A client for DogStatsD, an extension of the StatsD metric server for Datadog. Full API documentation is available in DogStatsD-ruby rubydoc.

Build Status

See for changes. To suggest a feature, report a bug, or general discussion, open an issue.


First install the library:

gem install dogstatsd-ruby


To instantiate a DogStatsd client:

# Import the library
require 'datadog/statsd'

# Create a DogStatsD client instance
statsd ='localhost', 8125)
# ...
# release resources used by the client instance

Or if you want to connect over Unix Domain Socket:

# Connection over Unix Domain Socket
statsd = '/path/to/socket/file')
# ...
# release resources used by the client instance

Find a list of all the available options for your DogStatsD Client in the DogStatsD-ruby rubydoc or in the Datadog public DogStatsD documentation.

Migrating from v4.x to v5.x

If you are already using DogStatsD-ruby v4.x and you want to migrate to a version v5.x, the major change concerning you is the new threading model:

In practice, it means two things:

  1. Now that the client is buffering metrics before sending them, you have to call Datadog::Statsd#flush(sync: true) if you want synchronous behavior. In most cases, this is not needed, as the sender thread will automatically flush the buffered metrics if the buffer gets full or when you are closing the instance.

  2. You have to make sure you are either:

  • Using a singleton instance of the DogStatsD client instead of creating a new instance whenever you need one; this will let the buffering mechanism flush metrics regularly
  • Or properly disposing of the DogStatsD client instance when it is not needed anymore using the method Datadog::Statsd#close

If you have issues with the sender thread or the buffering mode, you can instantiate a client that behaves exactly as in v4.x (i.e. no sender thread and flush on every metric submission):

# Create a DogStatsD client instance using UDP
statsd ='localhost', 8125, single_thread: true, buffer_max_pool_size: 1)
# ...


# Create a DogStatsD client instance using UDS
statsd = '/path/to/socket/file', single_thread: true, buffer_max_pool_size: 1)
# ...

v5.x Common Pitfalls

Version v5.x of dogstatsd-ruby is using a sender thread for flushing. This provides better performance, but you need to consider the following pitfalls:

  1. Applications that use fork after having created the dogstatsd instance: the child process will automatically spawn a new sender thread to flush metrics.

  2. Applications that create multiple instances of the client without closing them: it is important to #close all instances to free the thread and the socket they are using otherwise you will leak those resources.

If you are using Sidekiq, please make sure to close the client instances that are instantiated. See this example on using DogStatsD-ruby v5.x with Sidekiq.

Applications that run into issues but can't apply these recommendations should use the single_thread mode which disables the use of the sender thread. Here is how to instantiate a client in this mode:

statsd ='localhost', 8125, single_thread: true)
# ...
# release resources used by the client instance and flush last metrics

Origin detection over UDP

Origin detection is a method to detect which pod DogStatsD packets are coming from, in order to add the pod's tags to the tag list.

To enable origin detection over UDP, add the following lines to your application manifest:

  - name: DD_ENTITY_ID
        fieldPath: metadata.uid

The DogStatsD client attaches an internal tag, entity_id. The value of this tag is the content of the DD_ENTITY_ID environment variable, which is the pod’s UID.


In order to use DogStatsD metrics, events, and Service Checks the Datadog Agent must be running and available.


After the client is created, you can start sending custom metrics to Datadog. See the dedicated Metric Submission: DogStatsD documentation to see how to submit all supported metric types to Datadog with working code examples:

Some options are suppported when submitting metrics, like applying a Sample Rate to your metrics or tagging your metrics with your custom tags. Find all the available functions to report metrics in the DogStatsD-ruby rubydoc.


After the client is created, you can start sending events to your Datadog Event Stream. See the dedicated Event Submission: DogStatsD documentation to see how to submit an event to Datadog your Event Stream.

Service Checks

After the client is created, you can start sending Service Checks to Datadog. See the dedicated Service Check Submission: DogStatsD documentation to see how to submit a Service Check to Datadog.

Maximum packet size in high-throughput scenarios

In order to have the most efficient use of this library in high-throughput scenarios, recommended values for the maximum packet size have already been set for both UDS (8192 bytes) and UDP (1432 bytes).

However, if are in control of your network and want to use a different value for the maximum packet size, you can do it by setting the buffer_max_payload_size parameter:

statsd ='localhost', 8125, buffer_max_payload_size: 4096)
# ...

Threading model

Starting with version 5.0, dogstatsd-ruby employs a new threading model where one instance of Datadog::Statsd can be shared between threads and where data sending is non-blocking (asynchronous).

When you instantiate a Datadog::Statsd, a sender thread is spawned. This thread will be called the Sender thread, as it is modeled by the Sender class. You can make use of single_thread: true to disable this behavior.

This thread is stopped when you close the statsd client (Datadog::Statsd#close). Instantiating a lot of statsd clients without calling #close after they are not needed anymore will most likely lead to threads being leaked.

The sender thread has the following logic (from Datadog::Statsd::Sender#send_loop):

while the sender message queue is not closed do
  read message from sender message queue

  if message is a Control message to flush
    flush buffer in connection
  else if message is a Control message to synchronize
    synchronize with calling thread
    add message to the buffer
end while

There are three different kinds of messages:

  1. a control message to flush the buffer in the connection
  2. a control message to synchronize any thread with the sender thread
  3. a message to append to the buffer

There is also an implicit message which closes the queue which will cause the sender thread to finish processing and exit.

statsd ='localhost', 8125)

The message queue's maximum size (in messages) is given by the sender_queue_size argument, and has appropriate defaults for UDP (2048), UDS (512) and single_thread: true (1).

The buffer_flush_interval, if enabled, is implemented with an additional thread which manages the timing of those flushes. This additional thread is used even if single_thread: true.

Usual workflow

You push metrics to the statsd client which writes them quickly to the sender message queue. The sender thread receives those message, buffers them and flushes them to the connection when the buffer limit is reached.


When calling Datadog::Statsd#flush, a specific control message (:flush) is sent to the sender thread. When the sender thread receives it, it flushes its internal buffer into the connection.


It is possible to ensure a message has been consumed by the sender thread and written to the buffer by simply calling a rendez-vous right after. This is done when you are doing a synchronous flush using Datadog::Statsd#flush(sync: true).

Doing so means the caller thread is blocked and waiting until the data has been flushed by the sender thread.

This is useful when preparing to exit the application or when checking unit tests.


By default, instances of Datadog::Statsd are thread-safe and we recommend that a single instance be reused by all application threads (even in applications that employ forking). The sole exception is the #close method — this method is not yet thread safe (work in progress here #209).

When using the single_thread: true mode, instances of Datadog::Statsd are still thread-safe, but you may run into contention on heavily-threaded applications, so we don’t recommend (for performance reasons) reusing these instances.

Delaying serialization

By default, message serialization happens synchronously whenever stat methods such as #increment gets called, blocking the caller. If the blocking is impacting your program's performance, you may want to consider the delay_serialization: true mode.

The delay_serialization: true mode delays the serialization of metrics to avoid the wait when submitting metrics. Serialization will still have to happen at some point, but it might be postponed until a more convenient time, such as after an HTTP request has completed.

In single_thread: true mode, you'll probably want to set sender_queue_size: from it's default of 1 to some greater value, so that it can benefit from delay_serialization: true. Messages will then be queued unserialized in the sender queue and processed normally whenever sender_queue_size is reached or #flush is called. You might set sender_queue_size: Float::INFINITY to allow for an unbounded queue that will only be processed on explicit #flush.

In single_thread: false mode, delay_serialization: true, will cause serialization to happen inside the sender thread.


This Ruby gem is using Semantic Versioning but please note that supported Ruby versions can change in a minor release of this library. As much as possible, we will add a "future deprecation" message in the minor release preceding the one dropping the support.

Ruby Versions

This gem supports and is tested on Ruby minor versions 2.1 through 3.1. Support for Ruby 2.0 was dropped in version 5.4.0.


dogstatsd-ruby is forked from Rein Henrichs' original Statsd client.

Copyright (c) 2011 Rein Henrichs. See LICENSE.txt for further details.