Class: SynthBlocks::Fx::Eq
- Inherits:
-
Object
- Object
- SynthBlocks::Fx::Eq
- Defined in:
- lib/synth_blocks/fx/eq.rb
Overview
Simple 3 band Equalizer with variable shelving frequencies
Source: www.musicdsp.org/en/latest/Filters/236-3-band-equaliser.html
Constant Summary collapse
- VSA =
very small amount (Denormal fix) :nodoc:
1.0 / 4294967295.0
Instance Attribute Summary collapse
-
#high_gain ⇒ Object
:nodoc: Low Gain, Mid Gain, High Gain.
-
#low_gain ⇒ Object
:nodoc: Low Gain, Mid Gain, High Gain.
-
#mid_gain ⇒ Object
:nodoc: Low Gain, Mid Gain, High Gain.
Instance Method Summary collapse
-
#initialize(sample_rate = 44100, lowfreq: 880, highfreq: 5000) ⇒ Eq
constructor
Create new Equalizer instance.
-
#run(sample) ⇒ Object
run equalizer.
Constructor Details
#initialize(sample_rate = 44100, lowfreq: 880, highfreq: 5000) ⇒ Eq
Create new Equalizer instance
lowfreq and highfreq are the shelving frequencies in Hz
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# File 'lib/synth_blocks/fx/eq.rb', line 16 def initialize(sample_rate=44100, lowfreq: 880, highfreq: 5000) # Poles Lowpass @f1p0 = 0.0 @f1p1 = 0.0 @f1p2 = 0.0 @f1p3 = 0.0 # Poles Highpass @f2p0 = 0.0 @f2p1 = 0.0 @f2p2 = 0.0 @f2p3 = 0.0 # Sample history buffer @sdm1 = 0.0 # Sample data minus 1 @sdm2 = 0.0 # 2 @sdm3 = 0.0 # 3 # Gain Controls # Set Low/Mid/High gains to unity @low_gain = 1.0 # low gain @mid_gain = 1.0 # mid gain @high_gain = 1.0 # high gain # Calculate filter cutoff frequencies @lf = 2 * Math.sin(Math::PI * (lowfreq.to_f / sample_rate.to_f)) @hf = 2 * Math.sin(Math::PI * (highfreq.to_f / sample_rate.to_f)) end |
Instance Attribute Details
#high_gain ⇒ Object
:nodoc: Low Gain, Mid Gain, High Gain
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# File 'lib/synth_blocks/fx/eq.rb', line 10 def high_gain @high_gain end |
#low_gain ⇒ Object
:nodoc: Low Gain, Mid Gain, High Gain
10 11 12 |
# File 'lib/synth_blocks/fx/eq.rb', line 10 def low_gain @low_gain end |
#mid_gain ⇒ Object
:nodoc: Low Gain, Mid Gain, High Gain
10 11 12 |
# File 'lib/synth_blocks/fx/eq.rb', line 10 def mid_gain @mid_gain end |
Instance Method Details
#run(sample) ⇒ Object
run equalizer
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# File 'lib/synth_blocks/fx/eq.rb', line 51 def run(sample) # Filter #1 (lowpass) @f1p0 += (@lf * (sample - @f1p0)) + VSA; @f1p1 += (@lf * (@f1p0 - @f1p1)); @f1p2 += (@lf * (@f1p1 - @f1p2)); @f1p3 += (@lf * (@f1p2 - @f1p3)); l = @f1p3; # Filter #2 (highpass) @f2p0 += (@hf * (sample - @f2p0)) + VSA; @f2p1 += (@hf * (@f2p0 - @f2p1)); @f2p2 += (@hf * (@f2p1 - @f2p2)); @f2p3 += (@hf * (@f2p2 - @f2p3)); h = @sdm3 - @f2p3; # Calculate midrange (signal - (low + high)) m = @sdm3 - (h + l); # Scale, Combine and store l *= @low_gain m *= @mid_gain h *= @high_gain # Shuffle history buffer @sdm3 = @sdm2; @sdm2 = @sdm1; @sdm1 = sample; # Return result l + m + h end |