_f4.pack(_x.r, _x.g, _x.b, _x.a)) end rescue => exception raise "some erro in serialize: #{exception}" end end |