Class: QStat::ServerInfo
- Inherits:
-
Object
- Object
- QStat::ServerInfo
- Defined in:
- lib/ruby-qstat.rb
Defined Under Namespace
Classes: Rule
Instance Attribute Summary collapse
-
#addr ⇒ Object
Returns the value of attribute addr.
-
#game_type ⇒ Object
Returns the value of attribute game_type.
-
#map ⇒ Object
Returns the value of attribute map.
-
#num_players ⇒ Object
Returns the value of attribute num_players.
-
#number_of_max_players ⇒ Object
Returns the value of attribute number_of_max_players.
-
#number_of_players ⇒ Object
Returns the value of attribute number_of_players.
-
#ping ⇒ Object
Returns the value of attribute ping.
-
#players ⇒ Object
Returns the value of attribute players.
-
#response ⇒ Object
Returns the value of attribute response.
-
#retries ⇒ Object
Returns the value of attribute retries.
-
#rules ⇒ Object
Returns the value of attribute rules.
-
#server_name ⇒ Object
Returns the value of attribute server_name.
-
#status ⇒ Object
Returns the value of attribute status.
-
#time ⇒ Object
Returns the value of attribute time.
Class Method Summary collapse
Instance Method Summary collapse
- #down? ⇒ Boolean
- #empty_server? ⇒ Boolean
-
#initialize(data = nil) ⇒ ServerInfo
constructor
A new instance of ServerInfo.
- #longest_playing_player ⇒ Object
- #no_response? ⇒ Boolean
- #number_of_active_players ⇒ Object
- #parse_qstat_query_player(data) ⇒ Object
- #playing_time ⇒ Object
- #playing_time_seconds ⇒ Object
- #suggest_game_type ⇒ Object
Constructor Details
#initialize(data = nil) ⇒ ServerInfo
Returns a new instance of ServerInfo.
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# File 'lib/ruby-qstat.rb', line 116 def initialize(data=nil) if data parse_qstat_query_player(data) end end |
Instance Attribute Details
#addr ⇒ Object
Returns the value of attribute addr.
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# File 'lib/ruby-qstat.rb', line 60 def addr @addr end |
#game_type ⇒ Object
Returns the value of attribute game_type.
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# File 'lib/ruby-qstat.rb', line 67 def game_type @game_type end |
#map ⇒ Object
Returns the value of attribute map.
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# File 'lib/ruby-qstat.rb', line 62 def map @map end |
#num_players ⇒ Object
Returns the value of attribute num_players.
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# File 'lib/ruby-qstat.rb', line 61 def num_players @num_players end |
#number_of_max_players ⇒ Object
Returns the value of attribute number_of_max_players.
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# File 'lib/ruby-qstat.rb', line 71 def number_of_max_players @number_of_max_players end |
#number_of_players ⇒ Object
Returns the value of attribute number_of_players.
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# File 'lib/ruby-qstat.rb', line 72 def number_of_players @number_of_players end |
#ping ⇒ Object
Returns the value of attribute ping.
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# File 'lib/ruby-qstat.rb', line 69 def ping @ping end |
#players ⇒ Object
Returns the value of attribute players.
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# File 'lib/ruby-qstat.rb', line 66 def players @players end |
#response ⇒ Object
Returns the value of attribute response.
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# File 'lib/ruby-qstat.rb', line 63 def response @response end |
#retries ⇒ Object
Returns the value of attribute retries.
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# File 'lib/ruby-qstat.rb', line 70 def retries @retries end |
#rules ⇒ Object
Returns the value of attribute rules.
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# File 'lib/ruby-qstat.rb', line 75 def rules @rules end |
#server_name ⇒ Object
Returns the value of attribute server_name.
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# File 'lib/ruby-qstat.rb', line 65 def server_name @server_name end |
#status ⇒ Object
Returns the value of attribute status.
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# File 'lib/ruby-qstat.rb', line 73 def status @status end |
#time ⇒ Object
Returns the value of attribute time.
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# File 'lib/ruby-qstat.rb', line 64 def time @time end |
Class Method Details
.create_from_xml(doc) ⇒ Object
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# File 'lib/ruby-qstat.rb', line 122 def self.create_from_xml(doc) info = self.new info.addr = doc.search("/server/hostname").text info.server_name = doc.search("/server/name").text info.game_type = doc.search("/server/gametype").text info.map = doc.search("/server/map").text info.num_players = doc.search("/server/numplayers").text info.number_of_max_players = doc.search("/server/maxplayers").text info.ping = doc.search("/server/ping").text info.retries = doc.search("/server/retries").text info.rules = [] doc.search("/server/rules").each{ |rule| info.rules << Rule.create_from_xml(rule) } info.players = [] doc.search("/server/players/player").each{ |player| info.players << PlayerInfo.create_from_xml(player) } info.number_of_players = [info.players.size, info.number_of_max_players].join(" / ") info.status = doc.search("/server").first.attributes["status"].value info end |
Instance Method Details
#down? ⇒ Boolean
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# File 'lib/ruby-qstat.rb', line 208 def down? @header =~ /^(\d+(?:.\d+){3}:\d+)\s+DOWN$/ end |
#empty_server? ⇒ Boolean
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# File 'lib/ruby-qstat.rb', line 232 def empty_server? @players.empty? end |
#longest_playing_player ⇒ Object
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# File 'lib/ruby-qstat.rb', line 226 def @players.max_by{ |player| player.time_to_i } end |
#no_response? ⇒ Boolean
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# File 'lib/ruby-qstat.rb', line 204 def no_response? @header =~ /^(\d+(?:.\d+){3}:\d+)\s+no response$/ end |
#number_of_active_players ⇒ Object
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# File 'lib/ruby-qstat.rb', line 200 def number_of_active_players @players.size end |
#parse_qstat_query_player(data) ⇒ Object
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# File 'lib/ruby-qstat.rb', line 145 def parse_qstat_query_player(data) lines = data.split(/\n/) @header = lines[0] @body = lines[1..-1] @players = [] @rules = [] if no_response? or down? return nil end if @header =~ /^(\d+(?:.\d+){3}:\d+)\s+(\d+\/\d+)\s+(\d+\/\d+)\s+(.*?)\s+([\d\s]+\/\s+\d+)\s+\S+\s+(.*)$/ @addr = $1 @num_players = $2 @map = $4 @response = $5 @server_name = $6 if @body if @body.first =~ /^\t\s*\d+\s*frags.*$/ @body.each{ |player_info_line| @players << PlayerInfo.new(player_info_line) } else server_info = @body.join("\n") server_info.force_convert_to('UTF-8') server_info.sub!(/^\s+/, "") server_info.gsub!(/\u0001/, "") hash = {} ary = server_info.split(",").map{|e| e.split("=")} ary.each{ |e| hash[e.first] = e.last } rule = Rule.new rule.protocol = hash["protocol"] rule.gamedir = hash["gamedir"] rule.gamename = hash["gamename"] rule.bots = hash["bots"] rule.dedicated = hash["dedicated"] rule.sv_os = hash["sv_os"] rule.secure = hash["secure"] rule.version = hash["version"] rule.game_port = hash["game_port"] rule.game_tag = hash["game_tag"] p rule. @rules << rule end end end @ping = parse_map_info.first @number_of_max_players = parse_number_of_players.last @number_of_players = [number_of_active_players, @number_of_max_players].join(" / ") end |
#playing_time ⇒ Object
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# File 'lib/ruby-qstat.rb', line 212 def if empty_server? return "00:00" end .time_to_s end |
#playing_time_seconds ⇒ Object
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# File 'lib/ruby-qstat.rb', line 219 def if empty_server? return 0 end .time_to_i end |
#suggest_game_type ⇒ Object
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# File 'lib/ruby-qstat.rb', line 236 def suggest_game_type unless @game_type.nil? return @game_type end if (not @rules.empty?) and (not @rules.first..empty?) return @rules.first..first end return 'unknown' end |